The Guild II: Renaissance

The Guild II: Renaissance

jlaflair Oct 3, 2017 @ 5:53pm
Mods Question
Hi all,

I know there are quite a few mods out there, including a couple of major packs. I've been playing just the ordinary game and honestly haven't encountered any technical issues. However, I wonder if installing any of the mod packs might offer me something I'm looking for: less difficulty, more opportunities.

My current game is a priest with a full on cathedral, but they're most always low on cash and somehow not improving their reputation far and wide (though I hear Fajeth's pack could help the latter). I just worry that the mod packs may make things harder, and I just want to relax when I play.

Any advice in this department, anyone? Would these mod packs apply to my current saves?
Appreciate it very much!
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Showing 1-7 of 7 comments
jlaflair Oct 3, 2017 @ 11:48pm 
I decided to go ahead and try it. The results are, well, mixed.

On the bright side, the save still runs and I can conduct sermons. On the negative side, my church now produces herbs and bath salt. I think something didn't agree with the swap out there and I'll have to start over.

I know how to rig the config.ini to start with more money, so I can replace my buildings, but is there any way (through files, the modpack, etc) to start with or give myself more XP so that I can catch up to my current progress? Between the two, at least I could 'start over' in the modpack without having to repeat all of my efforts so far.

Thanks!
Fajeth Oct 4, 2017 @ 12:02am 
In the Guild 2 you always need to restart your game when you modify any files.

For your request:

Open Scripts/Measures/ms_220_TrainCharacter.lua

Find:
if not GetInsideBuilding("", "HomeBuilding") then
return
end

Add below that:

if ScenarioGetTimePlayed() < 2 then
local AddXP = 1000
IncrementXP("", AddXP)
end

Modify the AddXP to any value you desire
What this does: In the first 2 ingame hours of the game you will get 1000* XP whenever you start the train measure in your house. After 2 hours the measure works as usual, so you can continue to use it without further cheating

Btw: If you use MegaMod, play on lowest difficulty and you will have a relaxing time
jlaflair Oct 4, 2017 @ 12:05am 
Thanks, Fajeth! I'll try it.

I was playing a priest, so I'm hoping the citywide gain in reputation among the same faith which results from sermons will help me along toward my rulership aspirations!
Fajeth Oct 4, 2017 @ 12:08am 
Praising the mayor during sermons makes a huge difference! GL
jlaflair Oct 4, 2017 @ 12:19am 
Originally posted by Fajeth:
Praising the mayor during sermons makes a huge difference! GL

Fajeth,

Ah, I'm shooting for the top! Starting at Hamburg in the Hansa, like before, and going for Sovereign til I can go for Queen! ;)

Having said that, I modified as you specified and train is not giving any experience in my house. Should I have the section you said to add separated by a line, or no? When I click Train, she acknowledges by saying something in Latin, but nothing else happens.

Much appreciated!

EDIT: Tried removing the end from the first block and adding the second section right there, but no luck. Returned it to the way it was. Looks like I'll need your advise, wise Fajeth. :)
Last edited by jlaflair; Oct 4, 2017 @ 12:42am
Fajeth Oct 4, 2017 @ 1:20am 
the top of your file needs to look like this after the changes:

function Run() local MeasureID = GetCurrentMeasureID("") local duration = mdata_GetDuration(MeasureID) -- local TimeOut = mdata_GetTimeOut(MeasureID) if not GetInsideBuilding("", "HomeBuilding") then return end if ScenarioGetTimePlayed() < 2 then local AddXP = 1000 IncrementXP("", AddXP) end

[...]
Last edited by Fajeth; Oct 4, 2017 @ 1:20am
jlaflair Oct 4, 2017 @ 1:23am 
That worked! Thanks, Fajeth!
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Date Posted: Oct 3, 2017 @ 5:53pm
Posts: 7