Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I can't host but I'll gladly join up with anyone who can.
Hi Tom,
I am afraid we need just a little more time on multiplayer. We will make a massive announcement in the new year. We may have a larger announcement to make soon too ;) stay tuned!
All the best,
Chris
Enjoy Krismas ;)
However, once we start the remote players' game crashes immediate with the level load with the following error:
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_eneParent0:
Unable to find any instance for object index '0' name 'obj_enePlatform0'
at gml_Object_obj_eneParent0_Step_0
############################################################################################
Any suggestions or thoughts? Do I possibly need to allow another port through my firewall?
Hi,
Unfortunately we are still working on Multiplayer and experience severe crashes. I am hoping we should have some more news for Circuit Breakers online Multiplayer very soon as the team are still working on it :)
Many thanks,
Chris
You are my most favourite Chris among the CB discussion forums!
Thank you! we are still working on multiplayer I assure you and I hope more people will check it out when it is live :)
All the best,
Chris
It is now April 2017, do you guys have an update on the networking for this game
I would love to play this with friends on LAN and ONLINE (Internet) in story mode coop campaign