The Guild II: Renaissance

The Guild II: Renaissance

EvilGeniusRo Jul 25, 2017 @ 3:23am
No one buys from the Vault sale stock?
Like the title sais. I've read that the Vault is the easiest source of income in the game but it seems no one buys anything from it even though there are many npcs that come and pray at the entrance. Is this a known issue that was introduced in later versions of the game?

Selling at the market directly isn't a good idea because sooner or later it will be flooded with skull candles and bone rings, items that npcs don't buy from there either...
Last edited by EvilGeniusRo; Jul 25, 2017 @ 3:40am
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Showing 1-9 of 9 comments
TallestDavid Jul 25, 2017 @ 5:05am 
i want to know too.
RoxyRiku94 Aug 2, 2017 @ 2:47am 
Unfortunately, Skull Candles and Bone Bangles (despite not having a blue aura around the item icon) are treated as Artifacts rather than Consumer Products, meaning, that once sold to the Market, it never runs out by itself unless you buy it from the market again. This also applies to Torches and Oak Rings from the Carpenter's Shop, all Products from the Bank, all items from the Vagabond Camp and Pearl Necklaces from the Smokehouse.
EvilGeniusRo Aug 2, 2017 @ 3:06am 
Thanks for the replay RoxyRiku94!
Bummer to hear that, it means that the devs probably changed the items from the Vault in one of the patches, either as a design choice or an oversight (like the "Use Thesis Paper" function being broken because of the 4.211 patch).
EvilGeniusRo Aug 14, 2017 @ 2:14am 
So I did a bit more digging and found out that npcs DO buy from the Vault sale stock, tested with Skull Candles and Bone Bangles and they're only interasted in the latter.

Proof.
http://steamcommunity.com/sharedfiles/filedetails/?id=1110232607
http://steamcommunity.com/sharedfiles/filedetails/?id=1110232646
http://steamcommunity.com/sharedfiles/filedetails/?id=1110232679
http://steamcommunity.com/sharedfiles/filedetails/?id=1110232721
http://steamcommunity.com/sharedfiles/filedetails/?id=1110232766

Since I bought this game and messed with the Vault, I saw this happening only two times. Almost saw it once when I saw an npc near my vault having the "Wearing an accessory" effect bar at full, this made me curious even more.

RoxyRiku94, surprisingly it seems that the quantity of Skull Candles and Bone Bangles in the market (that the player sold) does go down but extremely slow. I've been selling each item in quantities of 32 in each city in the Hansa and after several years it would go down to about 16/17. Even saw an npc that had the intention of buying a Bone Bangle which I thought this would be a good moment to take some screens and she didn't go to my Vault but instead went to the market in a different city that she was in.

So yeah, in the end, npcs do buy stuff from the Vault sale stock but way too rarely and as for flooding the market with Skull Candles and Bone Bangles because no one would buy them, I guess it depends on the map you're playing. Weirdest building in the game. :steamhappy:
RoxyRiku94 Aug 14, 2017 @ 10:22am 
Now that you mention it, I also saw it too that some people occasionally buy artifacts from the market. However, I can still confirm that items treated as artifacts (while the quantity still goes down) almost never fully run out to zero (at least in the home town), but mostly stay around ~20 pieces and therefore the price no longer becomes as profitable than before you sell the goods. And selling them through the sales stock is also way too unreliable for the Vault. The only reason I build the Vault branch is mostly because of the Sorcerer Documents (and lots of them, it's more satisfying to see an enemy to axed to death rather than getting my hands dirty XD)

That's also the reason why I always tend to produce Mussel soups when I play with a smoke house (even though Mussel and Pearl Necklaces generate more raw revenue per day, it suffers from the same problem as the Bone Bangles and the Skull Candles).
RoxyRiku94 Aug 14, 2017 @ 10:29am 
What I also found to be weird is that whenever I sell Cakes, all types of Coins, Obligations and Certificates in my home town, it never tends to fully run out, whereas selling them in the other cities make them run out normally. Maybe some wares have a feature to encourage players to sell their wares in the other cities instead of the home town only.

(Or maybe the Home Town AI is too dumb to buy them from the home market rather than always to walk to another city and get kidnapped on the way there XD)
EvilGeniusRo Aug 14, 2017 @ 10:48am 
Haha, in my curent playthrough I eliminated an entire dynasty just by using Sorcerer Documents II. Kinda went overboard by having most of my family members (not just the three controlable ones) have a few documents in their inventory and then switching between them just to spam my victims with fake evidence such as saying that the pearson killed a family member even though he walks freely in town and the judges believe me xD
RoxyRiku94 Aug 15, 2017 @ 12:04am 
Originally posted by EvilGeniusRo:
Haha, in my curent playthrough I eliminated an entire dynasty just by using Sorcerer Documents II. Kinda went overboard by having most of my family members (not just the three controlable ones) have a few documents in their inventory and then switching between them just to spam my victims with fake evidence such as saying that the pearson killed a family member even though he walks freely in town and the judges believe me xD

I even got the 'killed' family members attend the trial as assessors and they still believe me XD.
EvilGeniusRo Aug 15, 2017 @ 1:04am 
Haha :steamhappy:
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Date Posted: Jul 25, 2017 @ 3:23am
Posts: 9