FINAL FANTASY VII

FINAL FANTASY VII

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Holy Athena 30/set./2020 às 3:38
2
Who's playing FF7 still becaues the remake is hot garbage?
I am lol..
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Exibindo comentários 3145 de 173
Braenor 3/out./2020 às 12:05 
What I dislike is the attitude Square Enix had with the older fans. For years we asked, begged, for a remake of FF7 and everytimes it was the same answer ''We don't have time, we're working on others projects''. And then come the big bang! FF7 remake anounced. I was so excited I started to save money to buy the deluxe++ edition. BUT, then came the dissapointment, FF7 remake will be a hack'n'slah action game, but wait! there is hope, there is a classic mode! NOT!, just some auto battle mode where your characters attack automatically and you have to wait for the ATB gauge to be full... Materia won't be the same either, you can equip only one summon at a time! When fans started to ask why? the answer was ''It's a remake so we can do what we want with it, we change the combat system because action in these days it's hack'n'slash action that is popular. So basically, they said to the fans from 1997, screw you and deal with it! A slap in the face for those who waited for years. Sure I don't mind some changes IF those changes are for the good of the game. New places to explore, good! Some change in the story so it can be more coherent, go for it! But don't change the things that made us love the game so much! If you do then don't cal it FF7 remake, just do a FF16 and use your new system. Square Enix played with the older fan's nostalgia ans the younger' curiosity beacause some of them didn't try the original and they just heard about it from the fans of 1997 original! I was and still am so pissed, I haven't played or buy a Square Enix game since. (This is my personnal opinion and I respect the fact that not everyone think the same way).
Braenor 3/out./2020 às 12:15 
Escrito originalmente por Holy Athena:
Escrito originalmente por Teratus:

Oof... and you hit what all of us are feeling deep down and don't want to admit..

Final Fantasy is just a milk cow For square enix now.
TLoZMeOWCaTz 3/out./2020 às 12:32 
Escrito originalmente por Hawkins:
I'm treating Final Fantasy VII Remake as a sequel, not as a replacement. I'm pretty sure that's why these ghosts of fate are a new thing - Sephiroth is back to his tricks and "remaking" events and characters like Aeris (/Aerith) are already self aware of it.
It's pretty much all but confirmed at this point that Remake is a sequel. There's a lot of evidence pointing towards that, which is why a lot of the scenes from the original are weirdly different or framed around the Whispers, or why the happenstances behind certain events are different (ex. Cloud meeting Aerith because she's being attacked rather than just running into her on the streets).

I think the biggest issue was Square's handling of the Remake titling to be honest, if they named it something like "Final Fantasy 7 Rebirth" or something along the lines of that and were more forthright with the idea that it was a half re-imagining, half sequel it would've gone over much better. The best way to think about remake imo is an expansion and sequel to the originals story, characters, and events.

I personally love the character decisions, development, and world-building Remake employs to expand on the original Midgar and characters, but people who wanted a straight Remake were bound to be disappointed here, and I feel like Square mistakingly tried to appeal to everyone at once with this game and how they set it up (even going as far as trying to add a semi-turn based option that didn't really come close to the original). Even now they're telling conflicting things like "The story isn't going to have any major changes" to saying "We're excited to show you this new story to Final Fantasy 7" (not exact quotes, but roughly similar). Better optics could've gone a long way.
NBOX21 3/out./2020 às 13:00 
Escrito originalmente por Holy Athena:
It's honestly the biggest thing I Miss from old games.. great character and story development that flows believably.
I know, right? Even 3D platformers from the late PS1/early PS2 era used to try and tell good stories with great development along the way. Spyro 3 as well as the Ratchet and Clank, Jak and Daxter and Sly Cooper trilogies were the perfect examples of this in platformer genre.

Escrito originalmente por Teratus:
What I look for in remakes/remasters is the same game just improved upon where it needs it.
FF7 remake does not do this, they basically threw everything out and made a whole new game and just rehashed the story from 7.
The game has more in common with a FF7 mod for FF15 than it does a FF7 remake.
Hence why Final Fantasy Origins is one of the greatest remakes of all time, since it was the original two games fully remade from the ground up with significant improvements that were necessary without removing the original look or feel. Right up there with other remakes like Ocarina of Time 3D and Metroid Zero Mission, the latter of which even included the original game as an added bonus.

Escrito originalmente por Teratus:
Suffice to say it's a hollow remake that really only does one thing right.. it's visually stunning, but aside from that I can't find any other redeeming qualities about it.
It might look like FF7 but it doesn't feel like FF7 at all.
No matter what the younger generation of gamers will try to tell you, fun, memorable gameplay with depth and substance to it will always be better than mind blowing graphics. Hence why most modern games I play these days come from indie developers.
Xengre 3/out./2020 às 23:37 
Escrito originalmente por Teratus:

I don't like the episodic nature of the remake but i do understand it.

My biggest dislikes come from the gameplay though and that's what I mostly take issue with.
It just doesn't feel like a Final Fantasy game to me especially Final Fantasy 7 which is my personal favourite.
It's far too much like 15 which is another in the series I really disliked as well.
Final Fantasy just isn't Final Fantasy anymore.. if that makes any sense lol
It makes sense, somewhat, though why it is this way is hard to say. Despite the fact the combat is actually, technically, quite similar to the original FF7 its very obvious most don't see it this way. Overall, there seems to be some quality missed that fans of the original combat aren't getting out of it. Hopefully it gets more refined with the next episode, for longevity's take and for fans of the original combat based on feedback from episode 1. The great part about the classic system is there is a lot of ways to tweak it to bring the experience closer to the original. Now, whether or not Square Enix is actually competent enough to do that is another story altogether and remains to be seen. Fingers crossed. What would be really interesting is if they went and retroactively added a true classic mode at some point to even better mimic the original, something that definitely could be done and would only enhance the game's value.



Escrito originalmente por Holy Athena:
Escrito originalmente por Xengre:
Epic Snip

Cloud didn't really follow Aeris around in FF7 if I remember correctly, and the only reason he kept her close is because 1) She had a similar attachment to Sephiroth, both being "Ancients", and that was his main goal, This was the only real reason he and she were together in the game and 2) the turks and Shinra both wanted her, which made him want to protect her. Assuming you played the FF7 Original, Cloud comes across Aeris in the shinra building more by accident, going after the president with Barret if I remember correctly, and its only then he learns about Aeris's possible connection with the Ancients. So reason 1 to keep her close.. Besides... even cloud isn't about to dump a helpless girl at the gates of midgard after escaping it.. So she tags along with the group, while the other characters tag along for their own reasons, but none of htem are really loyal or friends to each other yet. (Except Tifa being friends when they were kids).


That being said, again trying not to ruin the Storyline for you if you do decide to play FF7 remake. The reasons for him going into the Shinra building are nothing of the same reasons he did in FF7 original, and had to do with Aeris, even though at the time he doesn't know she's an ancient yet, or connected to Sephiroth.

That's the biggest character personality break in the game, is honestly cloud.. They force him into positions to keep with the original storyline to a degree, but none of the actual reasons are there, and everything that lead up to those insteances in the original were removed for filler content.
So basically in FF7 when you got Aerith he acted as her bodyguard until he dropped her off at home, following her as a protector. At that point she followed him when he went to try and regroup with Avalanche and discovered Tifa. She continued to follow him until the attack on the plate when she got kidnapped.

At that point Cloud specifically went to save Aerith and promised both her foster mother and Marlene. Barrett felt he owed Aerith for saving Marlene. In addition, they could potentially pursue President Shinra at the same time for revenge/putting a stop to them, but this was never actually even mentioned and is only inferred. The reason they invade Shinra's building is definitely specifically because of Aerith. Granted, Tifa basically tags along cause of the two guys going, especially Cloud, and to some extent friendship with Aerith.

Cloud didn't know she was an ancient until they got captured during the Shinra headquarter raid meeting back up with Aerith post Hojo lab escape. The relevance of ancient didn't actually matter to anyone but Aerith, Sephiroth, and Shinra co, until the Temple of Ancients sequence (technically it first began to open into that topic at the Shinra mansion basement but it was gibberish as far as Cloud and party knew until they entered the temple). She had mentioned it prior but it played very little role as far as they knew and even Aerith downplayed it vocally, though she clearly sensed there was more to its importance for her over time, when discussions of ancients came up. She pretty much just said, yeah she can hear the planet and there is some connections with her to this stuff but other than that /shrugs no biggy and she didn't know better she claimed.

During the process of leaving Midgar Aerith made the decision she wanted to know more about her heritage and help pursuing Sephiroth but she had no idea what that entailed, and in part just wanted to go beyond Midgar and was interested in Cloud.

Regarding who wanted Aerith... President Shinra wanted Aerith for the Neo Midgar project which was largely put on hold due to resources being eaten up in the Wutai war. Hojo did, to an extent for experimentation, but meh. The Turks were ordered to capture her but it wasn't exactly a high priority at the time because the project was put on hold for Neo Midgar. In addition, something the original doesn't make clear is that the Turks were traitorous and feigning loyalty to Shinra, though they did finally join Rufus and help him take over the company once Shinra died as Shinra wasn't liked by the Turks. This is actually a big part of why Aerith was never captured despite living in the same spot for many years. Tseng did try to recruit her willingly but she refused and kept fleeing and he never made a serious effort to capture her hence their odd relationship resulted in a strange bond of childhood friends, to an extent, as stated in the Temple of ancients.

A lot of these details are explained in the original, but not well so I can see why some misunderstandings arose. FF8 and beyond were much more thorough in their dialogue and explanations unlike FF7 which terse by contrast with its explanations and dialogue, not to mention not always ideal wording.

Escrito originalmente por TLoZMeOWCaTz:
It's pretty much all but confirmed at this point that Remake is a sequel.
Story wise it could be considered a sequel of the original FF7's events because of the time travel. That much is rather explicit. However, those same story elements, at least thus far, could have been inserted into even the original and been fine making it a sequel of itself.

To be more precise nothing in the remake really breaks from the original, it just adjusts some details and from what the devs have stated it will still follow the same major story events and locations as the original. This is supported by the fact that despite things like Aerith possibly knowing of her death in the remake she also was aware of it in the original. As for other events despite what was shown it doesn't mean the characters will actually be able to readily change much if any major events in the story despite knowing what they may, and they may not even know that much as it may have been more for show but what each character saw may not be equal to one another (different glimpses of the future stuff, limited details surrounding events or leading up to events, etc.) and may be far less than what we the player actually got to see. Its like some random person being sent back into the past to stop a great war but they are a mere peasant. Even more, they only know certain key details and not critical details leading up to certain events or situations or pertinent information to change the outcome and if they did would they know the future anymore at that point if the change is too great? That is a very tall task to take on. Really, in a way its a very silly way for Square Enix to trick people and drum up hype and debate that things are changing when they aren't and the devs have distinctly confirmed this overall adherence to the original, too.

You guys stahp with the old school game memories. I miss the PS1/PS2 days. Such great games...
Última edição por Xengre; 3/out./2020 às 23:45
NBOX21 4/out./2020 às 2:28 
Escrito originalmente por Xengre:
A lot of these details are explained in the original, but not well so I can see why some misunderstandings arose. FF8 and beyond were much more thorough in their dialogue and explanations unlike FF7 which terse by contrast with its explanations and dialogue, not to mention not always ideal wording.
Honestly, and I could be wrong about this since I don't understand Japanese in the slightest, but a part of that could also have something to do with a somewhat dodgy English translation missing a few key details or other things that should've been explained in the game itself. Hence why there's a few spelling and grammatical errors left in the English translation in the OG PS1 version.

Escrito originalmente por Xengre:
You guys stahp with the old school game memories. I miss the PS1/PS2 days. Such great games...
I know, right? That was like, the pinnacle of gaming and a fantastic time to get into the hobby of video games not just as a form of entertainment, but also a form of art. Before high end graphics and cinematic cutscenes took over fun, unique gameplay, before microtransactions took over genuinely rewarding accomplishments and before online multiplayer completely took over split-screen...
Escrito originalmente por Holy Athena:
I am lol..
No port has ever felt as good as playing it on PS1
Xengre 4/out./2020 às 11:05 
Escrito originalmente por NBOX21:
Escrito originalmente por Xengre:
A lot of these details are explained in the original, but not well so I can see why some misunderstandings arose. FF8 and beyond were much more thorough in their dialogue and explanations unlike FF7 which terse by contrast with its explanations and dialogue, not to mention not always ideal wording.
Honestly, and I could be wrong about this since I don't understand Japanese in the slightest, but a part of that could also have something to do with a somewhat dodgy English translation missing a few key details or other things that should've been explained in the game itself. Hence why there's a few spelling and grammatical errors left in the English translation in the OG PS1 version.

Escrito originalmente por Xengre:
You guys stahp with the old school game memories. I miss the PS1/PS2 days. Such great games...
I know, right? That was like, the pinnacle of gaming and a fantastic time to get into the hobby of video games not just as a form of entertainment, but also a form of art. Before high end graphics and cinematic cutscenes took over fun, unique gameplay, before microtransactions took over genuinely rewarding accomplishments and before online multiplayer completely took over split-screen...
It could be, though I never found too much issue with the translation it seems many others ran into issues understanding things due to it. It is kind of crazy how poorly it is done when you compare it to one really well done like FF8's, tho I still think the translation complaints are kind of overblown.

I wish we could ditch the 4-8 year development cycles of high end graphics for the 1-3 year old school/lower quality visuals and get me a new JRPG every 1-2 years from all the major JRPG publishers, and actually not suck. Though I wouldn't mind a Legend of Dragoon, Grandia, or Xenogears remake... They had so many games and such variety back then. Now its everyone trying to copy each other and creativity is largely out the window. :(
NBOX21 4/out./2020 às 12:56 
Escrito originalmente por Xengre:
I wish we could ditch the 4-8 year development cycles of high end graphics for the 1-3 year old school/lower quality visuals and get me a new JRPG every 1-2 years from all the major JRPG publishers, and actually not suck. Though I wouldn't mind a Legend of Dragoon, Grandia, or Xenogears remake... They had so many games and such variety back then. Now its everyone trying to copy each other and creativity is largely out the window. :(
Which is why Bug Fables was such a refreshing experience for me. As someone that loved the first two Paper Mario games which the established formula was since abandoned, a small indie developer decided to do their own take on such a formula while doing something new with it. Sure, it may not be as pretty as other games and may not be as technically polished as big AAA titles, the creativity was most definitely there and it definitely showed the creators put a lot of love and care into the work they put into it. Not to mention an actually good story for a family friendly RPG and interesting characters that almost remind me of the days of when even big AAA releases used to put just as much of a focus on ambition, creativity and overall memorable experiences.

Nowadays, the big AAA companies don't even have to try - they can make mediocre, disappointing games and still make tons of money from an established IP and marketing. And I would much rather a technically flawed, but interesting and memorable experience over a technically polished yet bland and forgettable one. Hence why I can replay something like FF7 or 9 multiple times, yet only play through FF12 or the entire 13 trilogy once.

Yes, making games is a business, which they need to make money from, but far too often people don't realise that video games are a form of art in the same way books, movies and TV shows are.
Holy Athena 4/out./2020 às 13:31 
Escrito originalmente por NBOX21:
Escrito originalmente por Xengre:


Nowadays, the big AAA companies don't even have to try - they can make mediocre, disappointing games and still make tons of money from an established IP and marketing. And I would much rather a technically flawed, but interesting and memorable experience over a technically polished yet bland and forgettable one. Hence why I can replay something like FF7 or 9 multiple times, yet only play through FF12 or the entire 13 trilogy once.

Yes, making games is a business, which they need to make money from, but far too often people don't realise that video games are a form of art in the same way books, movies and TV shows are.

Omg, please ♥♥♥♥♥♥♥ preach lol.

Despite how much I do hate what Square did to Final Fantasies, they haven't entirely given up. You have gems like Nier Automata, etc, which try new things and are innovative..

But that honestly just pisses me off more, that they aren't willing to go the full 9 yards to make Final Fantasies as deep as they used too.
Electric Cupcake 4/out./2020 às 13:35 
They inexplicably call Aerisu "Aerith" like heathens for some reason, but other than that, I haven't heard that it's garbage.
Xengre 4/out./2020 às 15:28 
Project Athia does give me some hope for some refreshing content from Square Enix if you guys haven't checked that out. It is an open world original game unrelated to Final Fantasy and looks like it has some really refreshing fantasy depiction.
Holy Athena 4/out./2020 às 17:26 
Escrito originalmente por Xengre:
Project Athia does give me some hope for some refreshing content from Square Enix if you guys haven't checked that out. It is an open world original game unrelated to Final Fantasy and looks like it has some really refreshing fantasy depiction.

Thanks for the heads up!
chris feltner 6/out./2020 às 18:24 
so this is a port of the orgional or the remake ?
Axz 7/out./2020 às 18:38 
You either die a Final Fantasy, or live long enough to become a Call Of Duty.

Seriously though, this remake shot itself in the foot, would you have anywhere near *half* of the love you had for the original if you beat disc 1 ... then had to wait X years for disc 2? (Not even taking disc 3 into consideration)

It's a cash grab, it might be a good game, but it's still just a cash grab.
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Publicado em: 30/set./2020 às 3:38
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