Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Seriously though, you shouldn't ask so many questions; the game is based upon a true story and poltergeists don't appreciate such an inquisitive nature from a young man. There presence is to be known, acknowledged and observed through the video game presentation. It's kind of like the Ring movie. You don't want the spirits to decide to visit your home and give you a personalized haunting experience, do you? I think not. I hope not. For your sake, I hope not...
The receipt has a very clear date.
Those painkillers date back to the 1920s-1930s.
that isn't even a receipt for pain killers, are you dumb? that's a receipt for a prosthetic, you obviously haven't been deep enough into the game to find the receipt
on the receipt tramadol is listed, which is practically a brand new drug invented less than 20 years ago
Are you dumb? Is that a rhetorical question? Let me asure you, I am not dumb.
I chose not to post all of the pictures, reciepts, etc, when I was playing through this game both pre and post release based on the "spoiler" issue.
I wanted people to have surprises as they walked through the various rooms and spaces in the game. That is the point of this game, wouldn't you agree?
I'm pretty sure I am aware of what I took a screenshot of , and I would be willing to bet I have at least as much time in Layers as you. ( Verified. You have 11.8 hours in game. I have 50. I got this game 6 months before release.)
The Tramadol patent date brings 1995 as the newest date/era so far.
Good job, ♥♥♥♥♥♥♥♥ Tracy.
just because you found the time to spend 9000 hours playing this boring walking simulator doesn't mean you knew bout the receipt I mentioned, based on your general cluelessness I guess you never found it otherwise you wouldn't be posting the receipt from the beginning of the game for the freaking PROSTHETIC limb instead of the actual receipt that lists the pain meds
and thanks for proving my point with the patent, Tramadol is a modern drug that sets this game as post 90's timeframe
terrible writing really
http://steamcommunity.com/sharedfiles/filedetails/?id=514345968
This was one I did post the screenshot of.September of 2015.
Just because I didn't "wiki" the patent date on Tramadol doesn't mean I hadn't found the dope list. You seem to have something to prove here or maybe you are just seeking an argument. You seem to have a bit of an attitude problem. Are you a troll in training or something?
50 hours isn't 9,000. I take it mathmatics isn't your forte'. There is a caps key and a period key on your keyboard, isn't there? Speaking of terrible writing............
Happy now?
Good.
Ta-ta.
This might give you a bit of insight as to the developers of the game. The house was most likely inspired by the Winchester Mystery House, in San Jose, California and perhaps even a bit of McKamey Manor in San Diego, California along with various horror genre films and games.
The Fragnostic has already done an analysis of the art on youtube. For your consideration: http://youtu.be/Zfz9BDQ0dVI
Thanks for the post ! I remember seeing this video and it was cool to revisit it.
I hadn't noticed the zip code, that's a nice factoid regarding the house and location. But for the record, my original reply to the OP of this thread was the prosthesis receipt, which was clearly dated (1969). The opioid Tramadol on the drug reciept got past me, as I hadn't really delved into the finer details of patent dates or the zip codes, etc. I basically just got into the walkthrough of the house and the various nuances of the game, the art, the storyline.
Anyway, good post, great info!
Thanks.....
You have created a monster.
( Who is arguing?)
I chose not to post all of the pictures, reciepts, etc, when I was playing through this game both pre and post release based on the "spoiler" issue.
I wanted people to have surprises as they walked through the various rooms and spaces in the game. That is the point of this game, wouldn't you agree?
I'm pretty sure I am aware of what I took a screenshot of , and I would be willing to bet I have at least as much time in Layers as you. ( Verified. You have 11.8 hours in game. I have 50. I got this game 6 months before release.)
The Tramadol patent date brings 1995 as the newest date/era so far.
Good job, ♥♥♥♥♥♥♥♥ Tracy."
"This was one I did post the screenshot of.September of 2015.
Just because I didn't "wiki" the patent date on Tramadol doesn't mean I hadn't found the dope list. You seem to have something to prove here or maybe you are just seeking an argument. You seem to have a bit of an attitude problem. Are you a troll in training or something?
50 hours isn't 9,000. I take it mathmatics isn't your forte'. There is a caps key and a period key on your keyboard, isn't there? Speaking of terrible writing............
Happy now?
Good.
Ta-ta."
Those guys.
Discussions and opinions in these threads tend to become somewhat argumentative. This one seems more informative than argumentative to me.