Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
How would I limit the FPS?
Here for more:
http://steamcommunity.com/sharedfiles/filedetails/?id=472947921
ps. try aso to run the game as administrator
Writing /setmaxfps 120 in the console doesn't change the fact that opening my save crashes the game.
I don't have the lua files to access the script for max FPS.
Your only option is to delete sevagames :/
I copied my post from other topic, because this could potentially be helpful to you too.
What i have done is i have kept the resolution on 4:3 ratio (widescreens wasn't too common at the time afaik) and keep aspect ratio so the game still looks good. Sure, there will be black bars on widescreen monitors but its not too bad.
I have kept the graphics settings on stock, everything high, except dynamic lightning on normal, and haven't enabled character shadows.
I also limit the framerate to 60, even though the game is supposed to run at 120 afaik, but i can't hit that fps with my crappy laptop.
Now, these things apparently causes crashing:
1. Too many saves. Delete all except most recent one after beating couple of levels. Too many saves causes issues.
2. If you see glitches like battle music still playing after dying and respawning at check point, reboot the game. Same if you see expansion weapons in main game.
3. Don't use hd resolutions, limit the framerate by "/setmax fps XX" In game. To do that map a button for TALK ALL from the controls in options. Don't go higher than 120, or it will glitch the physics and can cause crashing.
4. Someone mentioned that putting dynamic lightning higher than normal might cause crashing as well. This is why i kept all the graphics settings on default, which is pretty much maxed already, though no AA is enabled, but tbh this game don't need AA. Not even on 1024x768 res.
Battle out of hell, though is crash fest. When the main game has crashed TWICE, the BOOH crashed about 5-10 times in the time it takes me to beat all maps. The lab map is especially unstable.
I am running version 1.64 for context
I ran into this problem only one time on Chapter 4 Level 1 - Castle.
I had to do a few things, but ultimately it was a corrupted save. The corrupted save would also cause corrupted loads to occur (never ending load screen with music).
1. As stated ad-nauseum by Peppins, set your frame rate to 120 when you start the game before loading a save.
2. Perform a file integrity check, you might have corrupted files. I had one corrupted file apparently.
3. Delete your corrupted saves. You can fall back to an Auto-save hopefully or start the level over.
4. What I did as an extra precaution was just play the rest of that level without saving until finished. By the time I got to Level 2 the problem stopped.
Just a guess, but I think it's a problem with a specific save point in Chapter 4 Level 1. It's before you go under ground. That's when there is an auto save and my game just flat out crashes.
Either way, was happy I could overcome the problem and wanted to share. It's an old game, so it's understandable.
SetMaxFPS will not give you anything but more or less stable physics, because at high FPS values, physics starts to lose weight, as it were. For example, when you shoot a stake at an enemy and his body flies up somewhere, this is the result of a high FPS. This is a common issue with the Havok engine. For example, in Skyrim there are also quite a few problems with physics due to high FPS.
If you're having CTDs when take a checkpoint without errors, usually compatibility with Win7, XP helps.
I also note that on pirated editions, saves almost never break.