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Square has gone on record pretty much everywhere to state that this will only be the first part In a yet unannounced number of parts for the remake. And frankly it makes sense they're doing it this way, while disappointing that part 1 will only be focused on midgar, it will be expanded to a full length 60 hour stand alone title. Given the scope and level of detail they're looking for in the remake, and the limits of the PS4's hardware, it makes sense to get the most linear part out of the way so that the next parts can be developed on the PS5. The PS5 will also be backwards compatible with a lot of titles, so if buying two consoles is giving you an internal crisis then just wait for the PS5 to be released and play part one on that.
Say what you will about the original PS1 release being seperated into three CDs, and the fact that you have to swap discs from the console itself when asked, but at least you got all three discs when you got the game itself, forming an actual completed product on the day of release that felt bigger than other releases at the time, figuring out ways around limitations to get the most out of the technology.
That, and I always saw that as a sign of ambition and hard work. Whereas the remake being split up into episodes requiring a massive 100GB+ install per episode just screams corporate greed and laziness to me. The install alone detracts from the core appeal of consoles to begin with, but the fact that the remake is split up into multiple episodes when the original felt complete really turns me off.
This is why I find it hard to keep up with modern gaming and its awful trends - you're not paying for full, completed products anymore, rather you're paying full price for what is clearly an unfinished product that might be finished later. This was never an issue for me in the PS2/GCN era and before where games actually felt finished when you bought them from the store, and any expansions to the story or characters were generally reserved for sequels.
There's no info on upcoming costs for next part of the game, you got quotes? Cause i can find a bunch that don't show any cost, only that it's already being worked on. They also stated that now that assets are set, making part 2 will be easier and faster. They also stated that each part will be a complete game, so i'll just take their word for it right now, find out after i play it. Pushing out episodic content makes sense to keep revenue steady every year, i'm not disagreeing that money is part of the logic that they're using.
Also PS5 and Xbox *whateverit'scalled* may actually be getting pushed back thanks to all the pandemic nonsense, it's affecting all major manufacturing of components for all major electronics divisions. Even Apple, Samsung, basically anything electronic is being affected, i wouldn't expect to see the numbers they planned for initial console launches.
Online advertising such as at Amazon also states:
One issue is doing a straight graphics upgrade means the game HAS to be extremely linear to compensate if it is a single episode and not several. This has to do with the scope of towns and other locations they visit in modern visuals. The nearly 100GB install has to do with the massive quantities of textures, audio, and possibly even high quality pre-render cutscenes involved. I'm not sure how you connect it to corporate greed or laziness but those two points genuinely have nothing to do with it. Feel free to elaborate on your thoughts so I can help. Many games have huge installs on consoles now. See this list for an example: https://gamerant.com/playstation-ps4-games-file-size-biggest-ranked/ That said, FF7 remake will have an unusually high amount of unique assets compared to many/all of those which makes it even larger. I expect this can possibly be even more drastic in later episodes outside of Midgar due to variety of locations.
You think it feels odd to have FF7 remake split up into parts but imagine having a game that is possibly 80 hours or so per episode be 240+ hours (assuming 3 episodes) for a single player one play through game at $60. That would be an insane amount of content, especially in today's standard of far shorter games, for that price.
These are full sized Final Fantasy length episodes so they qualify more as sequels in this case than a single game. Are you familiar with Final Fantasy XIII, Xenosaga, .//hack, Trails of series, and many others that have 3-4 episodes for a single game and each game is a full length title? It may seem odd if you aren't familiar with this but it really isn't. You could always opt to wait until it is all released and buy it all at once, though, if you don't like it split up.
First of all, i find the Logic a bit flawed to think, that it's in general possible to deliever a finished or "full" Game. Atleast in that sense if it comes down to your critique about "Expansion". You can expand every game ad infinitum, that's a reason why Mods exist in the first place, Sequels often happened for the bigger Franchise, and why DLC's & Expansion are so popular nowdays.
Secondly: That's not entirely true. There are many examples of Games, where the "leftovers" from a Game were used for a Sequel... but that only apply if the Game sold well enough to justify a Sequel. Expansion or DLC's are nowdays a good way, that even Niche or Indie-Titles can be expanded, without risking too much into 3-5 Years of dev-time, at the other Hand it's also for many Players a good thing, because they don't need to wait many years to get more stuff to play for their favorite Game. Also keep in mind, that Sequels, especially in our age where Direct Sequels get trashtalked as 1.5 nonsense, is often expected to have something fresh in terms of Engine, Gameplay and stuff. For people who love the specific gameplay & stuff of their favorite Game it means they can keep playing MORE in the same fashion they like, instead of paying fullprice of another new, and fresh sequels which might than feel to different ( or not to different enough) for them.
And even further, majority of my games which i ever played an have Expansions and stuff, doesn't feel like they get finished with DLC and Expansion, but rather like the name suggest, expanded. Example: Grim Dawn was already good in Vanilla State. Everyone you might ask who played Vanilla, will tell you that... and even without the two Expansions it felt like a full, complete Game. The Expansions simply did expand it... similiar how it would for a sequel.
Last but not Least, and that's IMHO the biggest problem with your Argumentation, pointing PS2 and GCN out... that it's not true at all. Play God of War, and you'll see that the Story is splittet into a triology. Play Gothic and it's the same. There are many Games in the Gaming Industry, which aren't one full game and than after the success they decided they will make another Game, many Games are split into more parts if it doesn't fit into one Game. That not only goes for Games, but movies as well. Look at Star Wars, look at Lord of the Rings or Harry Potter.
The thing with Final Fantasy 7 is, that due the hardware limitation, it was possible for Gamedevs at that day to be tricky about their content. It's no problem if they don't fully display cities and such, it's more than enough if you have small glimpses. That's why a Game like Final Fantasy 7 with it's sheer size could fit into "one Game" simply because of the hardware limitations and how tricky they could be. Nowdays however, especially if it's made like the Remake with Over the Should / Third Person Camera, and Bigger Maps & Worlds, you can't be that tricky anymore and you need to flesh out stuff much more. That's why, if it SE does it well, the "full" Remake Experience with all parts will be atleast three times as big as the Base-Game... and that's the problem. You argue "but back than you've gotten the full game in one package"... yes back than - due the hardware limitations and the technical Standart, such Games was cheaper to produce. Nowdays a Game like Remake needs way more Budget, way more Manpower and stuff, which needs to be payed as well. And no company, dev or sane people would give out basically 2 or 3 Games at one Price. You don't go to the cinema and pay for john wick 1 and than expect 2 and 3 is for free. And i don't see people complain about last of us, god of war and stuff either.
So in the end, Final Fantasy 7 Remake "worth" will not be decided at the fact the splittet it into 2 or 3 seperate Games, but rather how big and fleshed out each Part is on it's own. If you (utopian example) could explore now the complete, full Midgard and have 100 Hours at the beginning alone, it should be logically that they need to split it into more games.
And for everyone, who still doesn't feel like it, they can wait until all entry are out and they might sell it as a Bundle. But for me, as someone who had a blast with the demo, the Quality keeps up that level, and they offer with the first part already a fair amount of content, for me it does worth it and i'm not bothered by the fact they split it into 2-3 parts.
I wonder how you people already judge the game even though you have not played it yet since the game will release in like 2 weeks...
They said several times that FF7 Remake may be divided into several games, but the sheer size of these games will be on par with previous FF games.
In order words: you are getting a 30hrs+ story which is set in a pretty much fully explorable Midgar with sidequests, new characters and more.
Post game content was confirmed as well!
There are people who say "but it's just the Midgar section which was only 10 hrs in the original game lol", but these people obviously didn't get it yet, that again, the story is much more expanded!
Hell, Sephiroth is much more present in the earlier part of the game.
And we saw Jenova as well who appears much later on in the original one...
A buddy of mine who was at a private event told me some things that never occured in the original FFVII which hyped me up!
How about you guys first play the game, and you know, judge it afterwards maybe??
Perhaps you can't keep up with modern trends, but as technology advances, so does too the complexity of developing such games. Let me ask you this, why wasn't FFXIII trilogy a single game? If you were to assume they weren't planned, you'd be wrong. They were all planned within the same console development cycle. Final Fantasy has evolved into a cinematic rpg that pushes the boundaries of its hardware. Despite all its flaws there's no denying XIII was beautiful game for its time, but they had to make some sacrifices, the game became extremely linear, towns were cut, and they had to split the game into parts. In the later parts they seem to have corrected some of the issues with linearity, but in return it lost its cinematic experience, obviously all due to the limitation of the hardware. Then we have FFXV, once again pushing the hardware to its limit, beautiful graphics, open world, but sacrifices were needed, towns were small, there a lot of vast but empty space in the map, cities like Insomnia and Altissia were mostly inaccessible, and when you were able to traverse it, they were quick unexplorable areas created as plot device. Obviously the game felt like a cut digest version of what the game was intended to be, and I don't doubt for a second this was mostly due to hardware limitation.
So let me ask you again, do you really think FF7 would've fared better as a complete game on the same hardware? I say nay!
This is the most likely scenario, Midgar like Altissia would've been less than an hour long plot device, the game would've been extremely linear, with small or no towns like FFXIII. Sorry but just the thought of it disgusts me, that people would even want this is absurd! Just look at the Resident Evil Remakes, beautiful cinematic graphics that pushes the hardware to the limit, however they're extremely short and can be completed in a few hours, some content may also be cut due to hardware limitation.
So I ask one final time, do you really believe a full FF7 game is possible while maintaining the same visual fidelity? NAY! At the very least the graphics would require a huge downgrade, then it wouldn't be much of a "REMAKE" now would it?
Stop dreaming and be realistic, the developers thought of the best possible scenario for us, which they reiterated a million times. We should be grateful that they're bringing this at all after all the fans demands. Instead some people continue being whiny spoiled disingenuous babies with incomprehensible demands.
The only reason its longer is because theyre expanding what you can do in midgar. If they kept it similar to the original it wouldnt take a whole episode just to get through an actually small part of the game.
If we assume that this is only going to take 3 episodes, that means everything else will have to be cut short, there are a lot of places to go that are far more intricate then just midgar.
Honestly, probably not significantly cheaper. If each game was $60 and there w ere three episodes that would be $180 full price so maybe they will drop it to like 100~120 on a big sale, but I doubt it will go much lower than that compared to, for example... Borderlands GOTY editions which often feature massive amounts of DLC content + game. I mean, cutting $40-80 dollars off is still significant but probably not most would be expecting.