ICARUS.1

ICARUS.1

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Icarus .exe detected as TROJAN by Kasperky antivirus !
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Showing 1-5 of 5 comments
electrolyte*  [developer] Nov 26, 2016 @ 1:10am 
Yep, this is a false positive :)

Sherman Jan 24, 2017 @ 5:12pm 
Originally posted by electrolyte*:
Yep, this is a false positive :)
same issue, but it causes a random crash for me
electrolyte*  [developer] Jan 25, 2017 @ 1:08am 
Yeah, sadly it's a know issue. Other players have added exception rules but it's a shame it's so twitchy :(
electrolyte*  [developer] Jan 25, 2017 @ 1:42am 
Just to follow up, did a scan with Kaspersky's online checker
https://scan.kaspersky.com
and it returns these details:

This scan result means the file "ICA​R​U​S​.​1​.​exe" is safe to use, store, and share Scan details I disagree with scan results Scan result File is safe File size 16,04MB File type PE32/EXE Date of scan 2017-01-25 09:40:50 Bases release date 2017-01-25 09:35:01 UTC MD5 93fff02e1ac06b15c8a439745a657f59 SHA1 dd68c10664540f20f590525dbb41b3378bb62739 SHA256 732973502894b3c5ee04cd9a91a81e4910e8cafc2424f45901cd8a825a219b8b
Last edited by electrolyte*; Jan 25, 2017 @ 1:42am
lack543 Feb 4, 2017 @ 9:53am 
Hi great game but getting a little tired of restarting from the beginning every time. I get the same problem with Kaspersky as others have mentioned. You Can add it to the exclusion list which stops Kaspersky deleting the Exe. I think the crashing must have something to do with the Unity Engine, see part of error log below. Still very impresive game, great atmosphere, Hope you can fix this bug Mr electrolyte.

currentAspectRatio = 1.777778, wantedAspectRatio = 1.7778

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 1507.
Total: 1.711294 ms (FindLiveObjects: 0.113232 ms CreateObjectMapping: 0.113744 ms MarkObjects: 1.451013 ms DeleteObjects: 0.032791 ms)
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