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in short:
its absolutely doesnt matter which character get the materia.
pro tip:
keep aerith always in party if you can and dont let her only heal.
she must kill enemies to get new limits like all other characters. (once 80 kills and then 160 kills)
Yeah, I know that. I'm already 12/23 hrs into the game (I'm not really sure. My save file says 12 I think, but my Steam stats say 23. I dunno.). I just want to set up characters to be the best they can with their own stats. Like, I can already tell Barret sucks with magic, and things like that. I always bring Aeris in dungeons and bosses. She uses offensive magic when I don't want to deal with Vincent's gimmick. Is it really worth getting all of Aeris's limits? I mean, Healing Wind and Seal Evil are working fine for me and I'm not going for a 100% run that could get screwed after "it" happens.
Also, any tips for Tifa? She seems so underwhelming and her damage output is less than stellar.
Another thing to keep in mind is that most materia lower your hp and heighten your magic stat. so in some instances it makes more sense to not equip materia to increase your survive-ability.
Unfortunatly this game is so easy for anyone not playing it the first time that besides limits nothing really matters ;P I just beat disc 2 having modded in and swaped the hp and mp for all my characters (so pretty much one 10th the hp)
That's all well and good except for the part about the best Limit Break in the game.
The best Limit Break is Aerith's Great Gospel, bar none.
Cait Sith's Slots sure can be very good but at the same same can also turn very bad, and being dependant on the place the reel stops it brings a factor of inconsistency and potential bad outcome, or simply not the outcome you need or were looking for.
I typically run cloud, barret, and whoever else i feel like using. im not big on magic and mostly focus on physical attacks and healing.
I usually run barret (back row with ranged weapon) with counter/counter attack/cover and some HP plus. in the early game hes just a physical attacker/tank that sometimes counters and soaks for your party. late game the chance for the counter/cover to trigger goes up and he becomes a monster. strong but not game breaking unless you go crazy and start counter/mimeing omnislash or some such nonsense.
Alright, thanks. Yeah, I didn't fully understand what you were saying (sorry about that). I'll try some different things and see what I come up with.
I always play with Cloud, Tifa and Nanaki. Or swap Tifa for Yuffie. Most of the times, Tifa is my healer/summoner and Cloud does most of my physical attacks.
But, as said; play with a comp you want to, it doesn't matter much. Just don't put all of your summons, for example, for one character. They severly drop your max health.
If one is going to cheat the system anyway then he might as well just go ahead and use Black Chocobo.
My comment still stands true if a person isn't interested in cheats/exploits.
On your first playthrough, you're not going to get Great Gospel. And if you do get it, you'll probably know what you're doing, making it pretty obsolete. I'd rather pick Fury Brand any day over Great Gospel. It charges way faster and depending on your party composition, it's just strong as hell. There aren't no shortage of healing items and Ethers in the game and there's only one boss where a new player might ever need to use Great Gospel before THE moment.