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Combine All Materia with a powerful magic attack materia (e.g. ranked up Fire/Lightning). Use Enemy Skill materia to learn techniques such as Matra Magic early game and return to the giant snake to learn Beta once you're strong enough. I also liked Trine enemy skill and Aqualung you can get later. There are other very late game ones also, but Beta is way overpowered for mid-game. This way you can often kill groups of enemies in one or two attacks.
No question it is a long game. I beat it I think twice a long time ago and it took me 70 hours to get everything I wanted to do done this time around, despite knowing the game well. It's a long epic game, which is one of the things that makes it special considering it is from 1997.
I would also consider the game sufficiently linearly scripted and self explanatory while being full open world to allow for a fluid flow through the adventure. I guess if you move fast it's probably beatable within 40 hours for a casual new player.
No doubt there are a lot of people that struggle to come to terms with the random battles. But I enjoyed the tactical edge back in the day. I really do suggest Enemy Skill because it looks cool and it's powerful and quick, but you might need to use a guide to make sure you don't miss it. There are other powerful options later also. Some of the late game power ups are pretty crazy to achieve, so when you're in the very late game, you might seriously want to consider using a guide, or perhaps even earlier (since the game has missables).
Keep your characters as strong as possible and see which magic does the most damage for you. As I said The "ALL" materia will speed things up as it allows you to cast on either your whole team or enemy team at the same time, there are quite a few dotted around the game if you search carefully enough.
Try to make an art of killing things fast and efficient exploration of areas. Definitely some patience needed! Make it your challenge to kill them fast and move on. No major spoiler but I'm thinking about a secret area at the end of the game right now and I was like, dang all those random fights... But that's just part of the game.
You will probably fight around 1000 battles, maybe a bit less, to beat the main story. You could probably finish it in several hundred fights below that, depending on your play style and efficiency.
Definitely, Shinra Building in Midgar is a bit annoying to navigate in the introductory part, as HimeAria suggested. And yeah, you might find the game opens up.
And PC gaming at that point.
Or maybe it was when the unwashed Sony plebs began invading the space and failing to appreciate it properly like the stupid, smelly, gaijin philistines they are.
Perhaps I'll survive to see the game pick up pace after all
new people live in a world of fast paced screens and information. i can see why a classic is slow.
Compare DOOM 2016 (70 GB) to FF7 1997 (1.3 GB). FF7 has reportedly over 100 enemy types. DOOM had only a handful, I mean like 5 or something. DOOM 2016 was great, but the story was incomparable to that of FF7, which was much vaster. The list goes on how FF7 exceeded DOOM 2016 many decades before in various categories. That's just one simple example.
On console it was 3 PlayStation disks, which was totally a revolutionary thing. After all, Sony was a digital media giant and decided to move into the gaming industry, i.e. interactive media. DVD was invented apparently around 1995, so FF7 probably took advantage of this new technology, an improvement on traditional CDs.
Regarding guides, when I was playing FF7 just recently it made me think that they used to put very well hidden secrets into games that are near impossible to find in any reasonable amount of time, probably knowing that the community or official guides would leak it to interested players.
FYI: The game was slow to me because it was boringly easy. Enemies didnt have enough life/defense and they didn't do enough damage or I had too much life. Yeah, the battles (every 5-7 seconds of walking) in your favorite game from the 90s requires little to no brain power and that bores me. So sue me -_-
My main motivation to replay was to compare it to FF7 Remake, but I still enjoyed playing through it all, soaking in the classic story and dealing with some unfinished business with some end game stuff. I definitely still found the story personally a compelling one. Somehow I felt like I was being taken through the Odyssey or some ancient classic but in video game form.
I think I died like 3 or 4 times legit through the whole 70 hours with all major secrets and challenges finished. Remake was similarly easy.
XCOM 2 on Legendary Ironman I probably died 500 times. But, as they say "That's XCOM, baby!", in reference to the crazy RNG. Any game that has auto-targeting is going to probably get you on RNG. For example, Faster Than Light on Hard mode.