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So if you want to be competitive in Faeria as f2p players you can't do whatever you like or play decks you wish. You just trade your time and become slave grinding for cards before you can say i have enough card to explore this game to the max.
Faeria as it was after kickstarter is kinda dead. Now its just another CCG with unique twist. I love this game but i think developer went way to far with their monetisation thingy. And lets be honest we all love gambling in one form or another.
Shadowverse have one of the best business model, similar to what Faeria had in the begining, but they changed it and made it more pay to skip boring part and gamble your way into freedom.
Faeria is still good game, thats for sure but you will need to invest rl cash or play as casually as possible without thinking about being in top player list anytime soon.
I concur
EDIT: The oversky cards are very good, although not necessary for top tier decks, so pay to win is an exaggeration, although of course, like in any other game, paying does help, or cuts time down to get cards. Up to you, but doable if you enjoy it.
Faeria is not generous, its kinda okeish. Yes its a bit better than HS, but its far below some ccgs i know.
Oh, guys do you still remember what Faeria devs promised us?
"We will not sell cards through micropayments simply because we would not feel right doing so. We want everyone to be treated equally. Faeria is a one-time purchase TCG, Pay2Win is for scrubs.
Microtransactions in Faeria will be restricted to comestic features like avatars, more detailed account plaques, alternate creature tokens, etc."
So what happened here? I know, i know their master plan failed and they had to change game into grindy mess for f2p users.
On average newbie could get 1 pack per day if he would play ~3 hours. What about Oversky, its massive road block for new players. Its like 2nd job for f2p players.
I just can't recommend this to players who think faeria will be heaven for them. No it won't.
If you want to enjoy this awesome game you gonna need to pay money and its ok.
On the crafting, ya, it's exactly the same as Hearthstone. How would you envision it? It could be more interesting.
Also, wondering what other ccgs you play? I have tried Hex: Shards of Fate, which IS fun, don't get me wrong, but it is severely pay to win. Have you played Duelyst? That is another ccg which looks fun, but I don't know much about it.
PS: I didn't know the devs promised that, if so that's a bit of a shame, but I guess they have to make money somehow? Apparently people don't find the need to spend that much. The Oversky Islands can be purchased with gold earned in game, so technically not a microtransaction as it doesn't require real money. They really need to get a move on with porting to iphone and android.
Talking about generosity in ccgs, i would say Shadowverse have best f2p progression. Its not game for everyone but they know how to manage monetisation in ccgs.
Every new player get 50 booster packs (8 cards each), after you finish all your free Pve missions with all classes you get ~35 more booster packs. Everyday you get daily quests worth 1.5-3 booster packs in total depends on quests ofc they range from 20 to 100, and you have 1 passive just for login and 3 active ones. So 4 everyday. Plus you get reward for everything, new levels, ranked points etc...
In your first week you can get 1 tier1 deck that will work even at grand master (highest tier competitive ranked mode).
I would say, at the end of first month you should have 135-150 packs for free. And 50 more each month after that.
Thats what i would call generocity in ccgs.
You can buy cards packs with rl money ofc, even some premade basic decks if you wish.
Thats how i imagine Faeria should be, and not this pay me or go grind for few month and maybe you can play with big boys. Now every newbie get like 15-20 faeria packs and good luck in your adventures.
As for crafting in ccgs its nothing more but ingame trading system with npc vendor. You can't do anything else.
I'm not against spending money on ccgs like Faeria, but developers should state that game is not balanced around casual f2p customers to avoid false hope and unrealistic expectations.
PS: Oversky is even more expensive compared to HS adventures.
It does def take some cues from HS; but avoids most of that games pitfalls as well.
This is basically a mashup of the best elements of MTG and HS. It is a wonderful game.
It is quite easy to play F2P as well. I have been playing just over a week and have only put in 9.99 for the starter bundle, and that was just because I believe in supporting games I actually enjoy. I have managed to reach rank 1 (struggling to get to God before the month ends on Monday) and could have done it without paying anything. My money went to unlocking some Oversky stuff, and my deck uses none of the cards that gave me.
I find overall the game gives you far more cards for grinding than HS does. Some aspects are more expensive than HS if you were to spend money; but I think overal the game is cheaper and rewards far more skill and is a lot less RNG based than HS (my biggest beef with that game, Brode keeps pushing Casino style gameplay.) I find my experience playing Magic for decades as well as my experience with MTG Tactics and HS all translate really well here. If you have played any or all of these games, you will find this very familiar.
I worry for the future of this game though. The Faeria board seems to have slowed down at some point, last Meta snapshot I was able to find was from November, and matchmaking can be slow and its matching me with a lot of people from other ranks (and even casual) so the player base seems it may be small. I may be wrong though, I have not been here long enough to really tell and that may be just here in North America. Game seems more popular overseas.
I really enjoy this game, there is also quite a lot of activity in the community considering it's small size and people are also nice in general.
Like you I also believe in supporting games I like, so I bought a starter pack and the Oversky adventures but I think it is not necessary to enjoy the game.
As comparing this to HS, I like this game much more! The only thing I miss is the voice acting; I think it would be nice to have special sounds on legendary cards for a start.