Tower Unite
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Kit 30. juni 2024 kl. 2:29
[PLEASE KILL THIS THREAD] 8 years of Early Access
Will this game every fully release? I want to buy it, but 8 years of early access makes me think the developers are not very serious


Edit: please let this thread die, I already bought the game
Sidst redigeret af Kit; 5. juli 2024 kl. 6:45
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sonew 30. juni 2024 kl. 9:35 
TU is one of my favorite games on steam. If you embrace non-event driven games, then TU will shock you with its rich gameplay.
NixEmotions 30. juni 2024 kl. 15:55 
2
2
Tower Unite will likely leave early access in 2073 due to development at a snail's pace and it continues to get buggier and buggier with every update. but you can buy a third Makeship plush and a set of pins for the game now. oh good, just what i (didn't) want. ! also, be careful not to criticize the game or developers too much or your topic will get locked by a moderator! (you can see a thread that had this exact situation happen on the front page)
MacDGuy  [udvikler] 30. juni 2024 kl. 16:38 
3
Oprindeligt skrevet af NixEmotions:
Tower Unite will likely leave early access in 2073 due to development at a snail's pace and it continues to get buggier and buggier with every update. but you can buy a third Makeship plush and a set of pins for the game now. oh good, just what i (didn't) want. ! also, be careful not to criticize the game or developers too much or your topic will get locked by a moderator! (you can see a thread that had this exact situation happen on the front page)

Healthy and productive criticism of the game is fine, and something I read daily and adjust our goals when possible. Saying the games development is going slow when we have been speeding up more than previous years is off putting, but we try to speed up the process as much as we can.

We also don't charge for any of these new content updates while spending thousands of dev hours on them. Other than an expansion of the team (which we currently cannot afford), we are going as fast as we can.

A lot of the updates require a ton of work both on the art and programming sides. Since we have finished a majority of the major features we are now towards the final parts of the project.

We have a very small team for a project this size. We are constantly fixing bugs and I even work weekends on this project. This is a passion project for all of us on the team. It being in Early Access allows us to continue to iron out major issues while taking feedback from players.

That topic was closed because it was reported to us, as many of the recent posters were from banned players who have harassed/attacked many others in the past.

The pins and plushies were something many of our users requested from us, not everyone is gonna enjoy every merch, which is fine. We do try to put out merch that fans can enjoy, though! Merch like that helps fund the game's development so we can push out faster updates.

I say these things not with any malice, just explaining how things are. We are an indie company and we don't have unlimited resources.
Sidst redigeret af MacDGuy; 30. juni 2024 kl. 16:40
NixEmotions 30. juni 2024 kl. 21:36 
Oprindeligt skrevet af MacDGuy:
what Mac said

you have a very small team, i understand that... i know that you used to have a bigger team, but i won't bother elaborating on that, you know why...

maybe consider re-prioritizing where/how you spend your time, rather than how much time? if you've ever heard the expression "jack of all trades, master of none" i feel like it's an appropriate descriptor for the state of Tower Unite. i understand that Tower Unite is TRYING to be the jack of all trades as a sort of all in one experience, but continuing to just pile content onto the game when it's in a continually more and more incomplete and broken state is foolish and a disservice to the player base. i feel most rational game devs choose to spend most of their time fixing and expanding upon existing content in their game before moving onto new content... but i don't see this much with Tower Unite. the game was less buggy back when i started playing in 2021, and while i enjoy some of the content that has been added since then, i think i'd rather play a 2021 build of the game, or earlier.

with bugs like for trivia that have been there since i started playing in 2021, (and you i guess attempted to fix months ago, sort of made worse, and chose not to rollback), dare i ask that maybe you're incapable of fixing a lot of the game's bugs? i don't know why else you would just let them fester and not prioritize fixing them over all other updates. nearly all of the game's content is broken to some degree. the state of building makes me shudder. i have this bad feeling that the game will leave early access a few years from now because Pixeltail will declare it "feature complete", but the game will still be just as buggy, if not worse because of all of the newer content being added.

i suppose i can entertain that players are requesting merch from you, but i think money is the priority here. player retention doesn't make you money unless players give to your Patreon monthly. you need to sell the game to make most of your money, and once people pass the refund threshold, i doubt you really care if they stick around. that's probably why i'm always seeing new faces whenever i pop onto the game... most people don't stick around long, they choose to drop the game due to its current state and hope that someday... someday far in the future, maybe it will remotely resemble a finished, polished product. merchandise like Makeship plushies is just another means of money for the developers, and i get that you do need money but... it feels somewhat tacky to be advertising this much of this sort of merch at this moment in time. i can't think of many early access games doing a plush like this, let alone three of them in a pretty short period of time. and don't get me wrong, your plushies are selling... probably because players hope that increased funding for the game will help to fix its many issues. but like, we got another ball race map, that's cool i guess.

i don't really know what the solution is for y'all. i feel like you're in over your head, and i feel like you backed yourself into a corner by making a live service game without including what most live service games need to survive... microtransactions or DLC... to be very clear, i DO NOT want either of these things, but i sincerely wonder how you ever have the game in a finished state without adequate funding or a big enough and diversely competent team to really finish the content. i question what the original plan ever was, because i wasn't around at the time of the original backing. maybe it should have been the original plan to charge for updates or some kind of subscription fee, so now if you did those things out of necessity, you wouldn't be going back on your word?

i don't say what i say out of malice either... i'm definitely biased because of the moderation issues i've personally experienced and also witnessed with others, but that's just the tip of the iceberg with the issues of Tower Unite... i'm sure your team is often trigger happy with bans because you already have the player's money...

i say all of this because i miss what this game was... i have a great respect and passion for its IDEAS... i miss when i met amazing people on here who stuck around for years because they had hope for this game's future... most of them are long gone now. Tower Unite feels like a fantasy that will forever remain unfulfilled because dreams rarely come true. a hollow shell, a husk... ideas do not often translate to tangible results. to say that you're moving towards the final parts of this project feels delusional at best... have you played your game lately? i see the game on 50% off on sale right now... that's the cheapest i've ever seen it, even though you say the game is getting better... that suggests the opposite and reeks of financial desperation.

good luck... :cloverofrogue:
bugc (Udelukket) 1. juli 2024 kl. 5:23 
Oprindeligt skrevet af MacDGuy:
That topic was closed because it was reported to us, as many of the recent posters were from banned players who have harassed/attacked many others in the past.

Ironically, locking the thread has made it more popular than ever.
Now, players browsing the Steam forums are so intrigued by the locked thread that they can't resist clicking on it.

I was curious if you were telling the truth about these posters being "banned", as you suggested, so I cross-referenced each user's SteamID64 in that thread at Tower Unite Bans, and out of the 10 posters - only one person is banned.

One banned individual does not typically justify locking an entire thread and triggering damage control by the moderators.
Sidst redigeret af bugc; 1. juli 2024 kl. 6:25
Kit 1. juli 2024 kl. 5:29 
Oprindeligt skrevet af NixEmotions:
Tower Unite will likely leave early access in 2073 due to development at a snail's pace and it continues to get buggier and buggier with every update. but you can buy a third Makeship plush and a set of pins for the game now. oh good, just what i (didn't) want. ! also, be careful not to criticize the game or developers too much or your topic will get locked by a moderator! (you can see a thread that had this exact situation happen on the front page)
It's funny when people think that the game developers are in charge of everything. Even I, someone who just bought the game, know that the people who made the plushie are not in charge of fixing bugs.
Also, isn't it Makeship who is in charge of designing it?
NixEmotions 1. juli 2024 kl. 8:13 
Oprindeligt skrevet af bͫuͬgc:
Oprindeligt skrevet af MacDGuy:
That topic was closed because it was reported to us, as many of the recent posters were from banned players who have harassed/attacked many others in the past.

Ironically, locking the thread has made it more popular than ever.
Now, players browsing the Steam forums are so intrigued by the locked thread that they can't resist clicking on it.

I was curious if you were telling the truth about these posters being "banned", as you suggested, so I cross-referenced each user's SteamID64 in that thread at Tower Unite Bans, and out of the 10 posters - only one person is banned.

One banned individual does not typically justify locking an entire thread and triggering damage control by the moderators.

classic Streisand effect at work. maybe it'll just be straight up deleted at some point. :EvilGrin:

very interesting though... i sort of had some skepticism about what Mac said considering the content of the thread and the fact that even if the players are banned from in game chat, none of them appear to be forum banned. nothing worthing of bans or locking was said in the thread itself content wise.

Oprindeligt skrevet af Kit:
It's funny when people think that the game developers are in charge of everything. Even I, someone who just bought the game, know that the people who made the plushie are not in charge of fixing bugs.
Also, isn't it Makeship who is in charge of designing it?

i didn't assume that the Makeship was taking away resources from game development, but moreso that it was a questionable decision to do three plushes considering the state of the game and a clear money grab. (more if you look at my second reply.)

that being said, i collect Makeship plushies, (haven't gotten any of the Pixeltail ones though lol), and typically someone connected to the property in question is at least partially responsible for designing the plush, if not fully. Makeship handles the production and distribution primarily. so i would assume that an artist for Pixeltail or connected to Tower probably assisted in creating or fully created the designs for the three plushies and pins.
sonew 1. juli 2024 kl. 9:28 
Oprindeligt skrevet af NixEmotions:
classic Streisand effect at work. maybe it'll just be straight up deleted at some point.

very interesting though... i sort of had some skepticism about what Mac said considering the content of the thread and the fact that even if the players are banned from in game chat, none of them appear to be forum banned. nothing worthing of bans or locking was said in the thread itself content wise.

i didn't assume that the Makeship was taking away resources from game development, but moreso that it was a questionable decision to do three plushes considering the state of the game and a clear money grab. (more if you look at my second reply.)

that being said, i collect Makeship plushies, (haven't gotten any of the Pixeltail ones though lol), and typically someone connected to the property in question is at least partially responsible for designing the plush, if not fully. Makeship handles the production and distribution primarily. so i would assume that an artist for Pixeltail or connected to Tower probably assisted in creating or fully created the designs for the three plushies and pins.

If I don't like the game I will stay away from it. I'm wondering why you guys even spend time and money on games you don't like, it's just bizarre. You guys are just showing everyone how bitter and angry you are about this game, which really has no value... Feel bad for you guys.
NixEmotions 1. juli 2024 kl. 9:59 
Oprindeligt skrevet af sonew:
Oprindeligt skrevet af NixEmotions:
classic Streisand effect at work. maybe it'll just be straight up deleted at some point.

very interesting though... i sort of had some skepticism about what Mac said considering the content of the thread and the fact that even if the players are banned from in game chat, none of them appear to be forum banned. nothing worthing of bans or locking was said in the thread itself content wise.

i didn't assume that the Makeship was taking away resources from game development, but moreso that it was a questionable decision to do three plushes considering the state of the game and a clear money grab. (more if you look at my second reply.)

that being said, i collect Makeship plushies, (haven't gotten any of the Pixeltail ones though lol), and typically someone connected to the property in question is at least partially responsible for designing the plush, if not fully. Makeship handles the production and distribution primarily. so i would assume that an artist for Pixeltail or connected to Tower probably assisted in creating or fully created the designs for the three plushies and pins.

If I don't like the game I will stay away from it. I'm wondering why you guys even spend time and money on games you don't like, it's just bizarre. You guys are just showing everyone how bitter and angry you are about this game, which really has no value... Feel bad for you guys.

i feel like the content of my posts should show that i "like" the game on some level. i spent over 3000 hours on it (although probably at least half of that was AFK)

i spent money on the game one time, and passed the refund threshold before truly understanding the state of the game's development. i will never spend money on the game again and discourage others to do so given its development patterns.

it's rather silly to call what is objectively pretty constructive criticism being "bitter and angry." most people just offer the devs blind, unadulterated praise for any updates released, regardless of quality or what updates they are prioritizing. that has hardly any value besides encouraging the devs to keep going. the entire purpose of early access is to be able to follow a game's development and provide feedback. as a pretty invested player in the game, that is not only my right but a productive thing to do that has value if the criticism isn't just consisting of "game bad, wah wah." i mention specific criticisms, some praise, and some loose suggestions/encouragement. your post screams "consume product and get excited for next product, or just move on if you don't like it bro."

you do realize there is nuance to everything is life, right? it's possible to both enjoy something but see it as very flawed. one can hope for improvement in the future, with a healthy dose of realism about what that future is looking to be.
Kit 1. juli 2024 kl. 10:11 
I saw a deer today
TradoTheOne 1. juli 2024 kl. 10:42 
Game has come a long way - does it have hickups? Yes, obviously.
But it's clearly something they are working out down the line - this game get more feature-rich with every update and from my perspective - better (it's already kinda insane IMO)

I could not imagine how crazy this development is since I'm not a game dev, but with my limited knowledge on the matter - this game is crazy and I believe that 1.0 will come when the time is right.

It's wild that all of this has been done to the game without microtransactions - it seems rare now a days.
the drooler 3. juli 2024 kl. 0:56 
Oprindeligt skrevet af NixEmotions:
Tower Unite will likely leave early access in 2073 due to development at a snail's pace and it continues to get buggier and buggier with every update. but you can buy a third Makeship plush and a set of pins for the game now. oh good, just what i (didn't) want. ! also, be careful not to criticize the game or developers too much or your topic will get locked by a moderator! (you can see a thread that had this exact situation happen on the front page)

I hate to perpetuate the argument train in this thread and I really hope you personally get your money and times worth, @Kit, but I see these kinds complaints a lot with nicher indie games like this. I'll agree the game isn't free of criticism, I personally find there to be some scope problems and some of the bugs are supper annoying, but a lot of your argument is just " I don't like the direction the game is going so game sucks devs suck."
I'm gonna iterate on what was mentioned earlier, about playing despite being so critical of the game, and ask you this; Why keep playing if your "dose of realism" tells you the game will never be what you want it to be? Why keep chasing this so called "unfulfilled fantasy" if you're so aggressively sure of the future? Why not at least take a break? Check back in a year or so to see if the game suits your standards, and if it doesn't, try again sometime later. This relationship of just showing up to talk ♥♥♥♥ despite apparently knowing of the disappointment to come doesn't seem fun. You can say you keep coming back to complain so one day the devs might see your demands or something, but they clearly have, seeing as you just had a conversation with one, and im willing to bet they've seen it dozens of times in the past as well. They gave you an answer and your refusal to accept whatever is handed to you will only have you leading yourself down a path of consistent disappointment.
You call the devs financially desperate when the dude literally said a team expansion was something they couldn't afford. Of course they're financially desperate and looking for ways to make money, most indie teams typically face funding roadblocks like that, they need MONEY to MAKE THE VIDEO GAME. Yes, it's clear they make merch like the makeship plushies just to make money off of fans who actually want to support them, but that likely gives them a well needed boost so they can FURTHER DEVELOP THE GAME without shoving microtransactions and subscription services in everyone's faces. They are making due with what they have and what they promised on whatever budget they can pray to rake in. Having no microtransactions was a promise and I respect the fact they're sticking to it, things like the support pack are good alternatives that don't lock any key content or gameplay behind paywalls while still allowing you to support the devs through the game itself.
Also, consider the "blind, unadulterated praise for any updates released" a result of people who actually enjoy the current state of the game having fun with what the devs made for them. Call it blind consumerism or whatever, but some people are just like that. I know what I am, I'm a simple man, the game has a lot of ♥♥♥♥ to do, I enjoy achievement hunting and watching my currency numbers go up just to dump it all into a bunch of ♥♥♥♥♥♥♥♥♥, and then watch them go back up again. I can see past its flaws and bugs because they don't outweigh the amount of fun I have. That's clearly not the case for you and I promise you there's something better you can do with your time than chase a broken dream so many others have found solace in.
NixEmotions 3. juli 2024 kl. 11:52 
Oprindeligt skrevet af the drooler:
Oprindeligt skrevet af NixEmotions:
Tower Unite will likely leave early access in 2073 due to development at a snail's pace and it continues to get buggier and buggier with every update. but you can buy a third Makeship plush and a set of pins for the game now. oh good, just what i (didn't) want. ! also, be careful not to criticize the game or developers too much or your topic will get locked by a moderator! (you can see a thread that had this exact situation happen on the front page)

I hate to perpetuate the argument train in this thread and I really hope you personally get your money and times worth, @Kit, but I see these kinds complaints a lot with nicher indie games like this. I'll agree the game isn't free of criticism, I personally find there to be some scope problems and some of the bugs are supper annoying, but a lot of your argument is just " I don't like the direction the game is going so game sucks devs suck."
I'm gonna iterate on what was mentioned earlier, about playing despite being so critical of the game, and ask you this; Why keep playing if your "dose of realism" tells you the game will never be what you want it to be? Why keep chasing this so called "unfulfilled fantasy" if you're so aggressively sure of the future? Why not at least take a break? Check back in a year or so to see if the game suits your standards, and if it doesn't, try again sometime later. This relationship of just showing up to talk ♥♥♥♥ despite apparently knowing of the disappointment to come doesn't seem fun. You can say you keep coming back to complain so one day the devs might see your demands or something, but they clearly have, seeing as you just had a conversation with one, and im willing to bet they've seen it dozens of times in the past as well. They gave you an answer and your refusal to accept whatever is handed to you will only have you leading yourself down a path of consistent disappointment.
You call the devs financially desperate when the dude literally said a team expansion was something they couldn't afford. Of course they're financially desperate and looking for ways to make money, most indie teams typically face funding roadblocks like that, they need MONEY to MAKE THE VIDEO GAME. Yes, it's clear they make merch like the makeship plushies just to make money off of fans who actually want to support them, but that likely gives them a well needed boost so they can FURTHER DEVELOP THE GAME without shoving microtransactions and subscription services in everyone's faces. They are making due with what they have and what they promised on whatever budget they can pray to rake in. Having no microtransactions was a promise and I respect the fact they're sticking to it, things like the support pack are good alternatives that don't lock any key content or gameplay behind paywalls while still allowing you to support the devs through the game itself.
Also, consider the "blind, unadulterated praise for any updates released" a result of people who actually enjoy the current state of the game having fun with what the devs made for them. Call it blind consumerism or whatever, but some people are just like that. I know what I am, I'm a simple man, the game has a lot of ♥♥♥♥ to do, I enjoy achievement hunting and watching my currency numbers go up just to dump it all into a bunch of ♥♥♥♥♥♥♥♥♥, and then watch them go back up again. I can see past its flaws and bugs because they don't outweigh the amount of fun I have. That's clearly not the case for you and I promise you there's something better you can do with your time than chase a broken dream so many others have found solace in.

you summarized my opinions as "i don't like the direction the game is going so game sucks devs suck."

i'd instead summarize the crux of my argument in this thread, in my Steam review, and other places as follows: "no amount of new content updates are going to fix at game that is broken at its core (i.e. extremely buggy and unoptimized) and simply adding new content to a broken game is actually making it worse."

i have been taking a break from Tower Unite. if you'd glimpsed at my profile or review, you'd see that i have no recent play time in this game. the vast majority of my play time in this game was years ago. i saw that there is a new ball race map, but after several disappointing recent updates, i'm not very keen on trying it.

i continue to pressure the devs because i feel that they need to understand that their time is better spent bug fixing and optimizing than adding game maps. bug fixing for a game that is in many places fundamentally broken should be the top priority. new players coming in for new content are going to quickly realize how buggy/broken/unoptimized the game is overall and not stick around. this is reflected in the sales numbers and unique players vs. the amount of concurrent players at any given time. the devs are stuck between a rock and a hard place. they NEED to bring in a constant influx of new players to make money because of their financial problems and lack of monetization, but what the game needs to actually thrive and succeed in the long run are actual "boring updates" like bug fixing, optimizing. and expanding upon already existing, unfinished/shallow content. they say they do much of this, but i don't see many results of that nature. plenty of bugs are known about by the devs and remain unfixed. bug fix updates don't bring in new players, a new activity like bumper cars or a new ball race map does. that's why most updates are new content rather than fixing or expanding upon old content. that is the crux of my argument and i feel like i made that pretty clear.

i've argued before that making a supporter pack with in game content is actually going back on their no DLC promise. i don't care to argue again. and the devs seemed to agree since they removed the section of the store page that said "no DLC" that was previously present before the supporter pack released. you can argue that the content is insignificant, but yes, there is now game content behind a paywall.

i envy those that can enjoy the game for what it is. as you said in summary, to just enjoy the simple pleasures and overlook the bugs. for me, many of these bugs and poor optimization make Tower Unite an absolutely miserable experience and why i don't find myself opening the game much at all anymore. i'd perhaps buy the game again if it meant that i could play a 2021 build of the game.

EDIT: i should correct that i have barely over a recent hour of recent play time on this game, not none. this time was used to say hi to a friend of mine i saw on the game. i used to play this game for dozens of hours a week and actually engage in the game content, now i occasionally pop on to say hi to an old friend and that's about it.
Sidst redigeret af NixEmotions; 3. juli 2024 kl. 11:55
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