Warhammer 40,000: Deathwatch - Enhanced Edition

Warhammer 40,000: Deathwatch - Enhanced Edition

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uniquefreak Feb 14, 2016 @ 11:48pm
So what's happening with Rodeo Games?
Hey all,

Speculation to date was something had happened with the company because of the silence...

But on a competely random whim I decided to have another look at Rodeo's Twitter feed. Bit surprised (but pleasantly surprised nonetheless) to see their feed is active again.

Does this mean we may actually hear from Rodeo about where things are at for Deathwatch? An update or patch is probably too much to expect...but one could hope. :heavybolter:

-=uniquefreak=-
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Showing 1-15 of 23 comments
Vulture Feb 15, 2016 @ 12:05pm 
well we havent heared anything official yet.. maybe they will get back up and gather new devs or its a wrong info of a pissed of guy or someone ran with the money.. we dont really know.. but its sad :/
uniquefreak Feb 15, 2016 @ 12:15pm 
Thanks Charly and Vulture,

Well our original guesses that the business was in strife was correct. We can only hope they can cobble together a new team and keep things going.

-=unqfrk=-
-INFAMOUS686- Feb 15, 2016 @ 1:03pm 
So the iOS version didn't meet projections so the Android version was scrapped. Yet they released the PC "Enhanced Edition"? I love the game and have racked up some hours.

Here is to hoping a new team gets put together for a patch or multiplayer gets put together. The game has potential. Just a bit repetative at times. :steambored:
PocketYoda Feb 16, 2016 @ 6:15am 
http://www.wired.co.uk/news/archive/2016-02/15/warhammer-quest-developer-closes

I'd say you guys either like what you bought or move on, the company is gone.
Galdred Feb 17, 2016 @ 7:43am 
There has been a disclaimer posted on Pocket Tactics :
http://www.pockettactics.com/news/the-rumors-of-rodeo-games-death-have-been-exaggerated/#vanilla-comments
It tells that they are not dead yet, but they are operating with a skeleton crew. It is a bit like Full Control the makers of Space Hulk I suppose. These tyranids are merciless to developers.
Hobbes Feb 17, 2016 @ 11:03am 
I have sympathy with the people who lost their jobs, but not with the company or the product.

Rodeo games put out a substandard game at an overinflated price. This could have been easily resolved by delaying release by a few months and doing some serious QA and revamping of some key areas (adding in proc-gen missions once the main campaign was over, fully fleshing out the extra chapters, etc).

This is capitalism at work, you either put out a product people want to buy or you go under.
uniquefreak Feb 17, 2016 @ 12:06pm 
Originally posted by galdred:
It tells that they are not dead yet, but they are operating with a skeleton crew.

Thanks Gladred, that's how I read previous articles. Just such a shame they didn't make this known sooner. As is said in the article "The team will continue to support our existing titles." Hopefully this means we'll finally see the desperately needed patches...one day.

Originally posted by galdred:
It is a bit like Full Control the makers of Space Hulk I suppose.

Sadly my understanding is Full Control did pretty much shut down, but patches as necessary would be made by the original dev.

Originally posted by Hobbes:
Rodeo games put out a substandard game at an overinflated price. This could have been easily resolved by delaying release by a few months and doing some serious QA and revamping of some key areas...[t]his is capitalism at work, you either put out a product people want to buy or you go under.

This is very true. How many posts have we seen to this discussion board either asking is the game as buggy as they've heard, stating they won't buy because of the bugs or rightfully complaining about the bugs and then asking for a refund?

If I remember correctly, the game was even released a week early. What could they have done in that week? Considering the first patch came out after a week, they could have at least released the game with a few less game breaking bugs.

[EDIT: Added reply to Hobbes along with reply to galdred]
Last edited by uniquefreak; Feb 17, 2016 @ 12:10pm
massdev Feb 18, 2016 @ 4:53pm 
just to add to the shock deathwatch is the free app of the week on iOS...
Aureus Feb 18, 2016 @ 9:49pm 
Originally posted by Hobbes:
...This could have been easily resolved by delaying release by a few months and doing some serious QA and revamping of some key areas (adding in proc-gen missions once the main campaign was over, fully fleshing out the extra chapters, etc).


Now, I consider myself a rather large critic of this game. But I disagree with the notion that they could have easily resolved these issues with more months of work - especially if funding was an issue. They most likely released early/on time because they had to. They probably didn't have the money to keep paying their staff, and were hoping the income from launch could sustain the studio for the few more weeks/months it would take to fix all their issues. It didn't, this is also most likely why they were only able to offer support for the first few months, and why they laid off everyone except for a skeleton crew.

Originally posted by uniquefreak:

If I remember correctly, the game was even released a week early. What could they have done in that week? Considering the first patch came out after a week, they could have at least released the game with a few less game breaking bugs.

Good chance it would have been next to nothing. Especially considering they weren't able to fix the majority of these bugs to this day, not to mention in patches that came months after the game launched. They probably just needed the money to keep afloat.
Last edited by Aureus; Feb 18, 2016 @ 9:56pm
rich.55 Feb 22, 2016 @ 6:08am 
I would have bought the game if the new chapters they added in the enhanced edition were actually complete and not almost pointless without higher tier units. Shame as this will likely never happen now.
Last edited by rich.55; Feb 22, 2016 @ 6:09am
drake_hound Feb 24, 2016 @ 3:09pm 
I think it is a bit over now :( sorry if majority of a team leaves.
And they started with a 3 man team. didn´t wanted to sell DLC or graphic models APP purchase in Hunters 2. or story expansions.

And even war hammer quest. I love that one. didn´t had the upgrades needed. (ogre balance somebody? )
I guess the end was in sight. with this game that is totally overbalanced and they forget the fun factor. but concentrate on ripping people off with purchases.

Shame Rodeo Games could have been so fabulous if they sticked with there own product.
I don´t mind DLC that comes out later. but guess GW just want to cut out content or sell unfinished DLC, must come with the GW license.

Another one bites the dust on GW license. and this team was so promising :( .
Especially on the IOS market.
Vulture Mar 1, 2016 @ 1:23pm 
http://www.pockettactics.com/news/the-rumors-of-rodeo-games-death-have-been-exaggerated/

Good news everyone \o/

Hope support also means maybe some new content :X

would be nice to hear something of them.. and also maybe a mod that cleans out that whole "game is a virus and sucks" threads..
Last edited by Vulture; Mar 1, 2016 @ 1:23pm
Aureus Mar 3, 2016 @ 1:10pm 
@vulture. I'm more inclined to believe the rumor than that second article which just seems like an attempt at damage control. There has been no updates, no posts for months. To me that is more evident than a rumor. Or claims counter to that.
Ender Aug 1, 2016 @ 10:29pm 
Well, it's now August and there has been no news from the Devs. So...
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