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one of the shrines is even directly in the starting village.
i can not help with the rest though, sorry.
From here on you should be strong enough to go whichever path you want.
The first mage trainer I found is not near the start, I had to follow the road where there's one guy who lost wathever, just keep following the road, when you reach a farm with a river, you're getting close. Then keep following the road along the river until you reach an abandonned village with a few guys left and a druid in a grotto. Since it's vague, I think on map it's North and slightly west to your starting location. You can do it fairly early on but should be confident in killing starting mobs before getting there... Then as already mentionned altars can already teach you a lot and there's one in the starting location and another right next to the nearest orc town (different altars can offer different things).
Also, because freedom is great in this game, you may choose to travel south very early - even swimming across the ocean is possible as to reach Bakaresh directly and so some of the easy quests there.
Or travel to Varant and go for the free stone tablets lying on the ground or the stone obelisks ready to read. A bit dangerous tho' because of all the higher-level enemies in the desert, or more so because of their great numbers, but even if you do not go there, you can max out (or achieve a pretty high level of) AK relatively early on. Unpatched mage is wrecking af only some hours in the game. Patched mage is kind of the same, only needs a bit more hours.