Gothic 3

Gothic 3

Valen Aug 20, 2017 @ 5:41pm
Is this game still bug infested?
Old time gamer here.

Got this when it first came out: BUG INFESTED UNFINISHED.

Got this many years later and used community patch: Better, but still had some issues. Community patch said there was simply no way to fix the random crashes.

Gothic 1 and Gothic 2 - great games with no issues when they came out.

Gothic 3 FAIL - So many years now and it seems people are still trying to fix it...
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Showing 1-9 of 9 comments
Darth Revan Aug 21, 2017 @ 1:29am 
You need access to the source code to fix it and even if you have access you have to find the specific code line which causes the crashes out of hundrets of thousands or even more than a million code lines (i dont know how many code lines gothic 3 have).

If my informations are true the crashes are caused by a programmer who forgott to tell the programm that it should give the used ram free so it can be reused agin. in c++ you have to manually do this while other programming languages do this automaticly.

Out of that the more ram you have the longer you can play before the game crashes because of a full ram.

I hope i explained that correct, my engllisch is not the best :)

Edit: i read somewhere that the game can not use more than 4 gb ram so it seems that i was wrong with the last part of my answer.
Last edited by Darth Revan; Aug 21, 2017 @ 8:30am
azrael1379 Aug 21, 2017 @ 8:08am 
It works on my machine (Intel I7-6700 @3.40ghz, win7-64bit, 32gb RAM) for around 3 hours straight gameplay .. then an NPC (most of the time a hostile one) turns invisible, just the name floating around, before a freeze occurs. In the background the window "Who is the Guru?" opens with some hint that my virtual memory/paging file is not big enough (problem as told by Legat Lucanus) ..
Today i raised that from "not needed" to 200gb max on that hardrive .. if it works, i can tell later this week..
Darth Revan Aug 21, 2017 @ 8:31am 
Originally posted by azrael1379:
It works on my machine (Intel I7-6700 @3.40ghz, win7-64bit, 32gb RAM) for around 3 hours straight gameplay .. then an NPC (most of the time a hostile one) turns invisible, just the name floating around, before a freeze occurs. In the background the window "Who is the Guru?" opens with some hint that my virtual memory/paging file is not big enough (problem as told by Legat Lucanus) ..
Today i raised that from "not needed" to 200gb max on that hardrive .. if it works, i can tell later this week..

i read a few minutes ago that the game can not use more than 4 gb ram, if thats true the last part of my answer was wrong.

I thought it could use more because there is a visibility range increase in the content mod for which you need a minimum of 16gb ram if you want to use it.
Last edited by Darth Revan; Aug 21, 2017 @ 8:34am
azrael1379 Aug 21, 2017 @ 12:14pm 
Well, the original game came out as windows hasn't been able to allocate more than ~3,4gb of ram itself without some tricks (which use 75% of the trick-ram by themselves), so not need for piranha games to think of programming it to use much more ..

Giving the harddrive it runs from more virtual memory/paging file size isn't doing the trick btw .. NPC start right into the air (though you can melee them if the name is in front of you) .. kill that said NPC -> crash
memory allocation error .. used up 200gb of virtual memory within ~2.5 hours .. so this isn't helping at all ..
Sean Aug 21, 2017 @ 2:47pm 
Get the Community Patch 1.75, Questpack 4 and the Content Mod then you've got a really nice game :D
Valen Aug 21, 2017 @ 3:31pm 
The answer is no the game has not been fixed - even with the community patch - same as before. Still going to get random crashes. Nothing has changed.

Gothic 2 can be made to run perfect on modern machines with a few patches - I have done this personally.

Issue is... and is still, the same - Gothic 3 was released broken and unfinished and even with the community patch which fixed some things but not all - it still has issues.

Gothic 3: Forsaken Gods suffers from the same thing - was unfinished and buggy.

I wish people would stop trying to cash-in on this failure called Gothic 3.

Take care all.
Last edited by Valen; Aug 25, 2017 @ 1:57pm
azrael1379 Aug 24, 2017 @ 9:50am 
It may be buggy ... real buggy in some cases, even with the CP and all .. yet i like some additions to the first two games .. like being able to walk while aiming with drawn back bow .. and i mean AIMING myself, not autoaim like vanilla gothic or gothic 2 .. moving targets? forget it .. ;)

but each to his/her own .. there will be fans, there will be haters, there will be people who just had that game for a while and gave it a try after all this years and kinda like some aspects enough to endure some of those crashes .. and since it is sometimes quite challenging: save early save often is not just because of the difficulty ;)
stealspartan Aug 26, 2017 @ 9:40am 
So far I'm about to refund, been 22 minutes of "play time" and I cannot move half the time, and when I can move the game is soooo unresponsive (as in I'll try to look around or move the camera and nothing happens... then maybe a second later it kind of moves a bit, ignores other movements, then catches up a bit... then stalls onces more, completely unplayable). People keep talking about the patch, from... some weird dutch website? Yeah... I'm not going through all this hassle when it may not even work. Tried compatibility mode, restarting Steam, uninstall and reinstall, etc, still no luck. I'm not wasting more time on something that I don't even know is worth it.

Sorry, you guys may see an amazing game, but all I've been able to see is an aged sluggish nonresponsive RPG that I don't want to waste any more time trying to fix. So.... refund here I come.
Last edited by stealspartan; Aug 26, 2017 @ 11:32am
B4rr Aug 27, 2017 @ 11:41am 
I have had a lot issues in the beginning, but only a few minor things after changing to the cpt_1.75_testbranch beta via steam. No need for downloads from websites, and the game worked fine (more stable than a lot of newer titles, except when alt-tabbing a lot).
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Date Posted: Aug 20, 2017 @ 5:41pm
Posts: 9