Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
http://www.cavesofnarshe.com/ff7/downloads/editors.php
Just be careful because if you move/modify any save files then run the game, the save file is auto erased from your "user_#######" folder. So keep a spare copy of all save files somewhere else, run the game from steam, then while you're still at the menu with cloud holding the buster sword find your spare save file and copy-paste it into the "user_#########" folder. This tedious process is hard to explain, and kind of requires first hand experience.
Once you download the Jenova program, you can change basically everything about your saves. All I did was insert 1 underwater materia into my materia inventory.
Curious that it would be specifically Underwater that gets deleted, I would have assumed it just takes whatever is in the last spot. Or that it's smart and just prevents the Materia from leveling up leaving it at needing 1 AP to level up until you make enough room for it.
Edit: Second run done, even shaved off ~30 minutes. That somewhat lessens the blow.
There are 83 types of Materia, of which 79 get Maxed for the Achievement, creating another copy of each. That's 162 of a possible 200 slots(excluding equipped Materia) for 2 sets, and that's ignoring all the duplicates you'll collect through normal gameplay. We're hitting the limit because we're also grinding out dozens of All Materia for the Gil achievement, I think I ended up maxing out close to 50 of those. Hitting the limit is not that unlikely.
The common sense thing to do is to grind for both achievements at the same time, leaving to sell Materia before you have both the Materia achievement, and enough maxed Materia for the Gil achievement would be a huge waste of time. The common sense thing to expect is that when you hit the cap, at worst you'll not gain any new Materia until you realize you're capped out, which would be immediately as you try to exchange a newly maxed materia for another.
You saying we can hold 6-7 full sets of Materia, when it's really not even 4, should make it pretty clear that one wouldn't generally expect to even hit the cap, especially after two hours of mindless farming. Hitting the cap wouldn't even be a problem if it didn't mean that unrelated, unique materia gets overwritten as a result.
Player foresight can avoid the problem, but the problem existing the first place is ridiculous. Suggesting it's the players fault to encounter this bug is crazy.