Gothic 3

Gothic 3

Sneakimus Dec 29, 2016 @ 12:03pm
Combat Evaluation
Hey guys

I'm just writing this to check how I'm doing in the game.

Playing with the CP patch and a dedicated melee character, I've found that my combat style has devolved into a kiting game where I'll run around with a halberd, quick swing at the enemy beyblade style, run in circles until my stamina bar is back, and then repeat.

Don't get me wrong, I don't think the combat is difficult, and I've only died like once so far, but I can't help but feel that something is wrong.

Having a melee combat style that revolves solely around running in circles & kiting enemies feels a bit lame :P

I've long since stopped trying to take more than 1 enemy head on as I've found many of the attack animations in this game are too fast to react to in third person, and if you try to take enemies on head on they will almost always overpower you with faster & stronger attacks.

I can't help but feel that the combat is really odd.

(I may do an archery or mage run later, but for now I'm building a melee character)
Last edited by Sneakimus; Dec 29, 2016 @ 12:04pm
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Showing 1-2 of 2 comments
8-bit Ringo Dec 30, 2016 @ 9:52pm 
In this game wolves are evil. Unlike Gothic 1 and 2 where combat was amazing and the greater your skill level your attack animations would change to be a more effective attack pattern.

What youre doing during combat is about as good as it gets for melee in the 3rd installment here unfortunately, the only other way to play a melee build is to click as fast as you can and hope for luck (quick save a lot using this method).

Having played through it many times (It is a fantastic game still with some of the best video game music and questing despite how the combat falls horribly short) I can say magic is the best way to go- fireballs specifically. My favorite move is to cast bloodlust on one person in a group then run in and spam cast fire rain (theyre distracted by the bloodlust brawler you see) and just run off and watch as you rake in exp across the screen.
Doombringer Jan 15, 2017 @ 6:14pm 
Yeah, in this game melee is meh, archery takes too many arrows.
Melee is finding the longest weapon with the fastest quick attack animation and spamming it...

Once you get decent armor (won't happen until later in the game) then you don't need to run around so much. As a note, light armor is better than heavy armor.
(the bonus for the armor skills apply to rings/amulets/staves/shields, and 100% light > 25% heavy - you can get the ancient knowledge without spending any points, so don't worry about that.)

Once you get mana regen then magic is like cheating (it makes the game so easy).
With all the stone tablets and such lying around it is possible to get >500 ancient knowledge without spending any points...
(May require save/loading before talking to the 14 artifact merchants until they have 3-4 tablets each if you want 500+ free points though, that can take a while.)
Last edited by Doombringer; Jan 15, 2017 @ 6:21pm
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Date Posted: Dec 29, 2016 @ 12:03pm
Posts: 2