The Guild II: Renaissance

The Guild II: Renaissance

Obligoon Nov 26, 2020 @ 11:20am
A lot of problems while trying to play multiplayer
Hey guys, i have a lot of problems while trying to set up TG2 multiplayer game with my friends. Aside from Hamachi problems that we have solved, we still have a couple of issues:

3 of my friends reside in Sweden, and two of them can connect and play the game without any desync issues. However, whenever I enter the server, I can join, but no action I do is displayed on their screens - e.g., when i attack them, i am in fight with their character but they can't see it and are unaffected by it. There is also a massive desync problem from the moment the game is on. Last of those guys can't even see the games on gameslist, even though we have set up Hamachi just fine.

Do you guys know any workarounds to those problems?
Originally posted by VSX:
Most of the time it would be due to network stability for each player that would cause the desyncs. Another is that a lot of players seem to complain that Hamachi don't work well, in case you want to try other VLAN solutions, I would recommend either ZeroTier (open source) or Radmin (proprietary), which is both free.
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VSX Nov 26, 2020 @ 11:36am 
Most of the time it would be due to network stability for each player that would cause the desyncs. Another is that a lot of players seem to complain that Hamachi don't work well, in case you want to try other VLAN solutions, I would recommend either ZeroTier (open source) or Radmin (proprietary), which is both free.
Obligoon Nov 27, 2020 @ 1:49pm 
Switching to ZeroTier solved all of these problems. Thanks!
VSX Nov 27, 2020 @ 7:01pm 
Glad we could help! We've got a Discord server that's pretty active here at discord.gg/5KeGq8W, so if you have any other questions, feel free to drop in and ask there for quicker replies!
MasterMind Dec 7, 2020 @ 8:40am 
If you set Hamachi's network adapter Interface Metric to 1 it usually fixes most issues, especially when being unable to find the game in the network list. All hamachi clients need to do it. I've solved 99% of connection issues with hamachi by doing this.
Last edited by MasterMind; Dec 7, 2020 @ 9:07am
Obligoon Dec 7, 2020 @ 12:44pm 
I have encountered another problem with the connection of the games (even though switching from Hamachi to ZeroTier solved most of them), so I will try it out and see if it solves it.
The problem is that we have 4 players, yet 1 particular player and me cannot join the same lobby because the game either crashes for us, or we get a notification saying "Connection Error"
VSX Dec 7, 2020 @ 5:40pm 
I have encountered another problem with the connection of the games (even though switching from Hamachi to ZeroTier solved most of them), so I will try it out and see if it solves it.
The problem is that we have 4 players, yet 1 particular player and me cannot join the same lobby because the game either crashes for us, or we get a notification saying "Connection Error"
What other issues are you facing?

From what I understand, setting Metric in connection settings only forces game to prioritise (and therefore has lesser problems of recognising) the network adapter. So it may work where if you're using Hamachi but unable to find lobby, etc. This sort of problem happens to most other softwares, such as ZeroTier as well (though ZT probably handles it better, from what I remember, AoE3 had problems in detecting ZT interface until metric was changed)

For game crashes, are you meaning that it desyncs? Or literal crashes? If it is either, then was the game modded or the config changed by ANY of the player? Any chances that are not equal among players will cause a desync/crash.

Connection Error problem may most likely relate to host/client problem where the internet is not that good.
Obligoon Dec 8, 2020 @ 6:40am 
The issue we face right now is that we want to play a 4 player multiplayer game.

There are 4 players: two of them have no problems, and there's also me, and a guy we will call Mareczek. Mareczek cannot see the server i create and otherwise - i can't see the servers created by him. When we try to join a session that is hosted by any of the two guys that have no problem with TG2, only one of us can join - when the other tries to join a 3/4 server, he either gets The Guild 2 crashed, or he gets a Connection Error message.

I have checked his firewall settings, his ZeroTier configuration and every other thing that caused us problems with playing The Guild 2 in the beginning. I should also note that everything between me and Mareczek worked perfectly fine 2 weeks ago, but right now we just cannot play together.
VSX Dec 8, 2020 @ 7:46am 
The issue we face right now is that we want to play a 4 player multiplayer game.

There are 4 players: two of them have no problems, and there's also me, and a guy we will call Mareczek. Mareczek cannot see the server i create and otherwise - i can't see the servers created by him. When we try to join a session that is hosted by any of the two guys that have no problem with TG2, only one of us can join - when the other tries to join a 3/4 server, he either gets The Guild 2 crashed, or he gets a Connection Error message.

I have checked his firewall settings, his ZeroTier configuration and every other thing that caused us problems with playing The Guild 2 in the beginning. I should also note that everything between me and Mareczek worked perfectly fine 2 weeks ago, but right now we just cannot play together.
Out of pure curiousity, assuming you are using Windows 10. Is your network setting for ZeroTier on Public or Private? Afaik, Windows 10 blocks device discovery on networks being marked as Public.

You mentioned that it worked for both of you two weeks prior- that would mean before you start using ZeroTier. Assuming you made new network and had everyone joined, Windows 10 should have prompted what type of network the ZeroTier interface is, that's my basis of asking above question.
Last edited by VSX; Dec 8, 2020 @ 7:47am
Obligoon Dec 8, 2020 @ 9:24am 
We are using Windows 10, and ZeroTier is set to public.

It worked after we switched to ZeroTier – Hamachi enabled us to connect with each other and start games, but right after the start we were getting out of sync errors. Switching to ZeroTier allowed us to play the game at all, but i don't recall Windows prompting the question about the type of network. What we did is that we disabled firewall for all three Profiles (e.g., public, domain, and private) for ZeroTier in firewall's advanced settings.
VSX Dec 8, 2020 @ 7:32pm 
We are using Windows 10, and ZeroTier is set to public.

It worked after we switched to ZeroTier – Hamachi enabled us to connect with each other and start games, but right after the start we were getting out of sync errors. Switching to ZeroTier allowed us to play the game at all, but i don't recall Windows prompting the question about the type of network. What we did is that we disabled firewall for all three Profiles (e.g., public, domain, and private) for ZeroTier in firewall's advanced settings.
I think you've misunderstood what I've asked-

When you connect to a network, any network, Windows will ask if the network is public or private.

Yes, ZeroTier has a public or private mode too [1] (basically either open, or authorised user only), but Windows' public and private mode will determine if your computer can be found via network discovery for that interface (network) [2].

As seen in [2], my zerotier interface (in this case Network 19, yes, I have a lot of networks installed, hush) is a "private" network designated by Windows. It has to be private so Windows allows device discovery on that specific network. In this context, Windows' definition of "Private" mean trusted, and "Public" mean untrusted (such as public wifi).

If it is public, it cannot be found.

As mentioned, this is more of a shot in the dark, vague Connection Error message from the game itself isn't doing anyone any good 😅

Edit: So I've mistaken, Windows doesn't ask if your network is private or public- it ask if you want your device to be discoverable [3]. If you answer "yes", then it will set your network as "Private" in Windows' context.

[1]: https://i.imgur.com/LTB5gpT.png
[2]: https://i.imgur.com/n6JHPWo.png
[3]: https://i.imgur.com/qB9fusz.png
Last edited by VSX; Dec 8, 2020 @ 7:38pm
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Date Posted: Nov 26, 2020 @ 11:20am
Posts: 10