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报告翻译问题
https://steamcommunity.com/id/flasholt/screenshot/773973314778486546
Your memory is wrong dude, I just played it a few days ago (I still have my original PSX copy of the game) and certain words are definitely censored. There are some "damns" and "hells" in there, but words like "♥♥♥♥" are censored.
To my memory, the word "♥♥♥♥" is never used in the game at all (as you claimed).
EDIT: I'm playing the original US version of the game
https://kotaku.com/a-brief-ing-history-of-swearing-in-video-games-1594942457
I did state that they missed some words. I never once said the entirety of the game was censored. I am aware that there are some instances like when you get on the train at the start barrett says "shi,t" however there are (censored) F bombs in the game like when barrett mentions that you could see the sky if it weren't for that "%@^&#!" pizza. Referring to the F--kin' pizza/plate.
Yeah, I was mainly talking to the other guy that came in here acting like everyone was wrong and he was the only one that was correct by saying the game wasn't censored, when it mainly was. I should have been more precise, also about the F bomb. I mean't that it had never been said anywhere uncensored, like s*it had (in a cutscene).
My bad thank you for clarifying.
Only one who hasn't caught up is you. Your initial implication was that no two copies of the game are the same. Which is incorrect multiple copies are the same. It's called regional differences. It just so happens that the english version of this game specifically the one used to make the steam version was in fact censored. Your argument is that the original version was uncensored and that is actually subjective. Also to clarify the F bomb that i have been referring to about the pizza is actually them just being lazy and not wanting or being unable to translate the word "Rotten" also some of barretts "Sh*ts" are Turds in the original.
I originally jumped on here in hopes that someone could in fact mention a mod or some type of reference to removing the sensor. I believe a few of us made a remark that it can be a bit distracting to us. Instead it went from saying it "isn't better" to "it never was niether will be...again".
So now I will try once again to clarify something I thought would be simple. It's much like the drivers we have on our pc's. Each week a developer may attempt to improve on certain aspects that were previously overlooked. They didn't get feedback like they do today and there wasn't as much pressure to "time completion". Therefore, the games typically underwent sales without ever needing an update. When they did get an update it's not like they needed to make a big announcement. Internet was still very new & Playstation was far from ever getting connected. There were far fewer issues so it would go unnoticed. I'm only explaining this as an analogy of a very possible scenario. It would explain why now, after 20 yrs we are just now evaluating a single game in a very connected environment. Of course steam would use the same version on every PC! Of course the Xbox 360, PS3, etc have used their versions in their own respects. Otherwise how could they ever connect & be sure the game is not cheated? Or even synchronize?
One particular game stands out off the top of my head, but it doesn't go back as far. Socom 3 had a pretty sizable update for a PS2. This didn't mean that everyone had a different version and that was their attempt to update. It did imply however, they felt the need to add to the game by a different means than reselling the same copy. I also recall having a couple copies made by Rainbow Studios; MX. They didn't really synchronize, but whatever. We can't exactly go back to that, because they don't typically support servers that far back, but it's food for thought I guess.