FINAL FANTASY VII

FINAL FANTASY VII

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PS1 Version looks better to me.
So I freakin love FF7, got a couple original PS1 copies and when I saw that it had released on Steam I cried tears of joy. Now I've only played a couple hours of the steam version and well... I pretty much prefer the old models when they weren't "Hi-Res." Because of how the backgrounds are still pre-rendered and pixilated, compared to the extremely clean character models it just seems very janky, they aren't even textured at all so losing that small amount of pixilation seems like it took somthing away. Oh and blow-up doll mouths are freakin weird.

So I like the port, I love the game to bits, and I hope so much for an actual remake, but the one thing they actually changes (or so it seems so far) seems mostly like a drawback. Anyone else agree?
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Showing 1-13 of 13 comments
Sub-Zero Oct 4, 2013 @ 4:01pm 
Go to Settings \ Video \ Original Graphic Mode and check that.
Frocobo Oct 4, 2013 @ 4:01pm 
Yeah, even though the pre-rendered backgrounds are apparently upgraded, it's still slightly jarring but the 3d battle areas and the overworld are much better.

Imo this is the best version though.
zombiekoolaidman Oct 4, 2013 @ 5:33pm 
Originally posted by Tom:
Go to Settings \ Video \ Original Graphic Mode and check that.
o.O thank you so much T.T

oh and I dunno about the battle areas, it still seems jarring from the smoothness themselves of the models :/
Sub-Zero Oct 4, 2013 @ 5:43pm 
What do you mean?
zombiekoolaidman Oct 4, 2013 @ 5:52pm 
woops, second part of that was directed towards firestorm :P
Bad_Conduct Oct 4, 2013 @ 6:21pm 
Originally posted by zombiekoolaidman:
So I freakin love FF7, got a couple original PS1 copies and when I saw that it had released on Steam I cried tears of joy. Now I've only played a couple hours of the steam version and well... I pretty much prefer the old models when they weren't "Hi-Res." Because of how the backgrounds are still pre-rendered and pixilated, compared to the extremely clean character models it just seems very janky, they aren't even textured at all so losing that small amount of pixilation seems like it took somthing away. Oh and blow-up doll mouths are freakin weird.

So I like the port, I love the game to bits, and I hope so much for an actual remake, but the one thing they actually changes (or so it seems so far) seems mostly like a drawback. Anyone else agree?

PS1 runs on Software, not hardware. It can't look better.
zombiekoolaidman Oct 4, 2013 @ 6:31pm 
Not exactly sure what you mean by that bud.
Taweret Oct 4, 2013 @ 6:31pm 
there is also mod for h-res background i believe
zombiekoolaidman Oct 4, 2013 @ 6:37pm 
The only mod for FF7 I've managed to come across is Tifa's Package and well... I can apreciate it during battle but the main game world's scale fits the Chibi like models much better in my opinion (or maybe thats just nostalgia speaking :P ) But if you could link the mod I'd be very appreciative and I'd check it out.
Bad_Conduct Oct 4, 2013 @ 7:07pm 
Originally posted by zombiekoolaidman:
Not exactly sure what you mean by that bud.

PS1 uses Software rendering. Like Doom or Duke Nukem 3D.
The PC version uses Hardware rendering, it uses OpenGL and Direct X.

Software rending is TV screen resolution, processed on the CPU, instead of a seperate graphics card.

In otherwords; PS1 runs every game at the lowest possible settings, and you probably played in a 30 inch tube TV at a resolutio of like 340.

You was never better. Not even close. (Although I believe the sound quality was CD vs. the Midi files on the PC version)

Better explains the difference: https://www.quaddicted.com/engines/software_vs_glquake

They don't use Software rendering anymore, it would run far to slow.
Last edited by Bad_Conduct; Oct 4, 2013 @ 7:12pm
Taweret Oct 4, 2013 @ 7:22pm 
i think yeah, its tifa package i guess http://www.youtube.com/watch?v=8e18Ay2kJE4&feature=c4-overview-vl&list=PLB3794695EC5A2382
background looks better on movie, didnt installed it though.
about software rendering, thats the reason why all final fantasy remakes on nintendo ds had so bad graphic..
zombiekoolaidman Oct 4, 2013 @ 7:31pm 
Originally posted by Bad_Conduct:
Originally posted by zombiekoolaidman:
Not exactly sure what you mean by that bud.

PS1 uses Software rendering. Like Doom or Duke Nukem 3D.
The PC version uses Hardware rendering, it uses OpenGL and Direct X.

Software rending is TV screen resolution, processed on the CPU, instead of a seperate graphics card.

In otherwords; PS1 runs every game at the lowest possible settings, and you probably played in a 30 inch tube TV at a resolutio of like 340.

You was never better. Not even close. (Although I believe the sound quality was CD vs. the Midi files on the PC version)

Better explains the difference: https://www.quaddicted.com/engines/software_vs_glquake

They don't use Software rendering anymore, it would run far to slow.

I'm not saying I prefer the PS1 version from a technical standpoint I'm talking from an aesthetic one. The backrounds themselves match the more pixelated lower resolution models better than the smooth as plastic higher resolution. I never talked about "quality" just that the models themselves look better and match better on lower resolutions to me.
zombiekoolaidman Oct 4, 2013 @ 7:34pm 
Originally posted by Oblivion comes...:
i think yeah, its tifa package i guess http://www.youtube.com/watch?v=8e18Ay2kJE4&feature=c4-overview-vl&list=PLB3794695EC5A2382
background looks better on movie, didnt installed it though.
about software rendering, thats the reason why all final fantasy remakes on nintendo ds had so bad graphic..
The battles themselves match better, still kinda off about the out of battle models lol. I may try it out but it's such a pain to install :/
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Date Posted: Oct 4, 2013 @ 3:29pm
Posts: 13