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So let's say you fight a certain group of enemies (the round # doesn't matter for this example) and you get let's say 100BP for it, all enemies have a set amount of points I think. Then that number is multiplied wich depends on wich handicap you got in the previous round and wich # round it was you just won. How those two things work together I'm not really sure about though. So getting all your materia broken on the LAST round while fighting a tough enemy will net you a lot of BP, so although it's a pretty nasty handicap, you want it! If you're strong enough it shouldn't matter.
So then your total becomes BP for winning round x #round and wich handicap.
I'm no expert on this but that is pretty much how it works.