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In no way does firing a handgun next to your face, with the muzzle even with your nose make sense.
Pistols work and you can get kills with them if you learn how to use them like any other weapon, and this seems like just another trivial thing used to pick apart this game.
No. Considering one of the guns is a huge revolver, the blast from the cylinder gap would still ♥♥♥♥ you up.
Safety aside, it makes no sense because you would not be able to use the sights of the gun at all. Point shooting is out of the question as well, since the gun wouldn't even be in view.
I'd write it off to artistic license, but I can't think of a single reason they would want the animation to look like that.
The difference is that those other things make sense in the context of the game world, while the handgun animation is just awful looking.
I know this's going to be SUPER WEIRD but there are these things called hearing protectors/ear plugs and there's this new technology... they can filter out just gunshots... I know, super weird. So. Yeah. Super weird man. I know, right? You can still hear everything else! WOW!
Sure, but the same applies to every character in the RE series universe. They all should been deaf considering how in every game they fire and keep firing all kind of weapon (including grenades and heavy stuff) without any kind of silencer or ear protection. At least the UC soldiers default equipment do include ear protection in their helmets.
Nobody has ever taught anybody to fire a pistol by holding it on the side of their face.