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With mouse acceleration, the cursor will stop short of where it started. Without it, the cursor will return to where it started, or at least close to it.
Can you get other members of the development team to perform this test?
Again, so that we're clear, I'm only talking about the menu screens, not the in-game player movement.
(And before you ask, I have disabled mouse acceleration in Windows, and I have applied the MarkC fix, which I can confirm is working.)
Just a few days ago we discovered that there is "mouse smoothing" enabled in the engine that could cause weirdness. We disabled that in hopes of mouse issues getting better (it's probably not the entire story as why input in general feels weird in Revision).
If you don't mind testing, could you please browse local files and go into Revision\System and replace Engine.u with this version and see if it feels better:
https://www.dropbox.com/s/ipp64ifl49rlxzk/Engine.u?dl=1
Also let me know if you feel like mouse sensitivity feels affected by this (in which case we can adjust that).