Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'm almost positive they aren't for the huge materia and that leads to Bahamut Zero (which is needed both for its achievement and materia overlord), just not sure about Phoenix.
And if you (somehow) fail the mandatory fight, you can dig up Phoenix (and subsequently Bahamut ZERO) in Bone Village later. Visit Fort Condor on your first trip through though, agreeing to listen to and aid the cause gives extra points for the date later on.
http://steamcommunity.com/sharedfiles/filedetails/?id=157703613#
You can still get a set of Master Materia if you fail any of the Huge Materia segments by beating Emerald Weapon.
This.
I would complain about the glitching prizes and bad items considering you have to double back all the way to fort conder to get basicaly nothing but clearly they had alot on there plate when they made this game so its still awsome even with lil bugs like these.
The battle at Ft Condor is actually broken into MANY battles and if you miss ONE of the you will not get the Pheonix materia. So what I suggest is that you look it up on GamfFAQs (AbsoluteSteve has the best guide) on how to do this. As for wars of attrition there is a very easy way to win them every time:
When the battle starts where you can place your units pleaes ONE, only ONE, unit as far down as you can and start the battle, slow down the game all the way and then you can place another unit a bit lower and keep downing this, working your way to the bottom of the map. You will still have to fight a few things but aftter they are gone and you have pushed all the way down you win regardless of how many units they have left to send at you. If this doesnt make sense then read it in the guide from the author I mentioned. Cheers
So you have the time to reference a guide but you dont have the time to read it yourself? Get your facts straight please.
There are 21 Fort Condor Battles, 15 of which you can fight in, 1 of which is mandatory. The mandatory mission is the one involving the Huge materia and is the one you need to worry about to acquire the Phoenix materia. What most experienced players will do is allow the enemy to reach the hut on this final mandatory mission so that they can fight the boss in a battle and win an extra Imperial Guard. Afterwards, you can walk outside the hut to collect the Phoenix materia, and also get the Huge materia from the man downstairs.
The ONLY reason to do the optional Fort Condor battles is to collect some weapons for Red XII and Yuffie. These are only for a 'completionist' file, as there isn't much to say about the Magic Comb or Superball. The other rewards are Potions, Ethers, and Elixirs. Each battle has a short window of opportunity for you to fight, and may require extreme backtracking, such as leaving Nibel Mountain before reaching Rocket Town, or exiting the City of the Ancients while in pursuit of Sephiroth.
tl;dr
You ONLY need to do the mandatory battle in order to get your in game achievements. You will need to do up to 7 battles to get the Magic Comb and Superball if you want a "100% completion/All Treasures" file.
All of the battles after that until the mandatory one essentially give you junk. It's consumables and othing you can't stock up on later in the game. They are really only there for people who want to do everything and really like the Fort Condor minigame.