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翻訳の問題を報告
A little feedback from my experience:
UI:
All white magic spells descriptions doesnt inform about charisma scaling and doesnt show scaled stats buff like aura of fast attacks show only base % not scaled with actual charisma.
Spells:
White Essence/Almightness dexterity and attack speed buff doesnt scale with charisma and as all white spells it should scale.
Elemental Essence/Almightness the global icon on target with effect doesnt appear as the damage is ticking also the visual effect on target doesnt appear, only at the begining but it looks like thornshield damage not fire/ice damage.
Befriend just looks like it doesnt work at all i dont know but enemies doesnt stop attacking me.
Mental Essence/Almightness same as above about befriend.
At the end it feels like to make spells like: elemental/Black/mental essences and almightness usefull there should be a balance fix like you did with white essence/almightness with fixing healing bug and incresing thornshield damage and healing effect. Damage from those spells are too low to be usefull compare to mana cost and other regular spells.
That's all for now: thank you for giving us those patches! Its a great update and modding site should be much better now! Keep it up!
so that could be used at higher levels especially at SOTP
I would simply like to report a bug when we hover the cursor over certain items with effect an error message appears:
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Spellforce Critical Error
---------------------------
UiUtilCompose.cpp (1925): error: Assertment failed!
Message: UiUtilCompose :: TokenParseDecimalDef (): Invalid token at position 53
---------------------------
Abort Restart Ignore
---------------------------
I wanted to point out that my game is in French and that it may be the reason for the bug, one of my friends also has the problem.
Thanks and have a nice day !
I have noticed the same problem, but in my case it is:
Invalid token at position 13
Invalid token at position 84
It happens while the cursor is over some of Mental Magic (Offensive and Defensive) spells. Russian language if it is matter.
Also i want to say, sub-effects of Fire Shield and Ice Shield don't have their resist types. I mean you can freeze ice creatures in melee using Ice Shield, and Fire Shield can cause damage to fire creatures.
And something else: "fire elemental 12 lvl" pets are resistant to ice magic instead of fire magic. They apparently have the same stats as the "ice elemental 12" pets.
I want report an error which I get since using the 'publictest' version of the game. The game quits sporadically and that message occurs:
------
TERMINATION: Exception Caught
Code: EXCEPTION_ACCESS_VIOLATION
Info: The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
Flags: 0x000... etc.
------
If required I can also add the "cryptic rest" of the error message :)
Can i have 1.54 back pls?
how?
edit: Someone told me on a different thread i made.
"1. Right click on "SpellForce Platinum Edition" in your game list/libery
2. Select "Betas"-Tab
3. select "1.54-classic"
4. wait for the update to go trough and play the classic bug free version."
All is good and well now. The world is whole again... Well. Not in SF... you know what i mean. ^^