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whats ur rank btw
Strange man is asking me personal and shameful question! I need an adult!
If your opponent is using movement or stance mixups, you can use quick options to hit them out of it - like a 1jab, df1, maybe hopkick.
If your opponent's neutral only consists of combo starters, then they are usually unsafe on block or whiff. Use a 10-13 frame punish. The big launchers are usually launch punishable as well.
.....is this supposed to refer to something? Because it sounds to me you're just lazy to practice. If you suck, play with a keyboard. Or play a different FG. That's what I did.
Tekken is a commitment.
If combos and/or execution feels like a waste of time, don't use them. There are plenty of other areas to examine and study that can help you.
But don't complain if others utilize them and beat you after catching 2-3 of your mistakes per round- instead of playing "HoNeSt" and expecting to have 5+ or more mistakes per round before losing. It might help you practice to have more numbers of interactions per match, but it isn't how the game is expected to be played at even average levels.
OP may want to find similarly minded players and private lobby them to avoid combos and complex execution (whatever it may be) and maximize their enjoyment.
Many of us have seen the argument "juggles are OP" on the boards many times before. People have complained about juggles in fighting games forever. OP isn't the first and certainly won't be the last.
Either choose to approach them and learn them at your own pace, or ignore them and don't learn them. That is entirely on OP.
You could also choose another game if combos and flashy execution irks you. Games like Footies, divekick, hellish quart, Nidhog and a few others may be your cup of tea. These games condense and concentrate the "4th dimensional decision making" OP craves. They may also help simplify the process of learning fundamentals for other fighting games.
It isn't normal in most fighting games at higher levels to expect 5 or more mistakes to happen on one player's side per round without a loss- because players are taught and learn that optimizing damage is effective. If you continue playing without juggles or combos (which is entirely on you) you simply won't be punishing players optimally.
Hope this helps.
I don't honestly find combos all that demanding in Tekken, movement is certainly hard at higher levels with the KBD, but the combos themselves feel pretty intuitive thanks to the amount of visual feedback Tekken gives with juggling. Maybe it's just because I played more Tekken than any other series over the years but doing stuff like double jump cancels in anime fighter bnb's, or figuring out the timing of how to do overlapping directional inputs in KOF combos always feels more challenging.
From the man himself! #JDCR #Tekken
<EWGF Beiatch! why? Cuz it's badass, and of course it's a mid right now. But if you follow your heart's voice.... start wavedashin like sht , my soul wanted this sht! THIS is Tekken! Just do it, no one can blame you for that! F ALL FANCY COMBOS WHO CARE, This is Kazuya sht! Just wavedash and spary those electrics everywhere! >
So yeah if you wanted to master EWGF and work on movement and interruptions then you don't need fancy bombos
-Faster pacing (compared to tekken)
-Characters look better
-Feels better (to play)
It's too bad the devs didnt care to ship a complete product with working multiplayer. That plus its horny reputation was a disaster for failure.
Anyway, this isn't my opinion. Execution is by definition, a skill. I've seen this opinion one too many times unchallenged so I decided to have a little fun. I'm not really into combos, but just frames (like in SC6) are my favorite things to practice.
Hope you guys have a good week.
Imagine telling brolylegs, a handicapped player that learnt how to play FG with his face and compete and tournaments that what he did doesnt required skill.
Imagine now doing all this while calling yourself a "thinker".
Your imagination led to the creation of this thread...
And just more recently with DNF coming I saw it some more.
You see it once, you say "ah, it's just one guy."
You see it twice, you say "Is this the same guy?"
The third time you see this opinion rolling around, that's when you say "What content creator was desperate for content?"
Cope harder.