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That is usually one of the best places to look for such things, so give it a try.
I was 1 map further than Lianon and i just happen to notice i skilled totally wrong - so back to 10 savegames earlier and 2 maps back and do all the boring sh.t again.
Walking is so slooooow.
Killing units before talking to the questgiver, that those units are tied to, completely negate those quests(hello Lianon ghost) - what a f.cking bullcrap - who designed this????
The game gives u total trashitems - either total useless stuff u have already or items that are 6 levels higher or compeltely different class.
Trading - traders have different prices - jea its totally fun running around (we dont do that enough already) and memorizing the prices - brilliant gamedesign.
Spells have no description when u dont have them on ur main character.
Spells have no shortcuts.
Spells have no time indicators.
No information on mainhud how much HP,mana etc. ur units have
Im sure i will come across even more of that, what i consider now horrible gamedesign - i really dont know if i wanna go on. Maybe i should just go with SF2 where some of that stuff is fixed
Oh and ontopic - i definately need a trainer for faster movement
(Probably better, more precise ones in German board, tho)
And there is definetly something about a console command thing about faster game time, too.
Im used to look for english help, since the chances to get help are just simply higher than in german
http://forum.spellforce.com/showthread.php?t=48410
AppSession:SetTimeMultiplier (x) - Activates the fast-motion mode. All animations are done faster. (x = 0=no animation; 1=normal animation speed; starting from 2 = faster animation speed)
*edit works like a charm
If this still works though i will seek the time to get behind it. THX
@RunForRest: Its really not fair to judge a game from 2003 by todays standards. Back then it was a freaking masterpiece and one of my favourite games. It aged well though. And the game certainly is not responsible for you messing up your skills ^^
I still like the grafics and the epic battles - for 13 years these grafics are really good.
Regarding the skills - since we cant reskill, this skillsystem is not very well thought through - messing this up is really easy
controls and pacing are also children of time...
And back when Spellforce: Order of Dawn was released there was literally no game that let you respec. On old games back then it was kind of assumed that you get behind it, screwing characters and read up on stuff yourself to get better. That certainly changed but back then respec was unheared of.
you ever want on the start map, at spellforcefanforum.
ed : there are also a few general purpose rings at various levels that gives +10 run speed with modded data
so i didnt have time to see the battles even, i only had time to frenetically press 'heal'
buttons as fast as i could, i uninstalled the ♥♥♥♥ when it was finally over