Layers of Fear (2016)

Layers of Fear (2016)

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Karacol Aug 27, 2015 @ 8:04am
Head bob
Hi! Started playing this game, and its pure beauty, really loving every detail, but can i ask a option to turn "head bob" off?
I suffer from motion sickness, and i only can play for a few time, with that camera shake, before get sick =(
Last edited by Karacol; Aug 29, 2015 @ 7:16am
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Showing 1-12 of 12 comments
Helvehammer  [developer] Aug 27, 2015 @ 12:14pm 
agree
Pot8ios Aug 27, 2015 @ 10:41pm 
Me too.
Bloober Team SA Aug 28, 2015 @ 1:54am 
Hmm, the protagonist is a cripple, so it simmulates his movement. We will think about what we can do to help you guys.
Karacol Aug 28, 2015 @ 9:29am 
thank you =)
gb Aug 28, 2015 @ 9:59am 
Could you perhaps make the head-bobbing as an option?
Bloober Team SA Aug 29, 2015 @ 6:21am 
That's what we're thinking about. The immersion will take a small blow, but than again, we don't want the head bobbing to be a game breaker for some of you guys. I will keep you posted on how we will deal with this.
☆ S W I S S ☆ Oct 11, 2015 @ 1:39am 
Jesus, almost since minute 1 I'm feeling rather queasy, and that's not because of the game's content and happenings yet - it's just control based to what you call the "head bobbing". - Please find a way to turn that off.
Bloober Team SA Oct 12, 2015 @ 3:47am 
There is an option to turn it off in the options menu.
Jacek BT  [developer] Oct 12, 2015 @ 3:50am 
Main menu -> Settings -> Gameplay -> Use Headbob -> on/off
TragedyOA Jun 25, 2018 @ 3:01pm 
Thanks for adding Head bob on/off
roseno ♡ D Jun 25, 2018 @ 6:47pm 
age nine
SamuraiJones Feb 28, 2019 @ 9:46am 
I also appreciate the option. I request refunds on quite a few games because of motion sickness, (although more commonly with the unreal engine than unity). I'm literally 30 seconds into the game, and would've refunded it if this option wasn't there.

Please continue to include this option in your games, otherwise I can't play them! Thanks!
Last edited by SamuraiJones; Feb 28, 2019 @ 9:47am
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Date Posted: Aug 27, 2015 @ 8:04am
Posts: 12