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For me, the feeling of gameplay is different, the later versions are so complicated while this one is just more simple.
And at the beginning, the world feel more unknown and empty, more to explore, you will get a joy to encounter other civilization in the dark and want to build new city as fast as possible to get more resource than the others.
Last but not least, there will be firework if your people love you.
As I could remember with Civ 4, there are none. I am not sure with civ 567.
And they can let you expand palace if your people love you, not in civ 4 too.
So I guess this is one of the point that I like civ 3 more, more immersive.
2) The art style and music. I simply love the oldschool pixel art. Dont get me wrong civ 6 is beautiful as is civ 7 . But this games art is just the perfect combination of old school art with modernity. Then on the music front this game has the best sound track of all civs. It's not even close. The modern civs are to busy trying to match songs with nations and civ 4s music just isnt as memorable. Some of the songs of this game live rent free in my head.
3) The AI. The AI in this game is a cheating rat bastard who will take all of your best laid plans and ruin them. The Ai in this game is domineering, boosted to hell and back, and agressive. If they sense weakness they will just straight up demand things from you and if you refuse they will declare war. Not only that but when they declare war they bring the ♥♥♥♥♥♥♥ hordes. It is not uncommon even in the middgame for the Ai to send multiple 30+ unit doom stacks at you. They also are much better then older games at keeping up tech wise. What this means is that the AI even on lower difficulties poses a serious challenge that requires expert useage of terrain, posistioning, technology, and unit composistion to build.
4) Diplomacy. This backs up the last topic. In Civ 6 if you breathe on an AI they denounce you and that's it no more interaction. The only thing you can trade for are art works and ammenities oh and gold. It's boring and a small shell of this game. In Civ 3 you can trade, techs, cities, gold, luxuries, buy and build alliances, create embargoes, build embassies, use embassies to spy. Oh, and if you declare war you can mend relations later. Being a war monger in civ 3 doesnt soft lock you out of diplomacy. I have succeeded in a diplomatic victory after spending 75 percent of the game brutally and viciously subjugating my lands.
5) Workers matter. Roads and production come from workers and directly changes how much production, how many resources and how quickly you travel. Railroads are game changers as they allow instant travel on them. Airports also change the game. Buidling and holding an airport on an enemy continent becomes a strategic neccessity to win the game
6) Pops. When your citizens get mad in this game they revolt stopping all production and if not handled quickly they can break things, burn things or become independent. If another nation nearbye has more culture they might join them. Then when taking an enemy city you actually have to garrison it or starve it out because a large pop city will otherwise revert back to it's old owner.
All of this is why I keep coming back. Because this game is far more punishing, far more strategic and far more interesting then the modern civ games. You can actually lose this game and thus you have to play smart which is why I love this game. Every action I take I feel I have to weigh it all out. Meanwhile in Civ 6 im just playing a fun city builder with no stakes.
In 3, you can build an EMPIRE. There's a feeling of grandness in this grand strategy game, something that's been lost in current games lately. Plus I've been waiting for the mod maker of WW2 Global Gold to finally re-release that scenario with all of its assets. (The short version is the site that hosted all the art assets they had for it took them down because it's based in Germany....and, well....they have very restrictive laws related to Germany during WW2.) They're been working on a remake for it for ages now...probably wont ever happen, but I like to dream.
Tell me more. What do you mean "you can build an EMPIRE" in 3. elaborate. Also what is the mod you are talking about Global gold? Is it just for 3 or is it to be for 3,4, and 5?
Quite literally building an empire. In the modern civ games, you don't get to develop a lot of settlements. In 3, you can have a massive empire. I don't mind having playing tall as an option, I've done it in 3 plenty of times, but every iteration after 3 has gotten less and less landmass/settlements over time. Maps can be huge in 3, and you can have a buttload of settlements to boot. The game just feels much larger in scale than in the later games.
And WW2 Global Gold is a custom scenario for Civ3, set during WW2. It expands on each faction, uses a global world map, and has a lot of depth and fun to it. I'm sure there are plenty of WW2 scenarios in the other games, it's a very popular time period for strategy game scenarios.
you can not feel your in charge of a real nation in the latter game. look at the USA or any modern nation, for that matter then place it into a Civ game over Civ 3? you cant do it.
literally you cant, you could model it on a one of the USA states may be. to a tune of 1 to 6 city's worth, and they call that a nation???
nar you need a civ with more then 20 city's to be even a small nation in are world. the Civ game have gotten batter but they totally lost the plot.
also you have move move option in Civ 3 with 8 directions over 6 in later games.
the map is absolutely tiny in later game and due to how the city's now expand out of the starting hex........ just make the map feel even smaller. there is no grand scale any more in Civ 6 or later.
next a good tech run can take nearly 16 to 24 hours, a nice game that spans the test of time. while the modern game cant last that long due to the optimisation for multi player.
lastly i want to play wide and tall, not tall or wide. i what 30 to 200 city;s not 3 to 6.
yes Civ 3 is not perfect, but its a better Civilisation builder than later game as it at lest under stand the scale of a real civilisation, which later game cant even grasp, due to how they have been optimised for torment /multiplayer games.