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To do battle square you are wise to have a good pot of GP to "play" with anyways..
The dunk is impossible for me as well, I just stay away from it.
That friggin dunk game, though.
public class SuperDunk {
public static void main(String[] args) {
try {
java.awt.Robot rob = new java.awt.Robot();
while(true) {
rob.keyPress(java.awt.event.KeyEvent.VK_X);
System.out.println("pressed");
Thread.sleep(400);
rob.keyRelease(java.awt.event.KeyEvent.VK_X);
System.out.println("released");
Thread.sleep(5000);
}
} catch (Exception e) {
System.out.println("Error: " + e + "\nMessage: "
+ e.getMessage());
}
}
}
This works. There is some randomness to the shooting, so sleeping for 400ms was making me undershoot ~25% of the time. So I changed it to 425ms and it dropped the miss rate down to ~5% of the time.
It'll screw up every once in awhile but it's still the best GP for gil exchange on disc 1 content.
Another possibility is if you try to manually skip through the "Double Up" dialog. If you do this, it could release the button too early an cause a miss.
If the program is missing for you, then do what Detective Nick did and play with the first Thread.sleep argument and see what works for you.
I opted to install AutoHotkey (located here: http://www.autohotkey.com/), and write an easier to use script. When the script is running, you can trigger the AutoHotkey sequence by pressing the 'L' button on your keyboard. This will press the 'X' button 300 times in a row.
The timing works 100% of the time for me. I had the most success charging the shot for 420ms and waiting for the ball to return for 5.5s. Since the ball return time varies, I was missing shots with the ball return wait time being only 5.0 seconds (using Zertai's suggested timing).
I also added some debug statements in the script so that you can verify that it is running and working correctly. You will need to use the SysInternals DebugView application (located here: http://technet.microsoft.com/en-us/sysinternals/bb896647) which is recommended by the folks at AutoHotkey.
The code is below:
Follow the steps below to get this working:
I basically just babysat this and made sure that I was continuing to play the superdunk game while watching the debug log and Netflix on my other monitor. You will automatically stop playing once you have earned 300GP.
Hope this helps!
Im trying to use your idea but the script makes me constantly miss. I've tried to configure the charging shot to different numbers but I am not sure if the computer I have matters or what the deal may be