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Devs help.. Fix turtle
Seems turtle's regen is also not working
I'am using hardblock, dodge, spear, and bear strike in first round, and then swap bear strike with bear hug. when I beat ivan I was 3/10/13.
Spear is insanely good, you almost never run out energy. I feel like game is really hard with turtle, and you have to grind more, but it's definitly doable. the harder fight are vs Full str opponent who hit like trucks. Agi ennemies are getting rekt first round because they burn their ernegy too fast. Also vs agi ennemies or ennemies that dodge swap spear with barrel strike. Barrel stike will deal gigantic amount of damage in combo. You might have to use skip turn instead of dodge aswell. But I agree game needs some tweaking
The ♥♥♥♥? I'm at 8/18/10 and he's absolutely destroying me over and over.
Not to mention it's nearly impossible to gain anything. I lose about 80 or more percentage of everything I train every day..
Numbers not everything, skills selection and quantity play a big part too.
I can tell you jsut because i unlock a skill doesnt mean i replace an older one, sometimes i have to unlock unwanted skills to upgrade punches/kicks etc.
My 2 cents: I feel like there are simply some skills in the game right now that they didn't bother testing, causing them to malfunction in some way. Maybe a lot of those are in the Turtle tree.
I don't know what you are doing wrong, but the first character I made was a strength build and I was able to complete the game (world champion route). It was the only build where I was able to constantly beat guys on the first round. I would say 75% first round wins and 25% were 2nd round wins, mainly due to going up against agi-builds.
How?
13/17/13, use the good skill for pumping energy to ennemy and bAAm! :)
If you want a general build run down (I think there is a post about this already):
- Skill priority order:
1) Way of the Bear -------- Don't forget to replace Balance Tactics with Slugger.
2) Powerful Uppercut ----- Main attack until Boxing Jab.
3) Counter-Cross ----------- Replace your defense skill with this skill.
4) Boxing Jab Series ----- Replace Powerful Uppercut
5) Focus Strength --------- Slot Powerful Uppercut until you get Beef Hammer.
6) Beef Hammer ----------- Third slot skill
7) Triple Punch ------------- Mainly to get Muscle Memory
8) Muscle Memory -------- Helps you focus on bringing up agility and stamina
9) Some Motivation II ---- Self explanatory
10) Boxer --------------------- For more accuracy with Boxing Jab and Cross-Counter.
11) Tormenter Strike ----- Swap out Beef Hammer depending on situation.
12) Exhauster --------------- Swap out Cross-Counter.
13) Active skill -------------- Put Cross-Counter back in.
Skills should consist, of
- Boxing Jab Series
- Exhauster
- Beef Hammer/Tormenter or both (if you have a fifth slot)
- Cross Counter
End-game is pretty much minor, just get the last skill slot, knee crush, long timer, Berserker, and maybe even Ruthless agression if you don't like cross-counter, also focus on getting agility up.
Way of the Tiger/AGI build is definitely easy mode and almost totally brainless with what to do with it. Bear requires some forethought then works well. Turtle seems mediocre and worse than both matter what you do until apparently the very end of the skill t tree.. It's really terrible before you get to that point.
I'm still gonna try with it but it definitely feels like the worst path easily. Tiger is easily the best.