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steamapps\common\the guild 2 renaissance\config.ini
Look for the following and modify them as you wish (these are the defaults):
[INIT-PLAYER-0]
HasResidence = 1
Workshops = 0
Money = 10000
Married = 0
DONT CHEAT.
its a game about ♥♥♥♥♥♥ MONEY MANAGEMENT.
A fisherman patron selling fried herring is one of my favorite starting points too. ;) They can harvest it all on their own, and herring usually sells just as well as the smoked salmon. Plus at higher building levels, mussel soups and pearl necklaces!
For money, I usually start with craftsmen. Most of their shops make goods that sell for decent gold, especially the smithy. It also has the added bonus of making an armorsmith to arm all of your dynasty members to the hilt with fullplates, helms and longswords to thwart those pesky bandits and thugs.
Always sell your goods when the market is starving with them and sell in bulk with a nice horse or oxcart filled to the brim. If you nickle and dime your sales 10 at a time several times a day, the selling price will turn a measly red color. Have your workers pile up 40-60 units of goods and send the cart around 18:00-20:00 hours and flood that market so hard it takes 24 hours to dry up again. And if other dynasties are flooding the market with similar goods, burn their workshops down or hit them with stinkbombs or flowers of discord to interrupt their production.
Mine as well. It's easy to setup to be fully automated unlike many businesses. The Hansa is really good for this. Bury all markets with fried herring!
For "****in" FUN, duh. it's not your game, why do you care?
It used to be after you played any game for a while you could just mess around and input cheats, just for the fun of dominating the computer, and cheat sites actually had cheats on them instead of just stupid unlockables.
after all the point of a game is FUN.