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New attack mechanics. Enemies no longer bite immediately, as before, without giving the opportunity to switch to close combat. Now they jump on the player's head before biting, which allows you to crouch or step aside in real life, increasing physical activity and giving various opportunities for counterattack (shoot during or after crouching, push into traps, etc.) with the passive effect Adrenaline Rush.
Adrenaline Rush - new passive effect that activates when an enemy jumps on you to bite. Slows down time, but also slows movement speed (but not weapon movement speed, while still retaining the effect of weight)
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