The Guild II: Renaissance

The Guild II: Renaissance

Victuz Sep 29, 2017 @ 1:21pm
Multimod stinkbombs, and how absolutely unfun they are
So I've been playing a bit of multimoded game. Tried playing as a scholar but the money wasn't amazing and it was boring as all hell. So I tried to do a bit of patron play and it was much more entertaining. Running the tavern was understandable, easy and fun and the money while not amazing was good enough to get a couple of other businesses (like farm for the ever-needed grain) and cruise for some 20-30 in game years.

And then the stink bombs start. Obviously it's some other dynasty or a comeptitor or SOMETHING doing them to me. But fact of the matter is I seemingly can't do anything about them.

The tavern is right on the main square, next to guards at basically all times. Doesn't matter it get stink mombed. I hired some goons in my house taught my kid a stupidly high level of empathy (6 such a waste of points) and had them escort her. Nope still stink bombed no problem.

It's insane, and it knocks my main money making business for a quarter of the day. How the ♥♥♥♥ are you supposed to deal with that?!
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Showing 1-14 of 14 comments
Zawarudo Sep 29, 2017 @ 2:38pm 
I am not a big fan of megamod...

But in vanilla, to actually perform actions against your buildings, the AI needs to order an npc, you know, move there, bomb that... which makes it quite hard if not impossible for the AI, as its really hard even for the players.

So I supose its a new "feature" from megashitpack, your buildings just get randomly and automaticaly bombed from time to time, by an invisible and evil maniac the guards cant see or attack :D

Because the AI is broken and violence was completely removed from the game, I guess thats the solution they found.
Victuz Sep 29, 2017 @ 5:11pm 
Originally posted by Badargo:
I am not a big fan of megamod...

Bit of an understatement.

Hot damn dude you really dislike the mod. Nobody is forcing you to play in it, there is no need to be so upset about it in most threads :). Not to mention most of the problems you mention in them (no thieves, no stock selling etc.) are not problems I encountered.
Last edited by Victuz; Sep 29, 2017 @ 5:15pm
Zawarudo Sep 29, 2017 @ 7:15pm 
Yes, it broke my expectations :~~
I was really eager to be a banker... but then I saw the dead cities, and no sales stock... got really upset.
There is an aboundance of thieves, specially because the guards never attack them. Thieveland!
Fajeth Sep 30, 2017 @ 2:18am 
Originally posted by Badargo:
Yes, it broke my expectations :~~
I was really eager to be a banker... but then I saw the dead cities, and no sales stock... got really upset.
There is an aboundance of thieves, specially because the guards never attack them. Thieveland!


Originally posted by Badargo:
Yes, it broke my expectations :~~
I was really eager to be a banker... but then I saw the dead cities, and no sales stock... got really upset.
There is an aboundance of thieves, specially because the guards never attack them. Thieveland!

Sale stock is a broken feature. You CAN use it if you want (its just invisible) but it wont do you any good. Ever. I just made it invisible to discourage people using it.

@all:

You would do me a great favor if you post your megamod-feedback inside the megamod thread because that would actualy help me in fixing the issues you encounter. Because, you know, it's still a WIP mod, not even near to beeing finished. Or, as Badargo does, just bash it. I don't mind that. I can't improve on things I don't know of though
f03n1x Sep 30, 2017 @ 2:25am 
Originally posted by Fajeth:
Originally posted by Badargo:
Yes, it broke my expectations :~~
I was really eager to be a banker... but then I saw the dead cities, and no sales stock... got really upset.
There is an aboundance of thieves, specially because the guards never attack them. Thieveland!


Originally posted by Badargo:
Yes, it broke my expectations :~~
I was really eager to be a banker... but then I saw the dead cities, and no sales stock... got really upset.
There is an aboundance of thieves, specially because the guards never attack them. Thieveland!

Sale stock is a broken feature. You CAN use it if you want (its just invisible) but it wont do you any good. Ever. I just made it invisible to discourage people using it.

@all:

You would do me a great favor if you post your megamod-feedback inside the megamod thread because that would actualy help me in fixing the issues you encounter. Because, you know, it's still a WIP mod, not even near to beeing finished. Or, as Badargo does, just bash it. I don't mind that. I can't improve on things I don't know of though


Don't worry about that guy, he's just your average internet troll, you are at least trying to do something good for a game. Complaining about how someone's work is not amazing just doesn't really do anything at all. It seems like he's the only one and considering games I play tend to have a multitude of them, that's pretty good.

Oh yeah out of curiosity how difficult is it to mod for this game? I assume there isn't much in terms of documentation, though I could be wrong though.
Fajeth Sep 30, 2017 @ 2:53am 
Actually the game is quite easy to mod in General if you have ever used some kind of program language. Difficulty comes with the knowledge of "what can you do and how" and "where can I find" ...

See here: http://www.gilde2.de/social/board/730-tutorials-howto/
and here: http://www.gilde2.de/social/thread/5857-the-guild-2-script-documentation-die-gilde-2-skriptdokumentation/

If you interested I can make more tutorials/ more translations of tutorials written in German.
f03n1x Sep 30, 2017 @ 2:56am 
Originally posted by Fajeth:
Actually the game is quite easy to mod in General if you have ever used some kind of program language. Difficulty comes with the knowledge of "what can you do and how" and "where can I find" ...

See here: http://www.gilde2.de/social/board/730-tutorials-howto/
and here: http://www.gilde2.de/social/thread/5857-the-guild-2-script-documentation-die-gilde-2-skriptdokumentation/

If you interested I can make more tutorials/ more translations of tutorials written in German.


Ah okay, well just so happens that i'm a software/game developer myself. I certainly like the idea of the game that's for sure. Not sure what kind of mod i'd want to work on since I haven't played the game for that long.

But I appreciate the links to the information.
Fajeth Sep 30, 2017 @ 3:14am 
If you have any specific questions or ideas for a modification you can PM me on the gilde2.de site :) Or make a question on the board for everyone to read
Victuz Sep 30, 2017 @ 3:29am 
Originally posted by Fajeth:
If you have any specific questions or ideas for a modification you can PM me on the gilde2.de site :) Or make a question on the board for everyone to read

Primary reason I made a separate thread was because I wanted someone to recommend what to do to avoid the stinkbomb problem, rather than basically report it as a bug.
Fajeth Sep 30, 2017 @ 5:27am 
I see, it's just that megamod-questions/reports/complaints currently seem to spread all other the place so I just picked your thread to answer (instead of in all of them)
Fajeth Sep 30, 2017 @ 5:30am 
About stink bombs in general: Only your foes use them and also those who see you as a competition (same buisness in the town)

I plan to change it so that you can see your competition in your important person list. Try to make NAP to make them stop (or kill them)
Victuz Sep 30, 2017 @ 7:13am 
Originally posted by Fajeth:
About stink bombs in general: Only your foes use them and also those who see you as a competition (same buisness in the town)

I plan to change it so that you can see your competition in your important person list. Try to make NAP to make them stop (or kill them)

Fair enough. I'm a bit of a noob at the game so I don't know about most of the ways to become friends with people. Tried becoming friend with a robber baron so he'd stop stealing my ♥♥♥♥, but my guards killed some of his guys so he got upset.

Got him executed instead.
Zawarudo Sep 30, 2017 @ 8:05am 
In vanilla, npcs dont get stink bombs. Im not sure they even use them or spawn with them. As for buying them, thats quite unlikely as these things are made in the graveyard? Im not sure...

So these dinasties shouldnt have stink bombs in the first place.

But lets just assume the bombs are for sale. Being able to avoid the guards and bomb a place, for the AI... unless the building is in the outskirts of town, Id say thats so IMPOSSIBLE, the Ai wouldnt ever achieve that.

So yes its probably a random event made to balance out the broken and passive AI of megamodpack.

This is why I like vanilla more. When I get attacked, plundered, bombed, its a real npc, with a real name, who came all the way walking andleft the same way. I can even try to chase and kill it, as I often do :P
Last edited by Zawarudo; Sep 30, 2017 @ 8:08am
Fajeth Sep 30, 2017 @ 8:18am 
No its an item made by the alchemist, evil path and no its not random nor do the item spawn out of thin air.

Stop the item getting sold to the market
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Date Posted: Sep 29, 2017 @ 1:21pm
Posts: 14