The Guild II: Renaissance

The Guild II: Renaissance

Vajraheart Jan 30, 2016 @ 12:22pm
How do you assign workers in production menu?
I'm specifically asking for the woodcutter's hut. I can see 5 of my workers portraits in the production menu and can click on them to assign them to a particular job, but how do I assign the rest of my workers? I have the woodcutter's hut fully upgraded and I have 9 people hired, but I can only assign the 5 I see in the production menu.
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Showing 1-5 of 5 comments
Teralitha Jan 30, 2016 @ 6:22pm 
The woodcutters hut can only have 5 workers. I think all businesses are limited to 5 workers. It was either a bug, or a mod you have screwing things up.
Last edited by Teralitha; Jan 30, 2016 @ 6:23pm
Vajraheart Jan 30, 2016 @ 7:32pm 
I have the Legacy modpack installed.
Teralitha Jan 30, 2016 @ 10:34pm 
Not familiar with that mod, but the vanilla game is limited to 5 workers on a woodcutter hut. You would have to ask the mod maker about it. Not much point in having 9 workers in one hut anyway. The market would just be flooded with resources as if you had 2 of them and the prices would be so low it wouldnt be worth having 9 workers or 2 huts anyway. Unless that mod rigs the economy too...
Last edited by Teralitha; Jan 30, 2016 @ 10:37pm
Vajraheart Jan 30, 2016 @ 10:42pm 
It's an overhaul type mod. Everything seems balanced so far. Anyway, I figured out my problem. I can see all my workers by hovering my mouse over my buildings in the right vertical toolbar and by clicking on them each has an action to be assigned to gather a particular resource, rather than letting the production menu pick the nearest one.
Teralitha Jan 30, 2016 @ 10:49pm 
Originally posted by Vajraheart:
It's an overhaul type mod. Everything seems balanced so far. Anyway, I figured out my problem. I can see all my workers by hovering my mouse over my buildings in the right vertical toolbar and by clicking on them each has an action to be assigned to gather a particular resource, rather than letting the production menu pick the nearest one.

Balanced maybe, but not very efficient.
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Date Posted: Jan 30, 2016 @ 12:22pm
Posts: 5