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also if Aeris has ether Fury Brand or Pulse of Life by that point you can speed up your grinding by ether filling party members limit gauges or restoring all their HP/MP
I usually don't leave the cave until Cloud, Tifa, Barret, Aerith, and Red XIII all have their level 3 Limit Break. You can also farm them out for Yuffie here too since she's basically just outside the cave.
I suggest using Beta Enemy Skill to 1-shot them and only using the character trying to grind limit breaks so as not to waste time on single target useless attacks. Swap Enemy Skill to someone else for this when its their turn if doing multiple character limit grinding. Exception is limit break casting for learning a limit break (see below for more details).
Equip your weakest armor, ideally, and remove anything that boosts HP like HP Plus. Preferably, also equip materia that - Max HP %. The reason is limit break build-up is based on dmg taken in proportion to max HP %. Example: Taking 200 dmg with 9999 HP is basically 2% of your max HP. Taking 200 dmg with only 800 HP is 25% of your max HP and will thus build limit breaks far faster. This matters because part A and B of a limit break are learned differently with one being based on X number of kills while the other is how many times you've used limit part A of a limit level to unlock part B (ex using Braver 10x unlocks Cross-Slash or whatever). Further, use Fury (shop item) to further boost limit break increase.
You can use Tents if you can spare the money to recover fast or go into Fort Condor nearby to heal in the bed.
Additional tip: Best time to do this is when you have Aerith. One of her limit breaks lets her trade her limit break to give the other two characters a full limit break. If you put Cover materia on her and follow the prior advice she will take most of the hits and then gain limit break to give the other two characters limit breaks for the cost of 1 letting you meet using X limit break Y number of times faster.
On the left wall half way down that hallway there's a switch that you can press.
Once you press that switch the room will flash red and you'll be able to fight level 60 Weapons in the hallway.
To the Left of that Hallway when exiting, there is either an item shop or an inn with one or the other next door to it with a save point in it, and the next screen over after that in that direction is the helicopter that takes you back to the other side of Junon, so it's convenient. I can't remember the path exactly but also if you can retrace your steps there's a Materia shop around there as well to sell materia to if you need to so that's also convenient.
This is my go-to Part-1 grind spot for limit breaks and levels.
I made a backup of my save file after this area for future usage.
On this backup, all of my characters are level 99, and all of them have all of their available limit breaks up to that point, including Aeris/Aerith's Great Gospel, and all of my Materia up to that point is Mastered at least once over as per the Materia achievement for the game, along with several extra Mastered All materia which I sold off to make enough gil to last me the rest of the entire game, and at least one of every item including items that can be permanently lost up to this point.
This is my backup for the game because it's 3/4 near the end of Disc 1/Part 1.
If I want to replay the game at a later date I can just start at this point as a clever time saver and skip the brunt of the first part of the game.
For AP grinding for materia, the Mideel beach area IS better, but I didn't know that at the time, and now it kind of doesn't matter. *shrug*