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翻訳の問題を報告
Good:
1.) Server location by country
2.) Server showed average ping
3.) Server showed game type
Bad:
1.) Admins that got butt hurt when facing better guests (who were not hacking) would ban or kick them quite often, just to save face with clan members
2.) Game type had way too many 24/7 this or that like 24/7 snipers or 24/7 crouch
3. Not enough traditional just TDM, DOM, CTF, S&D, Headquarters...was alway a twist to the match requirements.
4.) When mods were available, so many modder's download packages often conflicted with other modder's downloads, the game files became corrupt and unplayable. I recall having to uninstall and reinstall several games just to get back to a playable state.
5.) Many servers you couldn't join unless you enabled and downloaded whatever mod packages they offered, and depending on your bandwidth at the time, it could take forever just to get in the server.
6.) You didn't know whether a server you were joining was a hacked servers like super jump, God Mode, rank hack server, crazy high score per kill server like WAW and BO1.
most bad thinks u called are ♥♥♥♥♥♥♥♥ for me..