SpellForce: Platinum Edition

SpellForce: Platinum Edition

Shinrok Sep 16, 2024 @ 12:56pm
Asking for your Opinion
I'm going Heavy Combat Arts with Large Blunt Weapons and Heavy Armor
i also took 2 Points in Light Combat Arts for the first 2 skills from there
and my Question is what kind of magic if any would compliment this? and why
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Showing 1-10 of 10 comments
Sapphire Sep 17, 2024 @ 5:22am 
Depends on your style of play overall but here's my options:
For a paladin style build:
White Magic - Life: Adds healing spells for extra survival,
White Magic - Boons: beneficial auras for summoned units.

Or if you prefer debuffing enemies instead for a Dark Knight build:
Black Magic - Curses

Any style play build:
Black Magic - Death for some ranged spell options if wanted
Elemental Magic - Fire/Ice for AoE crowd control and damage

Admittedly I tend to play more Mage style then Melee in going with several Magic Arts with Light Combat Arts as a fall back for when low on mana, so my experience will definitely vary from yours.
Krampus Oct 17, 2024 @ 8:43am 
Compliment it with white magic : Boons. Additionally you can get the mod multiple auras. Get 5 white buffs running. Instant one man army.
Shinrok Oct 17, 2024 @ 8:47am 
Originally posted by Krampus:
Compliment it with white magic : Boons. Additionally you can get the mod multiple auras. Get 5 white buffs running. Instant one man army.

never way a fan of white magic in the first spellforce series andi even tried it but i couldn't get used to it as for mods..... no i'm a vanilla guy when it comes to spellforce
Ulm Oct 20, 2024 @ 2:31pm 
Necromancy for Aura of Lifetap maybe. But that's only if you use the attribute freedom mod. Otherwise you won't have enough attribute points later on to max combat and magic.
Krampus Oct 21, 2024 @ 8:26am 
Originally posted by Ulm:
Necromancy for Aura of Lifetap maybe. But that's only if you use the attribute freedom mod. Otherwise you won't have enough attribute points later on to max combat and magic.

It's not really worth it. It'll drain ypur mana for minimal life gain. Better to use damage and defense buffs. Necro warrior is severly outclassed compared to a paladin style class.
Holy Fool Sehrael Oct 21, 2024 @ 2:22pm 
Mind Magic for the Aura of Manatap (Level 10+ spell I think) is also an option if you want to be annoying. Don't know if points are too tight though.
PerLindstrom Oct 21, 2024 @ 5:20pm 
Here is a link of stats needed to have a ability level.
https://spellforce.fandom.com/wiki/Stats_of_Ability_Tree

All Stats starts at 25 points, and you get 30 more that you can spread among your Stats as you please.
Each level up, gives you 5 Stat points.
That gives 5*29 = 145 for OoD or BoW, and 5*20 = 100 for SoP.

So doing the math, You can add 30 + 145 = 175 points in first games and 100 more in SoP,

Basically, you can't max two schools, that needs four Stats.
With three Stats needed, you can.
Last edited by PerLindstrom; Oct 21, 2024 @ 11:38pm
PerLindstrom Oct 21, 2024 @ 11:37pm 
More to consider is a leveling plan in the build, you also wanna have fun at lower levels.
Another thing is the amount of micromanaging you are willing to do.
My advice is to google after build plans on the Internet.
Ulm Oct 22, 2024 @ 9:53am 
Originally posted by Krampus:

It's not really worth it. It'll drain ypur mana for minimal life gain. Better to use damage and defense buffs. Necro warrior is severly outclassed compared to a paladin style class.


Well yes, but that is less to do with Necro being bad and more the fact that Boons are stupidly strong. Necro isn't unviable, very few builds in this game actually are, even fewer with Attribute Freedom.
Krampus Oct 23, 2024 @ 10:02am 
Originally posted by Ulm:
Originally posted by Krampus:

It's not really worth it. It'll drain ypur mana for minimal life gain. Better to use damage and defense buffs. Necro warrior is severly outclassed compared to a paladin style class.


Well yes, but that is less to do with Necro being bad and more the fact that Boons are stupidly strong. Necro isn't unviable, very few builds in this game actually are, even fewer with Attribute Freedom.

Never said it's not viable to beat the game, just that it's not worth it if you want to play a heavy warrior with an aura buff since there's much better options than lifetap.
Technically you can beat this game by going fire magic and nothing else.
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