NOBUNAGA'S AMBITION: Sphere of Influence

NOBUNAGA'S AMBITION: Sphere of Influence

Purin Sep 22, 2015 @ 6:43am
Diplomatic Victory Condition
Hi guys, since no a lot of people know this I will confirm this. To achieve diplomatic victory you will need 25 castles (Not Fortress) to receive a quest called Road to Shogunate. After capturing and holding 30 Castles you will be asked to eliminat Ashikaga Clan and take Nijo Palace. After doing so you can go to Policy and war ban and end the game.
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Showing 1-15 of 20 comments
Ogami Sep 22, 2015 @ 6:57am 
Yeah, that was pretty much known since day 1 if you look a few pages back. Pretty much everybody who plays the game knows this. ^^"
Becoming Shogun, conquering the whole map and being a vasall and your lord conquering everything are the three victory conditions.
Last edited by Ogami; Sep 22, 2015 @ 6:57am
Purin Sep 22, 2015 @ 7:33am 
A lot of posts explained the general condition but I just want to put in the details. Some people wanted to know the exact thing. Some might miss the original post so I just posted this in case.
Revan Tair Sep 22, 2015 @ 7:45am 
It's actually a historical quest "Road to Shogunate", so you can say "no" to it. Yes, condition are: caputre / own nijo palace (kyoto) and have 30 castles (province capitals). The quests triggers arround 7-10 provinces under your control, afaik.

You don't win if you achieve this quest. You are only shogun. You need to enact 'war ban' then skip to next round / month -> you won. But imo, that's cheap. Conquering is way better.
Delacourt '27 Sep 22, 2015 @ 7:50am 
The "hard" part for the quest is to get into war with Ashikaga, but it is easier to achieve then Chief Adviser which requires 40 Castles.
Purin Sep 22, 2015 @ 7:53am 
TBH I really like the idea of Ban all Warfare. I personally like using my influence and ask the remaining 1/3 Japan submit to me and suck it.
Ogami Sep 22, 2015 @ 8:41am 
Originally posted by Revan Tair:
It's actually a historical quest "Road to Shogunate", so you can say "no" to it.

Does not matter. Even if you say "no" you still get declared Shogun when you reach 30 castles and can declare the war ban. You just dont get the trait reward for completing the quest.
Had this myself when i played for the unification victory ( conquer everyhing) in my last game.
Pippin123 Sep 22, 2015 @ 9:45am 
I like the WarBan because Unification victory is a bit hard on RP.

e.g. In one game as Oda, I was allied with the Chokosabe for ages, including multiple marriages between the clans. They controled all of Shikoku, I had unified all of Honshu and together we destroyed Otomo on Kyushu.

Japan was under the thumb on one big extended family, but I couldn't get unification victory without betraying them and taking Shikoku, so I enacted War Ban instead, despite having sit on it for half the game.

It would be nice if Clans with Marriage were counted as like vassals for Unification victory score...
Last edited by Pippin123; Sep 22, 2015 @ 9:45am
Do castles owned by vassals count for unlocking war ban?
Tyronis2054 Sep 26, 2015 @ 2:31pm 
Originally posted by Colonel_Panic:
Do castles owned by vassals count for unlocking war ban?

Don't think so, think you can gotta own 30 castles.. the quest pretty much pops automatically the moment you get 25 castles, so if your castle count and than your vassal castle count exceeds 25, than you know it doesn't work.

I do know Vassals eventually submit to you on their own, so just keep that trust at 100 and make them friendly eventually they'll just want to join you and boom free castles without a single man dying ;)
Originally posted by mp84:
Originally posted by Colonel_Panic:
Do castles owned by vassals count for unlocking war ban?

I do know Vassals eventually submit to you on their own, so just keep that trust at 100 and make them friendly eventually they'll just want to join you and boom free castles without a single man dying ;)

All the vassals that have submitted to me have done so because they're so weak that a 3-month campaign could take them out. From what you're saying, it sounds like it's better to just conquer almost anybody who offers to submit to you, provided that they have a castle.
Tyronis2054 Sep 26, 2015 @ 2:37pm 
Originally posted by Colonel_Panic:
Originally posted by mp84:

I do know Vassals eventually submit to you on their own, so just keep that trust at 100 and make them friendly eventually they'll just want to join you and boom free castles without a single man dying ;)

All the vassals that have submitted to me have done so because they're so weak that a 3-month campaign could take them out. From what you're saying, it sounds like it's better to just conquer almost anybody who offers to submit to you, provided that they have a castle.


If you're trying for the dIplomactic victory maybe, but like I said eventually those clans that are vassals will eventually ask to join and you can than take over their castles without breaking anything.

My advice is just keep em on vassals and move on to other hostile clans and work on subduing them, by the time you got the clans you need you'll probably a few offers for those vassal clans to ask to join you.
Originally posted by mp84:
If you're trying for the dIplomactic victory maybe, but like I said eventually those clans that are vassals will eventually ask to join and you can than take over their castles without breaking anything.

OHHH you mean "join" as in actually become directly controllable by me, not just become my vassals. Sorry, now your advice makes a lot more sense.
Tyronis2054 Sep 26, 2015 @ 2:50pm 
Originally posted by Colonel_Panic:
OHHH you mean "join" as in actually become directly controllable by me, not just become my vassals. Sorry, now your advice makes a lot more sense.

lol yep that's exactly what I meant :) they join you and even get all their officers, though you gotta check their loyalty as some will be rather unloyal and also defiantly check that Innovation count since having a big group like that join you can severly sway your innovation if you're trying to go for a specific type of Diplomatic Victory for Feat purposes.

Or naturally if you depend on certain policies that all of sudden are not usable anymore.. :(

like the Tokugawa have a short window in order to have their unique policy activated, since it requires Retainer Assembly, and that's only active within the 450-550 range, and it makes you pay attention to innovation more than normal I find. (since I'm playing as Tokugawa now, haha)
Purin Sep 26, 2015 @ 11:26pm 
This is BS guys. I played a campaign for 28 years because I have to fight 80% of Japan as a small clan up North. Toyotomi started with nearly the entire Japan and I stomped on them. I got the castle count I've done the quest and became Shogun and the damn policy never fking showed up. I am so sicked and tired of waging wars with 50 units and millions of soldiers. The game is impossible to micromange at that level since units are huge cluster fk in an area and are all starving .... Day 12931923 still did not see war ban policy show up.
Originally posted by mp84:
Originally posted by Colonel_Panic:
OHHH you mean "join" as in actually become directly controllable by me, not just become my vassals. Sorry, now your advice makes a lot more sense.

lol yep that's exactly what I meant :) they join you and even get all their officers, though you gotta check their loyalty....

How long does the vassal--> kingdom join take to happen after you start vassalage?
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