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Thank you so much. I kept wondering what everyone was talking about it working. So yes, the start screen is a small box in the center of the screen but once you play, it's actually fullscreen.
To to do this I went into windows explorer, into the game folder in the following folder location - Programfiles x86 / Steam / Steamapps / Common / Cid Meiers Civilization 3 complete / conquest.
I opened the "conquests" file that was type "configuration settings" with notepad and at the very bottom added the one line "KeepRes=1" and saved the file.
to verify that you are in the right files you should see the following lines at the top of the file
Voice Quality=0
Prefs Format=2
Difficulty=1
UPDATE: I don't have to change my monitor resolution, i thought i was missing some because the menu screen is so small on launch, but when you get into a game, everything scales correctly, the whole map fills out beautifully. Just have to make sure that your scaling is only set to 100%
1. Locate "Civ3Conquests.exe" file.
2. Right click and select "Properties".
3. In the new "Civ3Conquests Properties" window that should pop up, select the "Compatibility" tab (2nd along from left near the top).
4. Track down to the long button "Change high DPI settings" and click.
5. In the new "High DPI settings for Civ3Conquests.exe" window, track down to the lower section and check the box beside "Override high DPI scaling behaviour. Scaling behaviour performed by:"
6. Finally, the drop down menu directly beneath this check box (to which the "Scaling behaviour performed by:" part refers) should be set to "Application". If it's not, make sure to select this option.
7. Hit the "OK" button on this window, and the "Apply" and "OK" buttons on the previous window, before closing.
8. Run Civ 3. Your resolution issues should (hopefully) be resolved.
I had gone through this and only found the keepres = 1 to actually work.
However there is a few more fixes, including, most relevant for this thread, the bcheck's reso exe below, which is simply an exe to create a shortcut with a working custom resolution of your choice. 1600x900 is a good balance for widescreen whilst not making everything small, although 1080p is playable granted.
Btw, the game don't seem to launch with 720p for some reason. This seems to be due to the game for some reason, not the exe/app itself. The other few 16:9 resolutions I tested work nicely though, including 1760x990.
Anyhow:
"
There's a fix for the music glitch
https://www.indirectsound.com/
extract the two files into the conquest folder.
Found it from this video:
https://www.youtube.com/watch?v=_psi0Lxoh2E
Also this for custom resolutions:
https://www.bcheck.net/apps/reso.htm
"
FWIW I think the TV at least has automatic aspect ratio or something because my 4k monitor has to be manually set to 4:3 to get even the 1024 resolution to display correctly (with black bars on the sides).
videmode
not
videomode
however
KeepRes=1
and set the exe DPI properties let me play on real 1080p
Tengo Windows 11 y no me queda otra que jugarlo en esta resolucion.
No me funciono ni KeepRes=1 ni VideoMode=1600, ni cambiando la compatibilidad de la aplicacion.
Espero si hay algun otro metodo, o algo que este haciendo mal.
1) Nvidia RTX 3080 Laptop GPU doesn't seem to be compatible. I also have an integrated Intel GPU which I typically have disabled so the system is not switching back and forth whenever it deems necessary, but I couldn't get Civ3 to play on the Nvidia card. In the process, I also found that my speakers use Nvidia software, and the new drivers (2023) won't work, but the old drivers (2021) do work.
2) My Windows 10 had become corrupted. Running the command prompt sfc/scannow (as an admin) resulted in the OS fixing itself.
3) In the beginning, the game refused to open as many others have described. Changing the compatibility mode to Windows XP at least got the game to start, though with the screen shifted to the bottom right and with the characters tripled, scattered, and blurred. Changing the compatibility mode to Vista, the game would crash while loading. And, even after I got everything else working, depending on the screen resolution, the game would still freeze during the opening cinematic unless it was skipped immediately. I found that I do not need to run in a compatibility mode, though checking the bottom box in the DPI settings fixed the shifted screen and duplicated, blurry characters, while checking the top box helped with some of the resolutions I tried.
4) I also was unable to find the elusive .ini file at first. Luckily, I have seen programs on Notepad before, so I knew what to look for. The path is indeed ...Conquest/Conquest, but there are multiple second Conquest's to choose from. It is not the Conquest folder that opens to various game modes, it is one of the Conquest's below the Civ III application link. On mine, it is not labeled as a file type, let alone .ini, but it is in between two other Conquest files, .biq and .mb . For thiose worried about corrupting their game and thus won't touch this file, may I remind you that Steam has tools to scan and fix corrupted files and to re-download the game if necessary, and this notepad is not the game code itself but commands given to the game code in a language it is programmed to understand. If you are still worried, just copy and paste the original to a new Notepad file so you can reverse any damage you cause.
5) For reference, I am using a 17" laptop, but the aspect ration on new laptops is taller and narrower than the nice wide and short 17"ers of yesteryear. I tried every resolution my laptop offers, and found that 1920x1080, 1600x900, 1366x768 all work without adding black sidebars or cropping the map. These three are in ascending order of map/character size, so, while 1920 was too small for me to want to squint at, 1366 is just right. I think there was a larger resolution that was too big for even me, but I don't remember which and I don't want to go back through a dozen more options.
I added the following to the .imi:
KeepRes=1
Playintro=0
Videomode=1152
I found that the with video modes like 1024 and 1600, the Advisors menu and Civilopedia menu were stretched vertically; not so much to make it unreadable, but quite annoying for me coming from years of playing on Windows 98 and 7. I found setting the video mode to 1152 returned the vertical aspect to normal, but it also made the game crash in the opening video/loading screen, so I had to add the Playintro=0. I also thought pop-ups from goodie-huts were skewed in 1152 though the more I tried to fix it (trial and erro experimenting with aspect ratios) the more I decided it may be me imagining things and not the game.
6) For anyone using Windows 7 (I would be if I could get my hands on it), opening Civ III the first time would always fail, but I found I could open the Task Manager (Ctrl+Shift+Esc) and there was always a COM Surrogate there that wasn't there before. I would right click it and End Process Tree, leaving the Civ file in the Task Manager alone, and then reopen Civ III a second time and it would pull up a glitchy loading video, but the rest of the game would work fine. Except for the palace screen; I found the palace screen would sometimes crash my game if I added pieces to my palace, so I just got in the habit of X-ing out of the palace every time it popped up.
7) I have not played more than a handful of turns on Windows 10 yet, but I have already noticed the music cuts out when I am speaking with neighboring rulers. I remember there was a different song playing in the background when that dialogue box opens, and it seems that music is gone. If anyone has figured out a fix for that (or for the palace addition game crashes), please let me know. Now that we have the .imi file, we should be able to fix quite a bit if we know the code (I would personally like to slow down time in the early game so it matches the rest of the game, or at least the mid game).
Thank you all for all your help.
Exactly the problem for me! Thank you.