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There are fights in the game where you need to parry so it's probably good practice to learn this early on - but in many fights this only leads to more losses in your crew (not necessary a bad thing if you want to divide the plunder soon).
Agree that rapiers are fastest, but for some fights (especially if you are outnumbered) you may need to bring heavier damage.
Everyone develops their own style, after they master the moves and learn what works for them. But this is an approach to *learning*, and knowing how to deploy the defensive moves is an important part of your fencing toolkit. Offense is what wins the duel, but the defensive moves keep you alive against a strong opponent. Then as you age in the game and your moves slow down, those defensive moves grow more and more important.
The rapier? I've never seen an occasion when using a heavier and slower weapon was useful. And a pirate with a cutlass brings a smile to my face.