Painkiller: Black Edition

Painkiller: Black Edition

Drakeema Sep 6, 2023 @ 1:31am
WITCHFIRE
"The game is set to be released for Windows PC in early access in September 20, 2023"

!

:witchpentagram:
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Showing 1-11 of 11 comments
PsyWarVeteran Sep 6, 2023 @ 2:07am 
It's also nothing like Painkiller and an Epic exclusive.
Drakeema Sep 6, 2023 @ 10:45am 
Originally posted by PsyWarVeteran:
It's also nothing like Painkiller and an Epic exclusive.
1). It's literally made by the same developers, so there's a really high chance it will be similar to PK in at least one way. The gloomy setting, unique enemies, unique weaponry, and incredible music, likely to begin with.

2). "Is Witchfire coming to Steam?" "The answer is yes, though not during the game's early access period."
PsyWarVeteran Sep 6, 2023 @ 10:59am 
Originally posted by Drakeema:
1). It's literally made by the same developers, so there's a really high chance it will be similar to PK in at least one way. The gloomy setting, unique enemies, unique weaponry, and incredible music, likely to begin with.

2). "Is Witchfire coming to Steam?" "The answer is yes, though not during the game's early access period."

It's very obvious you haven't seen any of their blogs.
Drakeema Sep 6, 2023 @ 11:11am 
According to the game's FAQ, it would be 12-16 months after EA release before the game's full release, and subsequent Steam/PC & console release.
cuss Sep 6, 2023 @ 11:26pm 
Looks pretty good.
[unassigned] Sep 7, 2023 @ 2:13am 
Originally posted by Drakeema:
According to the game's FAQ, it would be 12-16 months after EA release before the game's full release, and subsequent Steam/PC & console release.
good. theres always too many games to play and this means devs can make use of epic's no fees for 6months exclusivity. so more money for development.
Drakeema Sep 7, 2023 @ 10:45am 
I don't get what the point of being Epic Store exclusive is all about. If you only sell 10,000 copies there at 100% profit, but would sell an additional 200,000 copies at 80% profit if also sold at Steam and GOG, why WOULDN'T you sell on all of the platforms..??
Last edited by Drakeema; Sep 7, 2023 @ 10:45am
GenSec39 Sep 7, 2023 @ 12:35pm 
Originally posted by Drakeema:
I don't get what the point of being Epic Store exclusive is all about. If you only sell 10,000 copies there at 100% profit, but would sell an additional 200,000 copies at 80% profit if also sold at Steam and GOG, why WOULDN'T you sell on all of the platforms..??

Well it's kinda obvious, they want to get a good bribe from Epic for their exclusivity and then also earn from selling on Steam.

Originally posted by unassigned:
good. theres always too many games to play and this means devs can make use of epic's no fees for 6months exclusivity. so more money for development.

lul, 'for development'. For CEOs, maybe? I'd still like to see a game, that became better after EGS exclusivity.
cuss Sep 7, 2023 @ 1:10pm 
Originally posted by Drakeema:
I don't get what the point of being Epic Store exclusive is all about. If you only sell 10,000 copies there at 100% profit, but would sell an additional 200,000 copies at 80% profit if also sold at Steam and GOG, why WOULDN'T you sell on all of the platforms..??
EPIC take 12%. Steam take 30%. (Steam take less than 30% if a title sells over a certain amount, $10 mil I think) And there's an upfront payment for exclusivity too, a nice chunk of change.
EPIC deals offer devs a chance to quickly get back into the black financially.
It's smart, EPIC are a like a short term strategy to get the money rolling in and Steam are long term. With Steam, the devs accept a cut in shared revenue but make it up in additional sales over time.
As for 'all' platforms, there actually aren't that many PC platforms. Most of the big ones, Uplay, Origin, Bethesda, Battle_net (YIKES!) for example, are dedicated to their own titles, or they just suck like the Windows store. And Itch.io is too small. Leaving Steam, EPIC or GOG. But Good Old Games belongs to CD Projekt and they don't take a lot of new releases aside from some indie work. And being DRM free means a lot of new AAA titles wouldn't qualify anyway because they often have DRM for the first 6 months to a year to stop piracy.
That leaves Steam and EPIC.

Something else, the devs have a history with EPIC. The worked together for 6 years between 2006-12 and after leaving PCF in '12 they created The Vanishing of Ethan Carter using Unreal Engine, and continued with this game. They're old friends.
Last edited by cuss; Sep 8, 2023 @ 2:40am
dozilla Sep 27, 2023 @ 3:56pm 
Unpopular opinion, I don't mind the Epic game store, even though it pales in comparison to Steam. With the weekly free games Epic puts out I've amassed almost 400 hundred games (many decent ones) since 2018, which is kinda crazy (every Thursday). it's nice to have another outlet for the hobby we love so much even though their Store launcher lacks a lot of features Steam does. At the end of the day, Epic and GOG are good for PC Gaming, even though Steam is my clear number #1. What Epic offers developers is a good thing, it helps them create with less stress and hopefully helps devs grow over time.
Last edited by dozilla; Sep 27, 2023 @ 3:57pm
Bijiooo Jan 26, 2024 @ 12:34pm 
Originally posted by Drakeema:
I don't get what the point of being Epic Store exclusive is all about. If you only sell 10,000 copies there at 100% profit, but would sell an additional 200,000 copies at 80% profit if also sold at Steam and GOG, why WOULDN'T you sell on all of the platforms..??

I doubt much of this is about the developers thinking this way -- it's almost definitely EPIC who are the ones offering the deals, here. Epic Games Store is a barren wasteland used mostly for FTP or game giveaways by most people (based on sales and profit numbers, anyway).

but Epic aren't stupid, they know that to try and worm their way into Steam's vast market share they need Epic Exclusives. so they go find promising small studios and dazzle them with some up-front money for EGS Exclusivity - timed or otherwise - and bam. done deal.

for a small developer looking to make good, it's gonna be hard to say no to Epic Lames when their lawyers are knocking on the door with cash offers for timed exclusives. I can only imagine.

Epic takes advantage. Valve does too, surely - most successful businesses do - but Epic just eternally looks needy and depressing for whatever reason. maybe because their cold, colorless store isn't needed at all. it fills no void consumers want, it's just another store to sign up to -- it's just there to bite at Steam's heels. yet another store DRM launcher. awesome. and that's annoying.

anyway. we'll get there.
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