Anarchy Online

Anarchy Online

/|l13n Nov 2, 2021 @ 8:03pm
STEAMers Anarchy Online 2 Hopes Discussions (World, Gameplay, etc...)
Hello all AO Lovers...

i open this discussion for what we would like to see / play if ever FunCom plan ANARCHY ONLINE 2.

Plz keep it "civilised" : no FANBOY, no HATEboys... just be kind & CONSTRUCTIVE.

.

What i love in AO is.. JOBE's Platform...

the AO2 Atmosphère must be same or Better, with Nowadays audio tools (Dolby Atmos,..) and with Funcom's talented Sound/music creators & Designers.

,

& also,

Nowadays we NOT HAVE 1990 INTERNET CONNECTION :

for me, i would like to can play REAL-TIME ye... like any nowadays MMOs,...

but i need Automatic-Targetting, like i can't aim well coz an handicap.

=

So VOILÀ...

let your deep AO Soul speaking... & tell your hopes,

Cheers l33t !
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Showing 1-15 of 20 comments
/|l13n Nov 2, 2021 @ 8:06pm 
i dunno if i must rename the topik "Stimmers" :)))))))
CyberDown Nov 4, 2021 @ 2:12pm 
Anarchy Online 2? Funcom wont be making another mmorpg given how secret world went and how AOC went before it. Like most mmorpgs that were great, their sequels were never able to capture what made the origional good as well, so even if they didnt do AOC or TSW and instead made a sequel, it likely would have ended up the same.

Really the smart thing was the blizzard route with just continually updating their game vs making a new one, but even that saw a decline in game quality over the years.

Honestly think the old engine upgrade they did a while ago was likely the last thing this game will see, and even then it was like two people in canada working on the whole project which is why it took like 6 years and the end result was making a 15 year old game look only 10 years old.

Of all the first gen mmorpgs, this was my bag. I would KILL to see this game ported to like UE4 or 5 and the combat modernized. The vibe and feel of this world is far better than even EQ/WOW's respective worlds. So few sci-fi mmorpgs too.

I dont mean to burst bubbles, but there will be no AO2, Funcom learned their lesson about mmorpgs already.
Zac Starfire Nov 5, 2021 @ 2:22am 
Ya, Funcom may have created AO, but they abandoned it for those stupid Conan games.
For that, Funcom sucks donkey balls !!! :horns:
✪ ReVaN Dec 19, 2021 @ 8:01am 
Funcom always had great ideeas for their mmo's, make them feel very unique and they WERE pretty good. But in order to stay good they had to commit to them, which FC never fully did. IF they would do an AO 2, it would be made for the new generation, which means it will be simplified, and pretty much be a WoW clone. I'd rather they port Anarchy online to a newer engine instead and keep adding to it. A new expansion the size of Shadowlands would be nice for starters, but like I said, I would be also pleased with a new engine, which will never happen...
Last edited by ✪ ReVaN; Dec 19, 2021 @ 8:02am
playoftheyear Dec 21, 2021 @ 6:55am 
Here is what kind of went afoul and left me a bit mad, when Age of conan was released, in the vein of World of warcraft.
IT was a theme park MMORPG.

The true nature of what we loved about AO, or at least I did was inevitably the new frontier of massive multiplayer gaming , but also
Our characters were a sandbox living in a sandbox.
The world was huge and mysterious, plus the many skills and the modifiers on equipment and implants enabling us to equip better stuff.

ANd knowlege and experience went beyond the game - The nuances and tips and know how, on how to do ingame things, like proper ways to pull certain mobs, or how to beat a boss - and that ever enticing chance of that nice piece to drop.

Leadership was really needed. Teamwork, and dedication.


For AO2 , personally would do so much better without all the chat bots and help bots, and just drop me into its world with nothing. But with so many survival games like even FC;s COnan survival game, it wouldn't fly by todays standards. and beaten to a pulp in the industry anyhow.

I just don't want to be bombarded by quest givers every ten steps of my journey. I loved hunting in early AO, farming spawns and getting to know the game, before all these cookie cutter setups were made public like in every thing out now.

I played a Solitus AGent and people thought I was weak, and yea I was squishier than an Opifex agent of course because they had the evades.
But FC -use common sense, give Solitus a lot more Nano then, would be considerate considering Agents use nano alot die to Mimic line, but I was nerfed as an Opifex in that department.
playornot Dec 24, 2021 @ 3:16pm 
That has always been Funcoms problem, Great and amazing ideas, absolute to dire execution and future care or almost all the games they release.

Tencent have stated they have to plans for Funcom to make any sequels or add on's for any games.

IIRR Dune is the only real big project they have there hands in, tbh I was surprised when Tencent bought Funcom,I couldn't see the value of in the big picture, then again no one saw COVID either so I guess that changed a lot of ideas and plans.

AO2 will only ever be an indi project or a bought or leased IP from funcom/tencent.

In modern days AO2 wouldn't fit in tbh, to many cancel culture and finger pointing critics and "bang wagon" jumpers would complain about everything.
look at how the movie industry is ruined and ruining films, and the gaming industry isn't to far away. ( some changes are great and very welcome, but some of the classic stuff should be left classic.

On that note I just watched Spiderman, No way home, and Garfield is my fav and always has been!!!
Last edited by playornot; Dec 24, 2021 @ 3:17pm
Simple answer.. I want Anarchy Online to close.. for funcom to shut it down.. an forget about it.. Then let a dedicated collection of fans revive it with a private server an REAL updates.. Works for City of Heros, Warhammer Online, Asherons Call.. would work wonders with this .. Or just sell the IP an let someone who knows how to not suck do it right.. FUNCOM has been, an always will be a BAD COMPANY.. Zero ability to generate money an run a good IP.. Its always one or the other.. bleed it dry.. or pawn it off on some other vampire company..
GergB Mar 6, 2023 @ 3:18pm 
i started playing AO back in 2005 and man no other mmo has lived up to the feelings i got from it, from the ingame old spice commercial ads to flagging for pvp in instances lol. i remember pulling a perfect lowest skill requirement vehicle and holding open a shop for people and making triple digit millions in tips, there will never be another game like this, and sadly i’m ok with that, if they do remake it or dropped AO you bet they’ll have my money
Sauriel Mar 7, 2023 @ 2:28am 
Originally posted by playoftheyear:
Here is what kind of went afoul and left me a bit mad, when Age of conan was released, in the vein of World of warcraft.
IT was a theme park MMORPG.

The true nature of what we loved about AO, or at least I did was inevitably the new frontier of massive multiplayer gaming , but also
Our characters were a sandbox living in a sandbox.
The world was huge and mysterious, plus the many skills and the modifiers on equipment and implants enabling us to equip better stuff.

ANd knowlege and experience went beyond the game - The nuances and tips and know how, on how to do ingame things, like proper ways to pull certain mobs, or how to beat a boss - and that ever enticing chance of that nice piece to drop.

Leadership was really needed. Teamwork, and dedication.


For AO2 , personally would do so much better without all the chat bots and help bots, and just drop me into its world with nothing. But with so many survival games like even FC;s COnan survival game, it wouldn't fly by todays standards. and beaten to a pulp in the industry anyhow.

I just don't want to be bombarded by quest givers every ten steps of my journey. I loved hunting in early AO, farming spawns and getting to know the game, before all these cookie cutter setups were made public like in every thing out now.

I played a Solitus AGent and people thought I was weak, and yea I was squishier than an Opifex agent of course because they had the evades.
But FC -use common sense, give Solitus a lot more Nano then, would be considerate considering Agents use nano alot die to Mimic line, but I was nerfed as an Opifex in that department.

Yeah, the big sandbox thing while exploring the world without any story or obligatory
fetch quests playing mail boy, and how unique it is apart from games today is what made me stick by it. FF11 have some of that too, except it also have stories. But as with all old games theyre mostly a rush to endgame now for many. I've been a freeby for many years playing of and on but recently started playing more, reached level 80 now and able to explore new areas. Got a friend with me i usually explore with, since we barely go into any dungeon. I play as an artrox martial arts guy with no seemingly game breaking features, just classic martial arts. With plenty of healing items and a few ma skills and buffs as of yet. Before some kind player lended me credits and i became a millionaire, i tended to grind up credits on my own for exploration supplies, like healing stuff. But having been donated alot of money it gave me ability to buy a flying vehicle which didnt almost need any skill points in vehicle, so i can scout over locations now before engaging. I tend to raise the important stats first for the class with a bit over on anything else that implants or to get new buffs or skills need. I tend to manipulate the aggrobar in battles against unique enemies if they're going bad, so he will evade much more until the heals from finishing their cooldowns are more than how much damage the enemy will do.

I sometimes visit ICC after exploring for restocking supplies or afk'ing and sit under the plaza. If anyone sees an atrox with shades looking like neo except bulky from matrix then thats probably me. MMO's for me is about the journey, not the endgame. The endgame sounds boring since you will doing the same thing over all the time, and the same last content, like one dungeon grinding or something.
Edit: Level 101 now
Last edited by Sauriel; Aug 12, 2024 @ 5:08am
CYBERBULLY Mar 7, 2023 @ 9:20am 
it dosent matter if we get a ao2 or ao3 when fc cant deal with cheaters and exploiters in their online games, cheaters, exploiters etc is what made ppl left ao in the first place, not because of the gfx or old engine.
Last edited by CYBERBULLY; Mar 7, 2023 @ 9:23am
StrongHarm Apr 27, 2023 @ 11:17pm 
I would put up $500 easy for an AO2 kickstarter. I'd pay $20 a month for it.
/|l13n Apr 28, 2023 @ 1:28am 
not me.

i love AO & Jobe but im not rich like germans or americans...

FREE-TO-PLAY for me,
no dependance (no Subscriptions for SLAVES),
just Skins/stuffs as in AO actually ... (5€ yellow/black YALMAHA...
Menzagitat Jun 24, 2024 @ 12:43pm 
Originally posted by StrongHarm:
I would put up $500 easy for an AO2 kickstarter. I'd pay $20 a month for it.
Me too but only if they don't add skins and microtransactions.
dubiousa Aug 6, 2024 @ 5:57am 
AO2 cyberpunk style <3

WOULD
playoftheyear Aug 6, 2024 @ 9:29am 
Originally posted by dubiousa:
AO2 cyberpunk style <3

WOULD

https://steamcommunity.com/id/playoftheyear/recommended/1091500/
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