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Phoenix is the only summon i would recommend, combined with final attack, in case you die.
And definetly use him manually at the start, after starting the fight with only 1 character.
Make sure you start the fight with only 1 character alive that uses Phoenix once the horns are up.
2 items you need: Impaler and Hero Drinks. (You can use the W-Item glitch).
Barret with a Missing Score, is a must. Make sure his gun has OP mastered materias equipped and 4x-cut and he will do 40.000 damage per round easily.
Also let him have Counter Attack mastered (The more the merrier).
Thats pretty much it. Yuffie is the healer, she throws the impaler and hero drinks and Cloud uses Omnislash. Easy pickings if you use bunch of Counter Attacks.
If you want to restore your team at the last second for leveling purposes, W-Summon Phoenix & KOTR when Ruby's health is low enough.
That is the long version, KOTR is absolutely uneccessary unless you want to watch repeative cinematics and make the fight last longer, not much of a strategy except mime/KOTR :p
Edit: Also very annoying because lets say you fail 2-3 times (or more depends on how good you are), you are just watching KOTR for hours and hours.... and hours ?
I did that strategy first when i beat Ruby but there are way better ones to use.
Phoenix is the only important one in this fight.
Barret is way better with lets say (hero drink and maybe haste? dont remember if hero drink inflicts that), anyway he does easily 40k damage per round and what does the lengthy KOTR do damage wise ? i dont remember it ever be able to 9999 per hit on Ruby due to his defence. Barret is way stronger with Missing Score and Hero Drink.
You forgot Impaler too, i mean dude it paralizes him and its super important to use.
Nice, yeah most people do that strategy, its very understandable the first time, especially because KOTR is tempting to use.
Just very boring and lengthy, its alot more fun to test the actual power of the characters imo.
And i dont mean Vincent's power, sheesh.
All you need is mastered materias really. In my opinion Ruby and Emerald are the enemies to fight which rewards you for having OP characters at the end, using materia to the fullest.
Think I'm going to try it again with Barret's Missing Score to see if his Catastrophe limit will kill him faster than Omni after maxing out the AP limit on the MS. Currently have about 2.5 million AP on the MS, so it should be well over max.
You dont need Catastrophe at all, you have the best gun though.
He's the most essential character because the Missing Score becomes stronger with each mastered materia put it in (Maybe u knew), so he easily does 40k damage per round with 4x-cut (9999 + 4). Now if you have a few mastered Counter Attacks, Barret can finish him in 3-4 rounds. Super easy strategy.
Cloud is unneccessary but he can inflict some damage as well and make the third character be the healer (hero drinks/impaler) Cant believe no one mentiones impaler because it shuts down Ruby lol.
Edit: Barrett just needs support and he finishes him solo.
If you want challenge then try to finish him only with Barrett and never revive anyone.
It's a lot of preparation but a lot of fun, though back in the day you could use the W-item glitch to give yourself a ton of elixirs to battle magic pots and get a ton of AP, i believe they removed that option here. You could also level up chocobuckle do make it do 1111 or 2222 damage, but that takes more time then the entire setup i just spoke of :P
Nice,that is interesting.
Its easy to make it happen in Emerald fight actually, just have everyone have 2 or or 4 materias (i forgot) and Air Tam Storm does exactly 2222 dmg on all, kill him like that and enter Ruby.
Its a pretty good preperation, last time i killed Emerald was with only Yuffie entering 7777 and it was easy and the fight ended in that state.
My tactic for Emerald is fairly easy, no materia at all, lvl 4 limit breaks, Cloud, Barret and Cid. If you got some hero drinks, use 2 on everyone, have heals ready. Then just spam limit breaks :P Can even use this tactic to solo him with just Cloud, it's a challenge and might require a few retries, but it's fun :)
I have gotten completely sick of summons, i never even use them anymore. They take long, cost a lot of mp and barely do damage compared to other stuff, there are only a few good ones worth using like Knights of the Round, which is just cheaping the game :P Well, Bahamut is fairly good when you first get it, but still has a rather high mp cost and becomes obsolete rather quick.
Just look at the summons:
-Chocomog: You have matra magic
-Shiva: Who even uses her for that cost, it's like an ice 2 attack but more expensive.
-Ifrit: You can have beta at that point
-Ramuh: We have trine
-Titan: Who even uses earth attacks :P
-Odin: mp cost too high
-Leviathan: We have aqualung
-Bahamut: Good but becomes obsolete quickly
-Kjata: 3 elements, if an enemy absorbs or ignores one, you're screwed
-Alexander: Okay, this one is actually pretty damn good. Power of 120, same as Bahamut Zero, almost nothing absorbs holy damage (does something even absorb it? O_o), no magic defense penetration though.
-Phoenix: It's good but you pretty much only use it for the revives,
-Neo Bahamut: Good but just like Bahamut, becomes obsolete quickly
-Hades: It's good, but i have never had the need to use status effects that late in the game, plus i'll just use bad breath which is far cheaper. For paralysis i'll just use dazers.
-Typhoon: Same problem as Kjata, but even worse.
-Bahamut Zero: 180 mp, long duration, 9999 damage to all.... well, just no.
-Knights of the round: 13 Neo Bahamuts in a row basically, it's awesome, but it's cheaping the game.