FINAL FANTASY VII

FINAL FANTASY VII

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Tyrion Jun 9, 2017 @ 11:14am
I'm having trouble with Ruby
I've been attempting all the things I thought I never had done in FF7 back in the day, and one I know I never did was beat Ruby. I think I tried once and gave up. My current strategy is dazers and Behamut Zero on w summon. Is there a better strategey? I get wiped in one or two hits despite the whole crew being at level 99.
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ChaosBahamut Jun 10, 2017 @ 3:21pm 
Hades (he inflicts Paralyse) + KotR (with KotR linked to HP Restore), then mime ftw. (just time it to make sure he doesn't become unstunned during a Hades + KotR combo, or it's Ultima time) A Hero Drink or 2 may help to boost your offense and defense a bit as well. (and have a Ribbon equipped)
Moogy Jun 10, 2017 @ 4:36pm 
Or dont use KOTR or Hades, you really dont need it, and definetly not HP restore.
Phoenix is the only summon i would recommend, combined with final attack, in case you die.
And definetly use him manually at the start, after starting the fight with only 1 character.
Make sure you start the fight with only 1 character alive that uses Phoenix once the horns are up.

2 items you need: Impaler and Hero Drinks. (You can use the W-Item glitch).
Barret with a Missing Score, is a must. Make sure his gun has OP mastered materias equipped and 4x-cut and he will do 40.000 damage per round easily.
Also let him have Counter Attack mastered (The more the merrier).

Thats pretty much it. Yuffie is the healer, she throws the impaler and hero drinks and Cloud uses Omnislash. Easy pickings if you use bunch of Counter Attacks.
-|Nur|- Jun 12, 2017 @ 2:55pm 
Kill your crew prior to the battle, have Cloud Mime-spam W-Summoned KOTR linked with HP Absorb. Target the tentacles first; Mime will remember this even when they're regenerated.

If you want to restore your team at the last second for leveling purposes, W-Summon Phoenix & KOTR when Ruby's health is low enough.
Moogy Jun 12, 2017 @ 3:26pm 
Originally posted by -|Nur|-:
Kill your crew prior to the battle, have Cloud Mime-spam W-Summoned KOTR linked with HP Absorb. Target the tentacles first; Mime will remember this even when they're regenerated.

If you want to restore your team at the last second for leveling purposes, W-Summon Phoenix & KOTR when Ruby's health is low enough.

That is the long version, KOTR is absolutely uneccessary unless you want to watch repeative cinematics and make the fight last longer, not much of a strategy except mime/KOTR :p

Edit: Also very annoying because lets say you fail 2-3 times (or more depends on how good you are), you are just watching KOTR for hours and hours.... and hours ?

I did that strategy first when i beat Ruby but there are way better ones to use.
Phoenix is the only important one in this fight.
Barret is way better with lets say (hero drink and maybe haste? dont remember if hero drink inflicts that), anyway he does easily 40k damage per round and what does the lengthy KOTR do damage wise ? i dont remember it ever be able to 9999 per hit on Ruby due to his defence. Barret is way stronger with Missing Score and Hero Drink.

You forgot Impaler too, i mean dude it paralizes him and its super important to use.
Last edited by Moogy; Jun 12, 2017 @ 3:32pm
Tyrion Jun 12, 2017 @ 3:36pm 
I did it with barret and cloud and w summoned and mimed hades and KOTR, I used pheonix once or twice to revive barret after a misfire or two. I'll have to try some of these other strategies next time.
Moogy Jun 12, 2017 @ 3:40pm 
Originally posted by Tyrion:
I did it with barret and cloud and w summoned and mimed hades and KOTR, I used pheonix once or twice to revive barret after a misfire or two. I'll have to try some of these other strategies next time.

Nice, yeah most people do that strategy, its very understandable the first time, especially because KOTR is tempting to use.
Just very boring and lengthy, its alot more fun to test the actual power of the characters imo.
And i dont mean Vincent's power, sheesh.
All you need is mastered materias really. In my opinion Ruby and Emerald are the enemies to fight which rewards you for having OP characters at the end, using materia to the fullest.
Tyrion Jun 12, 2017 @ 3:58pm 
My goal in this play through was to do all the things I never did in the original, like beating emerald and ruby (I don't know that I knew about ruby before) I've found things I never knew existed because back then I didn't have the internet to find this stuff out.
Rozemyne :) Jun 17, 2017 @ 7:15pm 
I have like 6 Mimes on Cloud with Omnislash limit ready at the beginning of the fight. I first W-Item Hero Drinks and a Mime on counter so it auto uses W-item again to save time and moves. After 4 Hero Drinks, I start Omnislash and it Mimes however many Mime materia on the next Ruby attack. It doesn't deal 9999 due to Ruby's defense, but because of how many attacks Omni is, it kills him. Took me about 5 minutes to wait it all out I think. Wish I could figure out Vincent's glitch correctly.

Think I'm going to try it again with Barret's Missing Score to see if his Catastrophe limit will kill him faster than Omni after maxing out the AP limit on the MS. Currently have about 2.5 million AP on the MS, so it should be well over max.
Moogy Jun 18, 2017 @ 5:46am 
Originally posted by Mae Borowski:
I have like 6 Mimes on Cloud with Omnislash limit ready at the beginning of the fight. I first W-Item Hero Drinks and a Mime on counter so it auto uses W-item again to save time and moves. After 4 Hero Drinks, I start Omnislash and it Mimes however many Mime materia on the next Ruby attack. It doesn't deal 9999 due to Ruby's defense, but because of how many attacks Omni is, it kills him. Took me about 5 minutes to wait it all out I think. Wish I could figure out Vincent's glitch correctly.

Think I'm going to try it again with Barret's Missing Score to see if his Catastrophe limit will kill him faster than Omni after maxing out the AP limit on the MS. Currently have about 2.5 million AP on the MS, so it should be well over max.

You dont need Catastrophe at all, you have the best gun though.
He's the most essential character because the Missing Score becomes stronger with each mastered materia put it in (Maybe u knew), so he easily does 40k damage per round with 4x-cut (9999 + 4). Now if you have a few mastered Counter Attacks, Barret can finish him in 3-4 rounds. Super easy strategy.

Cloud is unneccessary but he can inflict some damage as well and make the third character be the healer (hero drinks/impaler) Cant believe no one mentiones impaler because it shuts down Ruby lol.

Edit: Barrett just needs support and he finishes him solo.
If you want challenge then try to finish him only with Barrett and never revive anyone.
Last edited by Moogy; Jun 18, 2017 @ 5:46am
John Jun 20, 2017 @ 12:43am 
Forgot how the material setup was, been a while, need to check into it. But going for the lucky 7's tactic is nice, have one with, lets say 7677 hp and 2 down so he put his arms in the ground (do these preparations before you fight him and safe before hand). Use W-item phoenix down to get the others back, use one potion with backup char 1 on the one with 7677 hp so the char has 7777 hp, then watch him/her go berserk with 20 shots or so for 7777 damage. Then use a w-magic quadra comet 2 with backup char 2 and use the character with 7777 hp to do a continuous w-magic quadra comet 2 for 7777 damage each hit with a mime setup, ruby should go down in that turn :)

It's a lot of preparation but a lot of fun, though back in the day you could use the W-item glitch to give yourself a ton of elixirs to battle magic pots and get a ton of AP, i believe they removed that option here. You could also level up chocobuckle do make it do 1111 or 2222 damage, but that takes more time then the entire setup i just spoke of :P
Moogy Jun 20, 2017 @ 3:37am 
Originally posted by John:
Forgot how the material setup was, been a while, need to check into it. But going for the lucky 7's tactic is nice, have one with, lets say 7677 hp and 2 down so he put his arms in the ground (do these preparations before you fight him and safe before hand). Use W-item phoenix down to get the others back, use one potion with backup char 1 on the one with 7677 hp so the char has 7777 hp, then watch him/her go berserk with 20 shots or so for 7777 damage. Then use a w-magic quadra comet 2 with backup char 2 and use the character with 7777 hp to do a continuous w-magic quadra comet 2 for 7777 damage each hit with a mime setup, ruby should go down in that turn :)

It's a lot of preparation but a lot of fun, though back in the day you could use the W-item glitch to give yourself a ton of elixirs to battle magic pots and get a ton of AP, i believe they removed that option here. You could also level up chocobuckle do make it do 1111 or 2222 damage, but that takes more time then the entire setup i just spoke of :P

Nice,that is interesting.
Its easy to make it happen in Emerald fight actually, just have everyone have 2 or or 4 materias (i forgot) and Air Tam Storm does exactly 2222 dmg on all, kill him like that and enter Ruby.

Its a pretty good preperation, last time i killed Emerald was with only Yuffie entering 7777 and it was easy and the fight ended in that state.
Last edited by Moogy; Jun 20, 2017 @ 3:38am
John Jun 21, 2017 @ 6:39am 
Originally posted by Moogy:
Nice,that is interesting.
Its easy to make it happen in Emerald fight actually, just have everyone have 2 or or 4 materias (i forgot) and Air Tam Storm does exactly 2222 dmg on all, kill him like that and enter Ruby.

Its a pretty good preperation, last time i killed Emerald was with only Yuffie entering 7777 and it was easy and the fight ended in that state.

My tactic for Emerald is fairly easy, no materia at all, lvl 4 limit breaks, Cloud, Barret and Cid. If you got some hero drinks, use 2 on everyone, have heals ready. Then just spam limit breaks :P Can even use this tactic to solo him with just Cloud, it's a challenge and might require a few retries, but it's fun :)

I have gotten completely sick of summons, i never even use them anymore. They take long, cost a lot of mp and barely do damage compared to other stuff, there are only a few good ones worth using like Knights of the Round, which is just cheaping the game :P Well, Bahamut is fairly good when you first get it, but still has a rather high mp cost and becomes obsolete rather quick.

Just look at the summons:
-Chocomog: You have matra magic
-Shiva: Who even uses her for that cost, it's like an ice 2 attack but more expensive.
-Ifrit: You can have beta at that point
-Ramuh: We have trine
-Titan: Who even uses earth attacks :P
-Odin: mp cost too high
-Leviathan: We have aqualung
-Bahamut: Good but becomes obsolete quickly
-Kjata: 3 elements, if an enemy absorbs or ignores one, you're screwed
-Alexander: Okay, this one is actually pretty damn good. Power of 120, same as Bahamut Zero, almost nothing absorbs holy damage (does something even absorb it? O_o), no magic defense penetration though.
-Phoenix: It's good but you pretty much only use it for the revives,
-Neo Bahamut: Good but just like Bahamut, becomes obsolete quickly
-Hades: It's good, but i have never had the need to use status effects that late in the game, plus i'll just use bad breath which is far cheaper. For paralysis i'll just use dazers.
-Typhoon: Same problem as Kjata, but even worse.
-Bahamut Zero: 180 mp, long duration, 9999 damage to all.... well, just no.
-Knights of the round: 13 Neo Bahamuts in a row basically, it's awesome, but it's cheaping the game.
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Date Posted: Jun 9, 2017 @ 11:14am
Posts: 12