Alien Robot Monsters

Alien Robot Monsters

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Orlendis Jul 14, 2018 @ 4:29am
Robot City 2
Could somebody show me what their map looked like to 3*?
Originally posted by Bellheim:
Finally found a pretty smooth solution for Robot City II. In my opinion the hardest map of the game.

Here's a screenshot how it looks like https://steamcommunity.com/sharedfiles/filedetails/?id=1441470052

Screenshot of my upgrades for this map. https://steamcommunity.com/sharedfiles/filedetails/?id=1441471988

Here are some steps to make the start a bit easier: Feel free to call every wave early!

1. Start with an emp generator at the upper left corner: tech lab, transformer, science lab, bad insulation, emp generator, overcharge, pulse aligner

side note: It is possible that some creeps don't get defeated by the emp generator and make it to the exit. Feel free to build two depots next to the emp generator to avoid that and buy the upgrades for the emp generator afterwards.

2. Upgrade both depots next to the emp generator to armoury and buy shotguns. Some creeps are getting stunned and stay a bit longer in range of the emp generator. Extra damage is always welcome. :) Build the armoury under the generator first!

I can write a step by step walkthrough if needed. Cheers ;)
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Showing 1-9 of 9 comments
Bellheim Jul 14, 2018 @ 5:19am 
Haha, I started from scratch yesterday and reached that map few minutes ago. Needs some more time to get it done. I will let you know if I have found a solution. :)
Last edited by Bellheim; Jul 14, 2018 @ 5:19am
Bellheim Jul 14, 2018 @ 11:12am 
Ok, I reached Data Core I but honestly... with all these points gathered still no idea how to solve this map properly. There is always one creep that makes it to the exit. It feels like that everytime I play at 2x speed one creep slips through the defense from time to time. Played it 25 times now and really need a break from ARM. I'll find the solution tomorrow.
The author of this thread has indicated that this post answers the original topic.
Bellheim Jul 14, 2018 @ 11:03pm 
Finally found a pretty smooth solution for Robot City II. In my opinion the hardest map of the game.

Here's a screenshot how it looks like https://steamcommunity.com/sharedfiles/filedetails/?id=1441470052

Screenshot of my upgrades for this map. https://steamcommunity.com/sharedfiles/filedetails/?id=1441471988

Here are some steps to make the start a bit easier: Feel free to call every wave early!

1. Start with an emp generator at the upper left corner: tech lab, transformer, science lab, bad insulation, emp generator, overcharge, pulse aligner

side note: It is possible that some creeps don't get defeated by the emp generator and make it to the exit. Feel free to build two depots next to the emp generator to avoid that and buy the upgrades for the emp generator afterwards.

2. Upgrade both depots next to the emp generator to armoury and buy shotguns. Some creeps are getting stunned and stay a bit longer in range of the emp generator. Extra damage is always welcome. :) Build the armoury under the generator first!

I can write a step by step walkthrough if needed. Cheers ;)
Last edited by Bellheim; Jul 14, 2018 @ 11:31pm
Orlendis Jul 15, 2018 @ 4:32am 
What did your map look like for the next level? I can 1* it but not better.
Bellheim Jul 15, 2018 @ 7:53am 
Originally posted by Orlendis:
What did your map look like for the next level? I can 1* it but not better.
I'm still working on it from time to time. 2 stars are doable but I'm trying to find a solid solution for 3 stars.

edit: Here's the solution for Data Core I, the final map.
Feel free to call the first five waves early. I prefered to play at normal speed after the first few waves because of the micro management every now and then. Enjoy, and I'm done with ARM for a while. ^^

https://steamcommunity.com/sharedfiles/filedetails/?id=1441852454

... and how the map looks like.
https://steamcommunity.com/sharedfiles/filedetails/?id=1441856154
Last edited by Bellheim; Jul 16, 2018 @ 3:43pm
Orlendis Jul 16, 2018 @ 2:56pm 
Originally posted by Sylas:
Originally posted by Orlendis:
What did your map look like for the next level? I can 1* it but not better.
I'm still working on it from time to time. 2 stars are doable but I'm trying to find a solid solution for 3 stars.

edit: Here's the solution for Data Core I, the final map.
Feel free to call the first five waves early. I prefered to play at normal speed after the first few waves because of the micro management every now and then. Enjoy, and I'm done with ARM for a while. ^^

https://www.dropbox.com/s/vcjeu4zr1w6sjs5/20180715174913_1.jpg?dl=0

... and how the map looks like.
https://www.dropbox.com/s/bf13mvy2lrvnkn6/20180715174815_1.jpg?dl=0

that's the last level, not the one I needed. it's robot 3 and on
Last edited by Orlendis; Jul 16, 2018 @ 3:32pm
Bellheim Jul 16, 2018 @ 3:37pm 
Looks like I messed it up a bit. ^^

Robot City III is pretty easy. Tried a new build, fully marine based and made it. You should really try to figure it out yourself. That's the most fun part of this game in my opinion.

Anyways, here's a solution for this map:

Feel free to call every wave early.
Start with the three spec-ops marines and buy disruptor grenades and claymores for all of them.
The two heavy armoury with assault rifles and grenade launchers. That's it.

https://steamcommunity.com/sharedfiles/filedetails/?id=1443020013

Same upgrades as Data Core I:
https://steamcommunity.com/sharedfiles/filedetails/?id=1441852454
Last edited by Bellheim; Jul 16, 2018 @ 3:43pm
Orlendis Jul 16, 2018 @ 4:10pm 
thanks for that. What's easy for you is hard for others. I was stacking EMP and stuff without luck. and my people were in bad places i guess
Bellheim Jul 17, 2018 @ 12:08am 
Originally posted by Orlendis:
thanks for that. What's easy for you is hard for others. I was stacking EMP and stuff without luck. and my people were in bad places i guess
EMP is nice for weak creeps but you have way too much stronger creeps on this map. Try to build multiple tech labs. That was the other build and it worked well. Not that good as marine build but still doable. ;)
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