NOBUNAGA'S AMBITION: Sphere of Influence

NOBUNAGA'S AMBITION: Sphere of Influence

Kobi Sep 18, 2015 @ 3:58pm
Officer traits and tactics
creating an officer is a bit confusing, my first officer was an abomination primarily due to my ignorance. i tried looking up what the tactics and traits actually mean and their effects but to no avail.

correct me if i am wrong;
TACTICS = the "skills" your officer can use when fighting a battle manually.
their description is pretty vague, i can't determine how much and how long the
effect of the said skill will be. for ex. the tactic "concentrate" it looks awesome on
paper, it buffs ATK DEF and SPD all at the same time. the duration is OK but the
effect of the tactic is barely felt. Compare it to the tactic "keen spear". Keen spear
GREATLY increases melee ATK and DEF and turns my unit into a killing machine,
capable of pulling of a 800 vs 2500 upset. The duration is a bit short but it wasn't
lacking.
reading through the descriptions of each tactic, i find some that seems repetitive
all have these fancy names that dont make sense with their desired effect, probably
due to translation

TRAITS = officer's passives.
again their description is pretty vague. again alot of them have names that dont make
sense with their desired effect.
and i am completely lost as to how to activate/utilize most of them. some, like
"golden touch" are easy to utilize, there's this trait (forgot the name) that gives
a random chance to obtain a treasure which i am clueless about the probability.
i have no idea how to activate all of the battle traits some times they fire off,
sometimes they don't. Some always fire off some have clearly stated the conditions,
like troop %.
there are those that seem repetitive although they are not related. some seem related
like "ninja" and "elite ninja" that gives seemingly different effects.

BOTTOMLINE: i am really lost, a good list is needed but i googled alot, cant find any. what are your recommended tactics and traits
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Showing 1-8 of 8 comments
DKB Sep 18, 2015 @ 4:15pm 
Recommended tactics and traits: The ones near the bottom of the list.

No seriously, they save the best for last. Also, obvious ones like Lucky over Unlucky unless you're roleplaying an unlucky character. Siege Master over regular siege, etc etc.

How to moderate and make a fair character is up to you.
Thamalandis Sep 18, 2015 @ 4:44pm 
"Skirmish" affects the autoresolved battles ONLY, including pincher attacks on the map and the time to change between battle and travel form or a siege. Those can be important!

Last edited by Thamalandis; Sep 19, 2015 @ 5:33am
kyaaya Sep 18, 2015 @ 8:04pm 
Virtu is the trait gives you a chance to get a random treasure every month. Very useful if you are trying to get the feat of collecting all treasures as the vendor stock is also quite random

Another powerful trait is Progressive - if your daimyo gets this he can use any policy regardless of tenet (progresive, netrual, conservative). (oda nobunaga can learn this through stats growth)

Earthwork Expert is another favorite for building roads quickly - 6 roads in 2 turns at half cost and labor.

"Ujitsuna" growth type has alot of the good civil traits.

One way to teach traits to your generals/daimyo is to give your enemes custom officers with desired traits, then capture and execute them. You get 1 random trait of each executed officer.

To see tactic effects, I think only way is to use it in battle and look at the buff icons. With in-game editor it's not hard to check them. Personally I think fixed firing is one of the more powerful ones (long lasting aoe range atk buff with range extension and rain immunity). Low cost ones like swift and perturb are also great for ranged kiting.
12(b)(6) Jan 7, 2016 @ 2:21pm 
There are actually a bunch of guides in Chinese that give you the specific stats on each tactic. And frankly, ones near the bottom aren't nexessarily the best; some of them are actually mediocre or not worth the cost.

Some of the best ones include tadakatsu's tactic when used right (basically slaughter the enemy), Mitsuhide's, and the Shimazu one. The Sanada unique ones are pretty good too.

Frankly, if your timing and battle skill aren't that great, you're better off with skills that last longer, such as the Hojo skill. Tadakatsu's tactic is one of the shortest lived ones, so it's seriously dependent on your practical ability.
mrdragonrider Jan 9, 2016 @ 6:55am 
There was a much earlier discussion thread with the links to Japanese site detailing the stats of tactics and traits. I can't remeber the name of that thread but you can browse through the discussion threads to find it.

The way traits apply differ in auto mode combats and battle mode combats. In battle mode combat, traits, when activated, will apply like tactics with some effects differing from the stat sheet in some cases.

In general, stronger the combat trait, the probability of activation is lower. Of all S-Class combat traits, only One-Eyed Dragon applies 100% of the time while others at 10% to 20%. The rule of thumb I have about combat traits is that, unless there is a limiting condition of activation already in place, it won't apply 100% of the time and the probability ranges from 30% (Orge, Tiger) to 5% (Maiden Warrier.)

Also in SOI, form-change speed became practically irrelevant and you don't have to bother with it.
Last edited by mrdragonrider; Jan 9, 2016 @ 7:24am
trueancestor Jan 10, 2016 @ 7:02pm 
Tactics: http://www63.atwiki.jp/nobu14pk/pages/79.html
Traits: http://www63.atwiki.jp/nobu14pk/pages/83.html

If someone bother making a google sheet listing the English localized names of both traits and tactics and corresponding descriptions found in the game, I can match them up with the Jp wiki and fill in the actual stats/effects columns. I can do the same for facilities and castle structures.
Last edited by trueancestor; Jan 10, 2016 @ 7:04pm
BlueZ Oct 19, 2016 @ 12:00pm 
Thanks for the link tactics @trueancestor provide, I translated all the tactics to English by Google Translate.
{LINK REMOVED}
Smokey Oct 19, 2016 @ 10:32pm 
I've already made a spreadsheet for the Tactics and their exact effects in the "Tactics details" thread, not sure if the download link is still working though.
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Date Posted: Sep 18, 2015 @ 3:58pm
Posts: 8