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to far in or stayed too long taking damage. I assume EL works the same, so maybe another
Giant will hurt you badly! ;-) Worth testing at least.
In some Nebula’s the lightning disables your jump-capacity. You need to fly "normal" to
get out of it. Takes some time if you jumped to the middle of it LOL! Haven't tried that
in EL myself tho.
Nice, glad to hear some gas giants are more lethal than others (assuming EL takes after EM, which would only make sense). I have plenty of universe left to explore.
Regarding nebulas, I enjoy the fact that, at least in the Pearl system, all the nebulas I've been to are free money for a noob like me. But I still kinda want them to be more dangerous than just disabling your jump capacity. Altho if they did occasionally damage you, having a disabled jump-drive in the middle of a nebula would be insult+injury to even more injury.
I think it would be nice if in the early game you could go to some noob nebulas, get zapped a few times, return to the station with 5 bays of hydrogen and a small repair fee of a few hundred or so, maybe more/less damage as judged by the consensus. Then later maybe you could run into more dangerous nebulas that might kill the crap out of you without substantial ship upgrades.
It's hard to speak with much authority about what is and isn't in the game when I've only been to a few systems, so grain of salt, etc.
In either case I think it would be a good area for environmental hazards vs upgrades, ie radiation and lightning vs whatever protective upgrades you can equip your ship to deal with them.
Don't hesitate to contact Vice (The Dev) with them. He always listen to players and implement
suggestions all the time if they are doable and fits his vision of the game.
Oh, perfect, thanks!