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The series was getting more and more action-oriented with each new installment, a new Kessen 1-like game is very unlikely.
But... but... Kessen II was the best one... except for that Himiko woman, she was annoying. But the magic was amazing!
That said, I am all for a new Kessen. Or a new Tactics game.
Why not go outside of the box? The Imjin Account of the Japanese invasion of Korea and the Korean hero Admiral Yi? They could also go the route of the Unification and formation of the Han, which mirrors the Three Kingdoms Account quite a bit. (There was chaos, then there were heroes, etc etc.) They could finally, try out a Mongolian invasion of Japan, which Japan repelled by use of natural weather and ground forces.
As for other periods for Kessen games, specifically, to tackles... there are plenty. And it's not like going back and tackling the same era from a different perspective can't be awesome. Imagine a Kessen game that takes inspiration from Yoshikawa's Taiko, or Musashi. Even the Edo Period has a lot of potential--particularly at the earlier and later ends, when it was so bloody.
The first game was an SRPG and the second was more of an Action-RPG, but none of them were released outside of Japan. Though the spin-off Mystic heroes was released in europe (don't know if it was released in the us).
Anyway if Koei would ever do another Kessen game (though its doubful seeing how its been 11 years since the 3rd game came out), I think they should avoid making another entry based on one of the three unifiers. I think it would be much more interesting to do one about Mori Motonari, or to step outside of the Sengoku era and do one about the Gempei War (similar to Kessen 1; meaning the player would chose between playing as the Taira or as the Minamoto).
I would also be open for a game based on Liu Bang, or even on Qin Shi Huangdi.
Mystic Heroes was released in the US. PS2 and Gamecube IIRC.
I guess there are a lot of other areas to explore. A Gempei War done in Kessen 1's style would be appealing, though I would like if it kept some of the RPG style equipment or choices that 3 and 2 respectively had, though equipment in 3 was a pain to get...(seriously, I never got past Chapter 4, but to get S ranks on some of the missions while getting all the items already on the map is obnoxious at times...Okehazama anyone?).