RIFT
yasel101 Jul 28, 2022 @ 5:43pm
Been almost 9 years...
It has been almost 9 years since I last logged on, where is everyone? Is this game dead?
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Showing 1-15 of 30 comments
Stone IV Jul 28, 2022 @ 9:12pm 
100%.
Twist0kane Jul 30, 2022 @ 7:58am 
A peak of 265 players is not a lot.
Candesco Jul 30, 2022 @ 1:04pm 
I remember Rift having an own client and was released by Trion. Most MMORPg's do better on their own client instead of steam. I think rift is more played on their own client.
Splashbang Aug 2, 2022 @ 9:29pm 
Originally posted by Twist0kane:
A peak of 265 players is not a lot.

Rift does have it's own client that the majority uses through their Glyph app.

This is what ticks me off so much with the Steam community. You folks actually believe everyone plays MMORPGs solely through Steam.. This is not the case at all. The majority of players download launchers from the respective MMORPGs official websites.

The Steamcharts doesn't take those clients into account. So when it comes to MMORPGs, the Steamcharts are 100% useless as only those playing through Steam will be listed there.

From mmo-population.com (which is a pretty solid source of information regarding MMORPGs and their player bases.

Roughly 4874 daily players, with a total player base of 513,042 players.

That's a bit different from what the Steamcharts are telling you, eh?

Stop using the Steamcharts for MMOs and MMORPGs. It's useless for that genre or for any online game that has a standalone client downloadable from their official website.
yasel101 Aug 4, 2022 @ 3:40pm 
So you are saying that Steam has it's OWN client and I can't see other peeps from other clients like Glyph or whatever? I did not know this. That would explain why I saw NO ONE in the game. BTW thanks Grumpy old Git for the mmo population link.
Splashbang Aug 4, 2022 @ 3:47pm 
Originally posted by yasel101:
So you are saying that Steam has it's OWN client and I can't see other peeps from other clients like Glyph or whatever? I did not know this. That would explain why I saw NO ONE in the game. BTW thanks Grumpy old Git for the mmo population link.

As with all MMORPGs, Rift has its peak hours, and nope, steamcharts doesn't include players that are using the stand alone client from Glyph.

You'll see other players using the stand alone client in-game, though. Like i said, you won't see those players on the steamcharts.

I've seen plenty of people in-game myself when i've been on, but the majority are hanging out in the main quest hub. That's quite common for older MMORPGs. Veteran players tend to hang out in the main quest hub for the latest content, so you won't see a lot of people if any in the starting zones.

It also depends on what region you're in. Time-zone etc.
yasel101 Aug 5, 2022 @ 11:00pm 
Thanks Grumpy, when I logged in I never checked what shard they dumped me in. It was a PvP shard, and so no wonder everything was barren. Still, even after I changed shards, it sure doesn't look as I remembered it. It was so full of life and now, well... But thanks for correcting me as I now get it between the actual servers and the hosts "population" information. Best wishes Grumps!
Agonistes Aug 6, 2022 @ 5:00pm 
Originally posted by Twist0kane:
From mmo-population.com (which is a pretty solid source of information regarding MMORPGs and their player bases.

Howdy, owner of MMO-Populations here.

So we made an algorithm that mostly looks at sub-reddit information, overall it's the best information we have for many of these games.

I wouldn't call it solid, it's our best guess.

For example we removed Wildstar from our Most Played list, but (according to our algorithm) Wildstar still has about 1000 daily players. Sadly it's not perfect.

I've actually explained how it works here: https://mmo-population.com/about/ :)
Last edited by Agonistes; Aug 6, 2022 @ 5:03pm
Splashbang Aug 6, 2022 @ 11:57pm 
Originally posted by Agonistes:
Originally posted by Twist0kane:
From mmo-population.com (which is a pretty solid source of information regarding MMORPGs and their player bases.

Howdy, owner of MMO-Populations here.

So we made an algorithm that mostly looks at sub-reddit information, overall it's the best information we have for many of these games.

I wouldn't call it solid, it's our best guess.

For example we removed Wildstar from our Most Played list, but (according to our algorithm) Wildstar still has about 1000 daily players. Sadly it's not perfect.

I've actually explained how it works here: https://mmo-population.com/about/ :)

It might be an estimate but it sure as hell is more accurate than Steamcharts which doesn't include stand-alone client users.

Can't get a 100% accurate number either way due to the fact that MMORPG devs and pubs never reveal the actual player count unless you pay an insane amount of money to get the information from business platforms they're connected to. The same platforms their investors are using. Though last time i checked, you can't publish those numbers publicly either way without severe consequences aka getting sued to hell and back. In other words, not worth it just to get an insight into their player counts etc.

As for Wildstar, it might have to do with the new private server currently in development. There's somewhat of a hype and talk going on over at reddit. Have to admit, i'm kinda hyped for it myself. One of the best (imho) MMORPGs of this generation that sadly got ruined by an extremely toxic community.
Splashbang Aug 12, 2022 @ 9:55am 
Originally posted by 𒆜Nurse☩With☩Wound𒆜:
Originally posted by Grumpy old Git:

Rift does have it's own client that the majority uses through their Glyph app.

This is what ticks me off so much with the Steam community. You folks actually believe everyone plays MMORPGs solely through Steam.. This is not the case at all. The majority of players download launchers from the respective MMORPGs official websites.

The Steamcharts doesn't take those clients into account. So when it comes to MMORPGs, the Steamcharts are 100% useless as only those playing through Steam will be listed there.

From mmo-population.com (which is a pretty solid source of information regarding MMORPGs and their player bases.

Roughly 4874 daily players, with a total player base of 513,042 players.

That's a bit different from what the Steamcharts are telling you, eh?

Stop using the Steamcharts for MMOs and MMORPGs. It's useless for that genre or for any online game that has a standalone client downloadable from their official website.


Nope.. the game is mostly dead.. ignore this.. the amount of people playing on the original client are barely higher then steams.. I have my CE sitting on the side of the computer.. an I like to look at it every now an then.. an remember what the game was before the vampires at gamigo turned it into a zombie .. who begs for scraps from the few players still playing.. All we ever get are the same events over an over again.. nothing has been added or fixed.. its just a literal vessel , to milk the last few people who play of their hard earned money..


at some point.. I DREAM they will pull the plug on the servers, an someone with a soul will reverse code a private server.. an then maybe the game can get the respect.. an attention it deserves..

I'm sorry but what you're opening with here is nothing but hogwash..

It may not have the same player numbers it used to back in the day, but it is sure as hell much, much higher than the Steamcharts..

I'm not a fan of Gamigo but, you are wrong.

So yeah, if anyone should be ignored, it's the doomsayers and naysayers who love to pull the Steamcharts card in every single debate regarding Y MMO/MMORPG unless the only client is from Steam.

Also, when using the Steamcharts, people on Steam tend to use the low-tide numbers which means to say that they link the charts at a point in time where people are at work/school etc. What matters is peak hours, which depends on time-zones.
Byrnjolf Vertz Aug 12, 2022 @ 6:02pm 
I thought Rift was shut down
Kristoffer Aug 13, 2022 @ 4:02am 
I had fun playing last summer.
Could always get a group for content and came across players here and there.
Plenty of guilds recruiting.
Marilketh Aug 13, 2022 @ 10:40pm 
Last time i loaded up the client matchmaking netted me 0, nothing.
I just checked again, 12 in Tempest Bay, 3 in Alittu. Not sure how to get a better population figure, but seems completely dead.
If people do play, where are they?
HangryGerbil Aug 22, 2022 @ 7:46pm 
I have installed a few times over the last year including again last month. The start zones will occasionally have a few people that are trying it. Like 2 or 3. Beyond that you will rarely ever see another player outside of group finder content. The few that do play run the auto adventure crap where it throws you into a group doing random content with no background or story. Mostly old players leveling alts. Unless you have a group to start with you and experience the game with its dead. The player base is for sure not big enough to support the games dynamic events etc you run into. You will be solo on those. Battleground Ques are 0. My exp is from NA servers. I highly doubt the game has 1000 players left on NA servers. As MMO's go, its dead and been dead. Sucks, because it was a solid game back in the day. The current owner has no intention of adding additional content. It is basically being held on life support to keep the in-game shop open to get money off the few dedicated people left. Anyone saying it isn't dead is in denial and probably one of the few left playing. I loved the game, but it is dead.
Zizbuka Aug 23, 2022 @ 4:55pm 
I still play sometimes. I just treat it like a single player game, and it's fun for the most part. Regardless of what 'charts' say, it's rare I run into any other players. Every day I'm surprised they haven't pulled the plug.
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