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报告翻译问题
The rating system is not that good and some clans like Oda that are rated hard at start are not really that hard to play if you go on the offence and take your starting province then Attack farther east.. Pay attention to how happy the town/castle's are. Depending on how happy they are you can take troops out by leaving 1 unit more that how happy they are.
there are some good videos on youtube also. good luck
For me it is not so much the difficulty level but finding a clan that suits your playing style. I tried the Shimazu several times and only reached the capitol once.. The other factor is the game system gets a little getting used at till you figure out how to develop your not going out and become Shogun
Yes, definitely the Shimazu.
I'd say the next two easiest are Oda and Tokugawa. They have to two best locations already and have massive advantages over neighbors.
Oda can steamroll quickly to the west toward the capitol and southwest into Ise Province like they did in real life. From there they are a cakewalk due to the high population centers there. Just avoid the Imagawa and Takeda if you can. I wouldn't stir up the Asakura either until you've got a few weaker clans defeated.
Tokugawa can quickly control the Kanto Plain and, like the Oda, will quickly have armies too big for anyone to bother you. Take out the Satomi or push the Sanada out of the plains and back into the Mountains of Shinano (ie Toishi, let the Takeka & Uesugi beat each other up over it until you're strong) and your in great shape.
Once you know how to play then everything is basically decided in the first couple of years. You should be aggressive early.
With the Oda and Tokugawa you need to use you starting advantage in population (therefore, soldiers) to bully smaller clans immediately. Don't let them get built up. With the Oda, for example, take out a weaker clan to your west quickly. I'd take two or three provinces before I'd worry about consolidating your position.
If you're weaker than neighboring powers you need to be opportunistic. Build your conscripts so you have more soldiers, this may make the Nanbu hesitant to invade. Wait until you can can generate an overwhelming advantage at one specific fortress.
It's harder with the Nanbu since their only other neighbor, the Date, who are strong than either of you. But once the Date send armies further south the Nanbu will probably try and invade toward Rifu and this will give you and opening to launch an attack.
It's going to be hard to hold Namioka Palace if you wait though. I would guess that's where they will focus their attacks (I haven't used Anto in 30 Ambitions).
Try to take places that are isolated, where they have trouble bringing reinforcements. For example, the first place I'd attack would be Mutsu Fukushima so you're lands are connected and you will isolate Ishikawa Castle. This makes it much easier to take the Castle and therefore the whole province. Send one force large enough to block the reinforcements from Ishikawa at a checkpoint while having enough to take Mutsu Fukushima which is only an 1000 HP fortress. This will really put you in a good position against the Nanbu, who I'd focus on before tangling with the Date.
Also, very important to note. In the Northeast there are a ton of great locations to build some of the best fortresses possible. Take a look at the "Fortress Building/Location" Guide on GameFAQs. The area you start (Ezo, East & West Mutsu, and Ugo Provinces) have a lot of high district locations. You can build in Wakimoto (9 district max) between Tokuyama and Mobe in the north (Ezo Province). You can build at Fukuda (9 districts) between Hiyama and Tokko. Ugo has several great places, like Kakumagawa (10 districts, one of my favorite Custom Clan starting locations) which you can build if you park an army on it while constructing so the Data don't destroy it during construction.
Once you have 12 labor you can build a fortress and the Anto start with 10. If you can hold on for just a bit and build a few roads to get your population jump started then a few fortresses will give you a big advantage over the Nanbu.
Just some ideas.
Yes, the Nanbu invariably focus their attacks on Namoika Palace.
Thanks for the advice, I definitely noticed that the far east portion of Japan has a lot of land available for castle building, which will hopefully let me take on the Date later.
I'd recommend to search the guide on GameFAQs I mentioned above and check the location name if is good or not.
One think you can do any situation like this - if you attack a nearby castle with a decent force as soon as they attack then you might scare them into defending and they will abandon the attack.
Like with Namioka, if you attack Mutsu Fukashima they will probably move their attack force to defend Fukashima to defend it. Or if they're attacking with 3 armies, they may send 2 to Fukashima and 1 on to Namioka. You don't even need to engage their forces, just when they reroute to Fukashima (or wherever you attack nearby) then you can send your troops home. That way you don't lose any soldiers but still protect your fortress.
You can't do this forever, however. They'll keep doing it and sooner or later the force will be too big, but you can stall for time this way.
You can also pin down enemy troops this way. Keep a decent sized army 1 checkpoint away from where the enemy is guarding their base and then send an attack to a different base. Like send a force near Ishikawa and keep it nearby so their army won't retreat, and then launch an attack at Mutsu Fukashima. They'll keep at least 1 army shadowing your diversion army as long as there are a decent amount of troops in it. This can pin down a large force sometimes.
Edit - I just noticed that place names with Fu and Ka are blocked by the filter. Mutus Fu/ ka/shima is the Nanbu base I referenced and Fu /kuda as the fortress between Hiyama and Tokko.